Well, don't go to extremes. They have some negative camber in the tires in real life too. The tires are not completely straight. Sure, you lose some straightline grip, but you need grip in the corners too It's all about finding the right compromise. You can also reduce the tyre pressure the get more rubber to the gorund even if the tyres are not perfectly straight.
By the way if you set your camber to 0 in the setup, you will still have some camber depending on the rest of the setup. You can view the live camber in the garage screen when you enable the suspension view.
0 camber and steering angle set to 13 degrees? That's crazy.
Atleast set some negative camber, then you will have more grip on the corners and then use more steering angle so you can turn more sharply.
I hope that's true. Auto cut and blip really don't make any sense to me. Hopefully keyboard/mouse users will have those disabled too. It's not really that hard to blip / cut the throttle manually anyway, no matter what controller.
That was a bit different, since most hotlap replays still worked. They only OOSsed if the driver did a reset. With patch Y, probably none of the hotlap replays are compatible.
Aren't all hotlaps reset when there are physics changes? It's not because the laps times would be slower or faster, it's because the hotlap replays have to be compatible with the latest version.
Less power and someone pointed out that it doesn't have a diffusor, so less downforce too. But I don't know, it probably is pretty similar in the end. That's just the thing with real life cars, you can't just invent suitable specs, you have to use the real ones.
There is only so much you can do to stop crackers. If you take it too far it will start to annoy people who have actuall bought the game and even then someone would still crack it.