I still think that long before getting to post-mortem there'll be things they can do to light a fire under LFS. Adding in a variety of cars for one thing, not necessarily in perfect shape. And/or doing it with a more public pre-release playtesting phase.
That is IMO the main issue for LFS; the content. Evidently the engine itself carried LFS thru this long a dry spell, so to speak.
To be perfectly anal, they weren't actually communists. That's semantics; yet the rest of it's the same.
You could go there, and see how a lot of what's reported by the "news media" - which is what the bulk of western people IE what the western electorate bases their votes on IE which way the wind blows for western govts to tack with - is not even wrong, because ultimately those people are human beings too.
And yet, despite those serious misconceptions, which obedient minions like asdasfsd over here will use against you like the well-trained sophists they are, the bottom line doesn't really change. Putin & co are thugs. And the bottom of the pyramid is no more defendable: when you have them following you around as soon as you enter the country, and you actually find them looking thru your sock drawer in the middle of the night in your hotel room... The propaganda just doesn't seem so compelling. Never mind when you see what it's like for the locals themselves.
That capital flight and general emigration ain't happening for no reason. And they can point at the failures of the USA and the West in general all they want. That's just truism. All countries are more or less that way, and all politicians are crooks. The truth of the pudding is in the eating. ASasdasdsfd and his colleagues just have no idea and ultimately IMHO that's one of the most tragic things.
What he and Victor and Eric have been saying since pretty much the start of LFS is that they left their conventional jobs for LFS precisely so that they could work at their own pace.
It's an immediate non sequitur to suppose Scavier do not enjoy working at their own pace, or that they don't enjoy LFS. The former and the latter are one and the same.
you don't come here by yourself to tell us about whats happening. you only do so when some of us lose patience and ask here whats going on. this is where some people get little bit huffy.
He does. But for argument's sake, "Work continues as usual", or some cryptic description of a particular programming conundrum that's blocking progress, would get those or other people comparably huffy. Sometimes there just isn't anything worthwhile to report; sometimes that's the case for weeks or months on end.
And FWIW I'm on neither side of this never ending debate. The bottom line is and has always been that it is their game.
I don't know how it's going, but if Eric has finished fixing bugs in Westhill, if he could work on other track or car interior (or at least car rims) while Scawen finish his improvements, that could be perfect.
They could just release cars with unfinished art. Some generic gutted interior, and camouflaged bodywork. Call em pre-production. Give us a bunch of these, spread out across all possible permutations of engine/drivetrain/etc configurations. We test em for free incl. their TPS reports because we're so grateful.
Yup. Twice as many 4 bangers as anything else. The FXR doesn't really count, not being FWD. The ... whatever the 2L FWD boxer's called, that's just another variation on the same theme. 4 cylinder, FWD, low displacement, economically priced car. The RAC's also a 4 cylinder, and itself isn't displeasing. But it is yet another 4 cylinder in spite of the platform being an opportunity to add variety. I guess it was more exotic to have the RAC than e.g. a Ferrari or other MR like it.
There's good reasons for each 4 cylinder, but altogether they still add up to a 4 cylinder ghetto.
I don't give a single duck about people who want to be with the old stuff. You can always revert to LFS prior to 0.6G, no one's blocking you from doing it.
Also, who's stopping anyone from using older LFS versions anyway?
Old physics.
What's stopping Eric from using the forum? Users complaining about users complaining about....
Some of us are just saying.. Read that out loud: just saying.. that if they left the old tracks in as some kind of opt-in thing, it'd be cool. Yes, for nostalgia. We like the old tracks too. Even if we like the new ones more.
Been a rift user since the DK1 first came out. I'm a huge proponent of VR in general, tried all kinds of stuff, iRacing with the DK1 included... and so far the DK2 has been really neat but no one has really done it 'right' yet.
Last night was the first moment where it really became obvious that another threshold has been crossed. I got into the raceabout and it just felt natural. I no longer felt like I was compensating for hardware. I put it in gear, revved it up, slipped the clutch, and pulled out of the pits... and it felt like driving a car.
Scawen, your work has paid off. This is phenomenal. After putting around on smaller courses with some of the lighter cars most of the night, then I jumped in the F1 car at Westhill. WOW. The sense of speed is ridiculous! Adrenaline rush!
Thanks so much for sticking with this. It's so completely worth it!
What is the lesson here, Scawen? Maybe it's that releasing stuff when it's Good Enough™ is a valid way of generating interest in your product. I'm just thinking out loud here.
Generating interest in a product that's not ready yet. A friendlier, gentler hype. For profit. Somehow that doesn't sound like Scavier's way.
I just want to say that some of these fictional tracks are much, much, much better than most of the real ones. Aston, for example, is a beauty. Fantastic track, has everything: fast corners, slow corners, hairpins, both left and right corners, long straights, short straights, fast chicanes, slow chicanes, suicide chicanes and a lot, lot, lot room for wheel to wheel racing and places for clean overtakes, elevation changes.... just everything in one track.
Ky3 is also an epic track, so tnx for all that
That's the flip side for someone in Eric's position. Engineering is the art of making what you want from what you can get, economically. LFS tracks are encumbered by neither of the latter two.
Love pretty much all your tracks in LFS, Eric. I don't know if it's been said yet, but looking back on the sheer mileage of it all, all by one guy, on its own that's really something.
Can't wait to see and drive new and redone tracks If I may .. .. The only long term false note for me was the absence of a bigger autocross (Scawen already gave us a hint on that) and a mountain-side road course. But that's just a niggle in the big picture.
No, it is the same story ever since we delayed the Scirocco. The problem is the tyre physics. It was impossible to make the Scirocco handle well with the current tyre physics, if we used realistic suspension settings. So I went on a long mission into tyre physics. That is the only reason we have not released the Scirocco yet, and that reason has not yet changed.
We wanted to release S3 after the new tyre physics (and Scirocco) but now I don't think that is important any more. If we can get some S3 content ready before the tyre physics is finished, then it can be released, even without all the S3 things we would like to release eventually. So we'll see.
Thank you.
Oh! I am not saying it's not fun! I enjoyed racing it with Assetto Corsa but not all the time, not every day. It gets boring quickly, it's three times bigger then Kyoto Long (KY3), with KY3 there are already difficulties to get it popular. It's takes too much time to do one lap.
I would say an open mod is sufficient enough but we are a bit far away from that I am afraid; an own track editor.
Because KY3 is not the Ring; it wouldn't "get boring". Because, like others said, enough people love the Ring. If it's released with something major like tire physics or novel like mountain track(s) (partly or completely steep like Pikes Peak or Fujimi Kaido in Forza), LFS would get some serious player exposure.
With all due respect to Scavier, Spa is another very long track, that proves the point. Not that original LFS tracks couldn't be that good. Just that KY3 isn't, as is, hence flawed comparison.
Then why don't we all drive Model T's? They clearly worked.
Because people wanted to go faster? Because sales was more important than they are to LFS? What is the analogy with what Scawen wants to do with LFS for LFS players? Regardless of whether that's Scawen, or players in the usual meaning.
The person himself, that is making LFS, says there's no lack of performance to get from XP. Unlike in the Model T analogy.
No. Don't run XP unless you have literally millions of dollars invested in machines that rely on some strange XP setup, and switching away from XP would cost you millions per day of lost productivity.
There's nothing strange about using what works, and nothing more. Don't fix what ain't broke.