A bug with the number plate. My one was written in Latin characters. Now I try to change it, but can't delete any character. Instead of backspace I get "XXXXXXX" everywhere, neither the "del" button works. Here are some screenshots and my player file so that you could reproduce the bug.
I've looked through them, and yes, it really shows them automatically. So no more worries.
I've got just some questions regarding some strings' sense : what does "Map squares" mean? (it shows when a track is loading)
What about adding lines for "bit" and "Hz"? And also about making AIs' knowledge files names independent on a selected language?
One more request: in hot lapping there are the words "Lap-Ok Next-Ok". In my translation the strings are a bit longer and stick together, not to say about the "invalid" equivalent.
[edit] just would like to remind that the most up-to-date translation is, of course, in Victor's tool.
That's because it is relatively new (200 years so far) and ignored in many cases, just replaced by "E" without points. Our technical specialists and programmists also aren't fond of literacy and ignored this letter as well (the other 32 were nice number, 2^5), including it only later, putting it aside of others. Microsoft has only adapted russian character tables, they didn't know the alphabet. And BTW, cp1251 is not only the Russian alphabet, it's Cyrillic, which includes Serbio-Croatian, Bulgarian and Asian laguages (like Mongolian) that adapted Cyrillic.
Phew, here are all the desciptions of the driving lessons. I've noticed that only few of them contained target times. Why?
I've also noticed 2 bugs: 1) when I create a radio channel in LFS, it's name is "Канал 1", but when I press "edit" button, the name is written in latin-1 symbols with the same codes (which is unreadable): "Êàíàë 1", and LFS gives a message: "Added Latin ID".
2) a Russian guy asked to tell his complaint: when there are many messages, they occupy quite a big screen area, making LFS consume much more CPU, at least higher than in the prevous versions.
[edit: added the all-in-one translation file]
Last edited by detail, .
Reason : added the all-in-one translation file
The translation of help file is finished. Many corrections done to the in-game messages. Looks like the Russian translation is ready to be published.
I have 2 last corrections to the letters' shapes. Two cyrillic letters width needs to be fixed, right now they look noticeably a bit strange.
The red lines in the 2nd layer indicate the widths that are too big. These widths should be the same as those in the letters marked by the green vertical lines.
Agh, all right, thanks a lot! That formula 3/.33 = 1 + 8 was told me by a guy who tried to convince me (basing on the simple formula) that F1 produces 10 tons of downforce. I didn't beleive. Thanks!
I remember that at high-school for 4.5 (of 5) years of physics I had A marks, but now I forgot many things and need an explanation of such a simple question.
So, the friction coefficient for rubber and asphault is about 0.3-0.35, at least less than 1. But how is it possible to achieve lateral and longtual acceleration of more than 1g, without downforce? (which means that friction force is stronger than gravity) Or even with downforce, FV8 makes 3g lateral acceleration (3g/0.33 = 1g (own weight) + 8g (downforce)!) Where is the mistake?
Today after two weeks of break I gave a try to oval racing. Damn, in 10 8-laps races I couldn't finish normally. There were two oversteers, and all the other cases I was either unlucky on my own to hit/touch somebody and crash myself, or was hit by couple of idiots, and was twice crashed by fools spinning onto my side at the start. Damn. What vexes me a lot is that others, who are several laps ahead/behind try at any cost escape from drafting together (I really can draft without crashing).
Another problem: I use 3 keyboard layouts, and when I switch to Italian, instead of letters with diacritics now I see cyrillic: ì ù è ò à => м щ и т а.
Okay, enough for today. Wish me success tomorrow, I'm going to pass TOEFL exam, Test of English as a Foreign Language. Abuse me as much as you can since 03:30 till 07:30 CET (according to our superstitions this gives luck ).
You mean "Г" with upturn? (it's probably Ukrainian, btw ), I think yes, it should be above tops of capitals, as well as the arc of "Й", but I've already noticed that it's impossible right now.
[p.s. just noticed your another message. Good news, thanks! ]
As for some letters, here is a file with PSD image with proper sizes of two letters.
First, the joints of sticks of "И" aren't wider than the ends of the letter. Second, the letter "Д" is less wide, you'll see in the image a rough example of how it's measured and an illustration of how both letters ought look.
I'll try to explain. Well, to type in cyrillic one must switch his keyboar layout to his language, Russian for instance.
But with this layout, when i press "t" on the keyboard, LFS receives cyrillic "е" (similar to latin, but completely different code) and doesn't open the chat dialogue. The same for showing forces (cyrillic "п" instead of "f"): when Russian layout is selected, LFS doesn't change anything.
In Windows and MS Office you can press Ctrl + Z in any layout (in Russian the system will receive Ctrl + Я) the effect will be the same. This is because they've made a special correspondence table for QWERTY and standard russian keyboard.
Another issue: when I switch to Russian in LFS, I can't call any hotkey, LFS doesn't recognize them, I need to switch back to English, then back to Russian.
Is it possible to make LFS understand other keyboard layouts? (I hope so, since you've asked us to press a key )
p.s.: got some other corrections, will send them privately.
Scawen, I've edited Russian.txt file and looked how the letters look in LFS. I've instantly got a fix request: the letter д (Д) hangs it's legs below the line level like ц (Ц). The last one is made correctly, but, please fix the first one. Now with д standing high the text looks like foolish, like the letters have gone mad (something like "CrAzY hAx0r").