Mine makes more of a physical note than a audable note, you can feel it go into gear, when when you release the clutch, you get that moment of change in gforce that you cannot feel in a game, that could be aided by some kind of dramatization of the sound. May it be a clunk, an engine studder (which is more to do with the actual transmission physics since the engine sounds are created via rpm) or what not, that area is a little grey.
Haha okay, im sure if i search around google earth i'll find somthin Worked for me last time, got a great shot of an airport and was able to recreate it just through the sat image
There is some feedback through the pedal when autocrossing my car, from heating them the rears warped a little during one run, but other than that nothing, as far as ABS goes i remember a certain series i came across that allowed it, and i know F1 allowed it many years ago, but as with the feedback, nothing substancial.
Clutch is a little differnt, i can feel the force through the pedal as to how much the clutch is grabing, slipping, but its also distance oriented.
whats worse than spam? spam about spam. Oh crap i'm spamming about spam that was spamed...
i'm ruined.
To try and get back on some sort of lfs topic, vendetta do you know where exactly that stretch of road is?? i mean like a street adress or anything, i've been looking for a nice stretch of road to make a fantacy track for n2k3 out of, and that has a nice look to it.
Ok so its not lfs, but its sim racing, i'm getting close
thats bumpdrafting alright, shouldnt happen with the formula cars, but its kinda a bug with the physics. Stock cars on the other hand use bump drafting much more frequently, although it is not proper to do it while in rotation. Formula cars are so on the edge in real life just that little bit of a tap could send them spinning, not to mention the drastic handling side effects of having a car that close
Huh? I think there is some kind of misunderstanding, this is not a PR stunt, they have been planing this for years now, they obviously think it is going to be faster, and the car has been on the track testing with this motor for over two years now, TWO YEARS, thats a lot of money and time to put into a "publicity stunt"
This is the real deal guys, a few years ago a team ran a deisel in the 24 hour and it suprised a lot of people. This is audi, the creators of what could go down in history as one of the greatest race cars of all time, they know what they are doing
Also if you left off the gas at speed and downshift it wont slow, or as in my car throw your head through the window, its almost more effective than braking and a vital part of racing...that seems to be missing from the game.
I like the idea, everyone likes personal setups, but you dont NEED them to go fast. Factory stock style racing is about adapting to the car, not adapating the car to you...
I doubt this would ever be added though unfortunatly due to its arguability
My assumption, gut feeling, tells me the physics will still be miles behind lfs..
and the graphics seen there look very fake, like boxes with pictures on them, rather than lfs of renders meant to look real, fleshy, but the textures need work. I think the graphics engine has way more potential than what I am seeing there.
I dont have a problem with that, I was banned from one server (the only server) for hitting someone after the race because i spun out in t1, i guess he thought it was intentional and instantly got banned :\ but I guess i'd rather have clean servers with the risk of getting banned than a wreckfest