The online racing simulator
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dawesdust_12
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Quote from logitekg25 :be careful guys, i didnt do any of that either, and my BMW caught on fire!

That's because it caught STD from exhaust fumes of a F-150.
dawesdust_12
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Quote from The Very End :I like your penis, not you.

That's fine. He likes your butthole, not you.
dawesdust_12
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Thing is, I don't think that AC will win so many hearts simply because of high PC requirements. LFS can virtually run on a toaster, so a lot of people in less wealthy areas will be likely to stick with LFS.
dawesdust_12
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Quote from DieKolkrabe :Found I'm getting 1-2FPS with the AI races with everything cranked down to lowest.

Any solutions bar upgrading?

Turn down resolution?

I literally built a new PC for Assetto Corsa.
dawesdust_12
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Yeah, I have the iRacing physics on this disk here. It's strange that the label says "Nascar Racing 2003 Season".
dawesdust_12
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Quote from seniecka :What is wrong with iR physics? If you find it difficult to master, it doesn't mean iR physics are bad. I am not of iR marketing politics, I don't see myself investing all my money constantly to a game, so I don't play it, but as far I've tried it, I really got amazed how physics are well done there. Maybe an only drawback is - countersteering. Just a small countersteering is acceptable if a bigger slide, you just can't control the car. The same applies to rF. Apart from that, really great physics.

You've literally just given the perfect example of why iRacing physics are bad. A slide is correctable in real life (else drifting would not exist). The fact that iRacing falls apart, the same as rFactor which everyone knows has bunk physics (the devs themselves do I'm sure) seems like an extremely obvious reason as to why the physics are broken.

As well, the "yay iRacing" camp seems to think that icy feeling and lack of grip is "realistic" is as far from the truth as possible. If real life was like iRacing, I'd slide off into a ****ing telephone pole trying to turn a 20kph corner.

If they can't get slip angle physics correct, why would you believe that any other part of it is even close to correct? It's obvious flaws in their fundemental approach.
dawesdust_12
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Quote from seniecka :Argh, mate, you just went too far. iR is not an arcade at all. Give me a good reason to think opposite. For me it has the best physics along with AC.

You're right, iRacing isn't arcade. Just shit physics.

It's just extortion on top of NR2003. Somehow David Kaermeerr still can't create a decent physics model after nearly 20 years of being at it. It's quite spectacular. You'd think after so long of trying the same thing, you'd either become good at it or try something different. Maybe he'd be able to manage realistic tit physics.
dawesdust_12
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It's the only thing that has come close to LFS' correct physics since NKP.

Plus it looks amazing.
dawesdust_12
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Isn't Fordies' server the Dead Men Racing one?
dawesdust_12
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Quote from Töki (HUN) :Y u hurt my feelings?

#E30Life
dawesdust_12
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It's more a collective.

A collective of massive twats.
dawesdust_12
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Works for me fine.

I noticed that V-Sync is active in windowed mode (even when disabled). Full Screen allowed my GPU to flex its muscle (400 FPS!).
dawesdust_12
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Quote from kruGeR :Look Dawesdust you look like a 21 years old guy who want to be reconized i'm done you are right about everything i do not know anything about simulator i dont know what does mean sarcasm!

But let me tell you something i have 18years of kart racing i start drifting IN REAL LIFE 14 years ago i did race on Real race track i have a steering for the 2014 CTCC serie That you probably know but I CANT tell the difference between an arcade game and a simulator so believe what you think i dont mind ! I'm done

dawesdust_12
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Quote from kruGeR :damn Dawesdust are you gonna arguing on everything i say !

sarcasm definition :
These adjectives mean having or marked by a feeling of bitterness and a biting or cutting quality. Sarcastic suggests sharp taunting and ridicule that wounds

my story was sarcastic yes

If you had valid points, or used words correctly, I wouldn't have anything to argue about now would I?

Your story was not sarcastic. It was a ridiculous piece of fiction, but not sarcasm.

dawesdust_12
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I don't think you understand what sarcasm is.
dawesdust_12
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Quote from kruGeR :it was sacarstic

I don't think that word means what you think it means.
dawesdust_12
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You can't really compare anything anymore by clock speed (unless they're the exact same processor).
dawesdust_12
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Quote from Chriship :Prove that, otherwise it's pointless.

dawesdust_12
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Have you tried looking at them in LFS Units/s/s? So 65536 Units = 1m?

