The online racing simulator
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DodgeRacer
S3 licensed
Quote from WorldFamous :That's just counter productive. The easier it is for people to work with something the more time they can devote to polishing the product rather than having to jump through hoops just to get it working.

Yes, making it easy will bring a lot of sub standard items to the party but like with any other game, people will only download and continually use the quality stuff.

There are a lot of terrible skins out there but I don't hear people calling for the devs to make that more difficult so only the most commited survive.

I don't think I came off clearly, I dont mean like make it hard just for the sake of being hard, i mean very detailed, very complicated, so you can actually make tracks that are up to the standard the game already as, not dumbed down like i have seen in Rfactor and other games...


Quote :"*cough*custom tracks suck*cough*"

And coustom tracks do not suck, i happen to have hundreds of hours in coustom tracks for nascar 2003 :wtf2::inq:
Last edited by DodgeRacer, .
DodgeRacer
S3 licensed
I put it on 200% because it reminds me most of what the wheel actually feels like while racing my own car (which has very weak power steering for the record) but its not horribly strong, i mean i dont hear thinks grinding or wearing, i always break the pedals way before i wear the gear or motor down...I use 150% centering and all the other options as well, there is just no way i could drive without feeling the cars motions through the wheel


You would be suprised how much feedback you get through a steering wheel at speed...
DodgeRacer
S3 licensed
I use 200% as well, two MOMO's down :-p
DodgeRacer
S3 licensed
That is the way to drive, but i admit i'll never drive that good haha, the racing is so good in lfs its all impossible to not get all over someone sometimes... and if you pair yourself with the correct people it ussually works out, if it doesnt, gota brush it off, not get upset.

Its the bonzi runs and rude driving that needs to find its way to exit right..
DodgeRacer
S3 licensed
yeah, i'd like to see a track making program (but hard to use, or a pain in the ass like sandbox) but not car/physics editing.
DodgeRacer
S3 licensed
Ditto, but i stills snuck in 03
DodgeRacer
S3 licensed
There are no weight jacks in the LFS cars as far as i can tell
DodgeRacer
S3 licensed
Quote from mrodgers :I'm going a different route than all them ^^. You can't get a "NASCAR" stockcar feel to LFS because some important setup info is not there. Wedge and staggar. Until weight distribution and allowing different sized tires on different sides is allowed, then oval racing is just horrible.

If you want to have an oval track and only turn left (or only right for that matter) then why wouldn't you want to be able to setup the car strickly for oval racing? Oval racing is just junk right now in LFS.

All them but me

Wedge, cross weights, spoilers rather than wings, the huge ass tires, (width and profile) transmissions, detriot lockers, its all differnt than the LFS setup has dealing withs...although they dont use stagger anymore with radial tires, or not to any signifigant extent anyway
DodgeRacer
S3 licensed
The problem lies in emulating the grip levlels, weight trasfer, supsension modeling (that is completly differnt than a road course suspension in essance) of a stock car..

(for the record nascar nextel cup cars are upwards of 850-900hp)
DodgeRacer
S3 licensed
Yet even as a goof, its still some of the best (visualy) correct "motorcycle" views ive ever seen, the way the camera, as an action of the "vehicle" bobs while turning and ect, its all very realistic, to bad, its a gti :-p
DodgeRacer
S3 licensed
I had doubts LFS was game of the year, but i figured the rfactor fanboys would outvote us, awsome
DodgeRacer
S3 licensed
1280x1024, 8xaa 16xaf
DodgeRacer
S3 licensed
only 4 hours, 56k, cant ask for much than 4 hours of connected time
DodgeRacer
S3 licensed
Quote from thisnameistaken :I think the challenge of driving them is the whole attraction, it feels really good when you get it right. Yeah you'll probably get closer racing in the FOX because it's easy to drive, but it's so easy it's not particularly exciting.



I disagree; with the right setup the cars feel pretty good. You just have to be careful with the weight transfer, either letting the car settle before making any strong inputs, or accounting for the current balance of the car which is hard to do if you've just gone over a kerb or something.

Do you happen to use keyboard or wheel? I use a wheel, and ive tried a plethera of setups, ive done thousands of laps and i can just never get comfortable, and every time i race with them its a wreckfest, thats what i mean by poor racing, I love a challenge like the next guy, but only 2% of the LFS population can control them, but 90% try, and it just makes for poor racing. Much more with the LX6 than the 4, but cars like the FZ5 and GTT are much more fun for me personaly.

My biggest problem is I just really cant feel what those cars are doing, ever since S1 even, somthing just seems ..wrong...especially compaired to my experiances racing my car, i'm sure its just the nature of the beast, sim racing, but without that feel for what the car is doing its just to hard to predict oversteer.
Last edited by DodgeRacer, .
DodgeRacer
S3 licensed
No not really, racing just isnt close enough for me, I mean they are fun and all, but everone is spending more time trying to stay under control than they are they are overtaking, the cars are just way to unpredictable, there is no feel for your grip level in those cars for some reason. Force Feedback needs to be more of a mix of the front and rear tyre traction than the front based system we have now for those cars to be drivable
DodgeRacer
S3 licensed
Rally X is definatly somthing we need
DodgeRacer
S3 licensed
I think there needs to be a grenade there, so I will finnaly be convinced to stop running wide

but a curb might help, but it needs to be a harher than normal one so I dont just run onto the curb and off the curb into further grass...
DodgeRacer
S3 licensed
Quote from Don :are you sure you want such bonuses?
http://img91.imageshack.us/img91/9988/charade212qq.jpg
http://forum.rscnet.org/attach ... d=342047&d=1136933280
http://forum.rscnet.org/attach ... d=341665&d=1136807546

*hurls

man even nascar 2003 addon tracks look better than that crap wtf game is that
DodgeRacer
S3 licensed
Quote from NetDemon01 :A good program to use is 3d-analyze. http://www.3dcenter.de/downloads/3d-analyze.php
I'll attach a pic so you can see everything it does. Though the one in my pic isn't the newest version so there'll be slight differences between the newest one from the link above. Forcing wireframe mode is always neat to see in games

Is that for Nvidia as well as ati?
DodgeRacer
S3 licensed
Site is full
DodgeRacer
S3 licensed
Quote from FlintFredstone :Im talking about tristan ofcourse

Great sig btw
DodgeRacer
S3 licensed
I demand DNA testing this instant!
DodgeRacer
S3 licensed
I wonder about you people sometimes...



...then I go back to my foam padded room.
DodgeRacer
S3 licensed
And by the sounds of it, a physics update is on the to do list for the next patch, which is awsome, but the hotlaps will probably be reset, which to me is also awsome, I will have half a chance at em again
DodgeRacer
S3 licensed
High as you can go without the game FPS getting to low
FGED GREDG RDFGDR GSFDG