I'm patiently waiting for the rally expansion, I think their rally physics are already very good (other than ff) but once they expand on that I think it'll be hot stuff.
thats a good point, in a game like nascar 2003 or GTR, you cant really hear the car struggle if you are say in the wrong gear, it just sounds like its a lower note, where as in lfs it sounds like it is under strain and you had better floor it or downshift asap :P Personaly i think the sound just needs some personality per car, more grunt for big displacement motors, more scream for high revers, and some backire/misfire (specially` in the race cars, i know with my when i had open exhaust you can really hear that sucker pop when you let the throttle off) but, this isnt really a major deal, im happy with it as long as its not annoying to the point of effecting game play, and its not that extreme to me
I like the idea of the XRGT GTR I enjoy the FOX because its like the F08's little brother, and its fun to sometimes let loose in somthing i dont have to be so on edge to drive, there really isnt anything like that for the GTR cars, the road cars come close but they dont have that "race car" feel to them, quite a different form of racing.
1989 Nissan 240sx, manual, just put in a new KA24e engine runs like a champ now
..its had a rough life (200k miles, rear end accident, was in junkyard for over 4 years..the list goes on), bought it for real cheap and am going for a restoration rather than what most people do to them, riceration haha.
I use MPH because thats what my car has, and I dont want to like play LFS on kph for hours then hop in my car and be doing 100 thinking im only doing 60..mph just what im used to
Im 95% sure driver hand motions are somthing they would probaly add in S3 and beyond...its one of those fine details im pretty sure they just havnt gotten to
er..that doesnt sound kosher to me, but...just a maybe...a wonder...a...its never going to happen but im saying it anyway. how about adjustable boost in the turbo cars? even if its just 5psi or somthin lower side gets better fuel milage and no engine degradation throughout an event, high psi is faster, burns more fuel, engine wears out much faster...would just add another element to the game, but first overall engine degradation would have to be implemented Which would overall improve racing because it would possibly encourage people to care of their stuff a little more like in real life, but now im just getting way off topic so..i'll shut up.
Yes, its...much like GTR, but a bit watered down, the modeling though is stunning, if you mixed the physics and track modeling of LFS, with the car detail of GTR/GTL, you would have yourself a work of art.
it goes back and forth..one week its oval..next its westhill then aston now its SO....been going on for years fox on so classic is awsome though, just like the MRT5 soc days
it would be nice but not a priority really, thats one form of GTR car, but if you look at other forms of racing (Speed GT per say) the interiors are not always gutted to that extent.