I don't have a easy way to check, but It's worth a shot. Someone else who may know is PeriSoft. He usually hangs around in the #liveforspeed IRC channel between 8-5 PM EST on weekdays.
dawesdust_12
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Quote from Racer X NZ :Sorry, but this is just an open IT question......

Why not make LFS software (OS) independent and go with openGL, taking a long term view this would seem to me to be a sensible choice.
It will work with win ???? and it will work with Linux.
Yes, Scrawen is still with XP, which expires in April, but IMHO, openGL has a future........

Just giving my opinion, which, according to my partner, is wrong anyway as it's my opinion

If you have issues with 7 then WTF ??????

Because it's not that simple. DirectX provides a lot more than just a graphics library. DirectX provides a pretty well-rounded package for Audio, Video, Input, FFB, and other pieces as well. You can't just "port DX to OpenGL" as you're now missing a variety of pieces.

Unfortunately, on other platforms, there's not really a standardized system to use "the other bits". You can try to use something like SDL, but that doesn't solve all the problems either (still no standardized FFB strategy).

It's very simple to say "Yeah, make LFS use OpenGL" without realizing that they're not comparable or even offer the same feature set.

Nevermind that Scawen may or may not even know the OpenGL API, or that OpenGL drivers on Windows actually are TERRIBLE compared to DirectX. (Maybe that's changed, but it's unlikely).
dawesdust_12
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Quote from kruGeR :YOU got to be really kidding Asseto Corsa REALLY !!! Have you ever drove a car on a racetrack !?!?!?!?! C'mon man dont be stupid i do have Asseto and sorry my friend but the physic suck very bad the graphic are not bad but its far from reality! Asseto his made by the same company who made Netkar and it was shit graphics was incredible at the time. Seriously i believe you think Project Car is a good sim too ?!

You talking about quality and phisics in LFS just listen the car sound damn
I am not saying that LFS suck far from that i had very good time in LFS but they are out of the race for me well until the next version!!!

By the way Iracing charge for track and cars and membership you are right they drain money from their members you are right but how many of us as drain those company with hacked games software and music dont tell me you never use some hacked stuff !!! they find a way to not be stolen and they give UPDATE AND NEW STUFF every month not every 4 years! I think you should consider that it worth the price my membership cost me around 8.25$ per months i bought only 2 cars and 2 track make the calcul 14.95$/track 11.95$/car so 14.95X2 + 11.95X2 = 38.85$ for my car and track not bad ! but wait you got free cars and track too!

Well, Your first 2 paragraphs have really reinforced your credibility on the matter of racing simulators.

Secondly, you're extremely naive to think that iRacing hasn't been pirated. I'm sure if you search on a specific website regarding plundering and bodies of water surrounded by land, you'll find iRacing there.

Netkar Pro was the only simulator in the last 5 years to challenge LFS' feel and realistic physics. It'd make sense that Assetto Corsa would continue Kunos' ability to implement good physics models. Do you want to know someone who has been around "sims" for longer than Kunos and Scawen combined (nearly) and still can't create realistic physics?

David Kaeemerrer.

Guess what "sim" he works on?



P.S. Project CARS is not a simulator and anyone tricked into thinking it is (aka media and prospective buyers) deserve to be deceived.

P.P.S. GTR3 or rFactor 2 are also not simulators.
dawesdust_12
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You fail to realize that iRacing isn't a racing simulator. It's extortion with a driving game as a secondary focus. Primary focus is squeezing every dime out of the player base brainless enough to contine paying.

Besides, you're missing the only sim on your list that has a chance to become even close to LFS' quality of physics. Assetto Corsa.
dawesdust_12
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He just put a can of Red Bull in the cargohold.

It gave it wings.
dawesdust_12
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I have no wheel! It's packed up, and now actually moved to my new place.
dawesdust_12
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Giz, what sites have you been looking at? a 7 series card might be a better bet (if you can afford it). My GTX 760 (which I'm sure is above your budget) is quite amazing, and only required 1 6 pin power connector.
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