The online racing simulator
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Hyperactive
S3 licensed
Quote from flymike91 :Removing the rights and protections of the vast majority to punish a tiny minority (~10,000 gun murderers out of more than 310,000,000 citizens), but actually helping the criminal minority by ensuring they will never have to go through the pain and fear of being shot at by their victims. You guys are excellent internet legislators.

10000 victims not worth it? Would 20000 or 100000 victims be enough?
Hyperactive
S3 licensed
It did break the wall though.
Hyperactive
S3 licensed
Quote from DeadWolfBones :This is only marginally related, but it's a great read: http://www.nytimes.com/2013/01 ... l?pagewanted=all&_r=0

Forgiveness is great but in the end it is a question of will he do it again. The way I see it is that punishment is not what the justice is about. Especially in serious crimes. Punishment does work well for smaller crimes like speeding, shoplifting and such because there is acts as a deterrent.

But generally forgiving and possibly making the mistake of letting these people out too soon (or at all, or letting them live) who have done serious crimes can have such tragic consequences that in the end one needs to ask is it a good thing to make things differently just so some people can feel good about it?

I'm more than happy to let people sort out their lives out but when it comes to people who have history of domestic violence and who once got so mad that he shot his wife to the face with shotgun I'm a bit hesitant to believe that it is not safe for society to have these people walking around free. Even if it makes the killer's relatives and family friends feel more good about it. There are "mistakes" the society can only give us the chance to do only once imho.
Hyperactive
S3 licensed
The first one looks like it is from the 80s
Hyperactive
S3 licensed
Quote from sermilan :Yeah, I do... you're comparing my request to move Dolan to its own thread with the persecution of an ethnic group, ...

You started this with you stupid beyond belief comparison with random psychopath who pushed someone under a train and compared him to laughing at internet joke pictures. I was just making parody of your own stupid analogy. It's just stupid to blame others for getting on a high horse when you brought the horse and ladders yourself.
Hyperactive
S3 licensed
As long as the dolans are approved by moderators there is no reason for them to be posted in some vague thread because some minority manages to get offended by a stupid cartoon.

The whole idea of putting all dolans into separate thread was even worse joke than the dolans themselves. Omg we don't like dem jews so we put them into separate places. See where I'm going?

You ask that dolan is posted where it belongs. It belongs to this thread. We don't need a separate thread for every type of joke or meme.
Hyperactive
S3 licensed
We don't need new threads for each type of joke or meme someone doesn't find funny. Not all pics are funny for everyone.

Dolan belongs to this thread just as much everything else that is supposed to be funny in some way. Dolans are funny because they are so damn stupid and retarded. Just because someone doesn't get them doesn't mean that someone has some kind of valid reason why we should remove just those types of jokes from this thread.

The more there is useless whining about dolans the more dolans there will be posted. Derailing the thread with useless complaining hardly improves the situation at all...
Hyperactive
S3 licensed
Artistic freedom and greece flag...
Hyperactive
S3 licensed
The only thing I understand from that pic is that apparently there is a castle in germany that looks like a penis.
Hyperactive
S3 licensed
Yeah the image looks more like death by skeleton than death by suffocation.
Hyperactive
S3 licensed
To me the biggest problem with time travel movies are these 2 things. First we assume that there is some right destination or destiny which should not be altered or messed with. Second thing is that we treat our present day as that important destination. Travelling backwards in time is bad because it messes up the events leading to this day but for some reason travelling to tomorrow is never bad even if it messes up the events leading to the day after tomorrow.

Every damn time travel movie follows these two stupid rules which makes all of them basically the same.
Hyperactive
S3 licensed
The pedestrian approach defenately makes sense. Watching if a car is coming (and not stopping) is far more important thing to notice than the color of the light. If I'm driving a car I'm far less likely to drive through a red light than if I'm walking simply because as a pedestrian it is far easier to see and hear what is happening than inside a car.
Hyperactive
S3 licensed
http://www.youtube.com/watch?v=899Cxe2oww0
In Car 956 - Derek Bell (50 minutes)
Hyperactive
S3 licensed
Quote from Tomhah :Duh... the world ends 2099, thats what I've always said. The windows calendar has the last date at 31st of December 2099, it doesnt go further. Microsoft obviously has some secret information!

Luckily, Im dead by then

But after 2099 you just go back to 1980
Hyperactive
S3 licensed
Quote from Speed Senna :Meanwhile in Australia:




It is a fake because it is not upside down.

Oh wait, OHMYGOD!
Hyperactive
S3 licensed
I think the green color means that kunos has decided to make assetto corsa the most bestest golf sim ever.
Hyperactive
S3 licensed
Maybe the world end preachers were wrong?

(I told you so)
Hyperactive
S3 licensed
Almost 11 hours still to go here:
http://www.timeanddate.com/countdown/create?theme=13
Better get some sleep so I face the world ending well rested.
Hyperactive
S3 licensed
Quote from Bose321 :Christmas 2008?

Christmas 2008 followed by april 2006 would not go really well .
Hyperactive
S3 licensed
Quote from Racer X NZ :1: there is police audio at the time supporting more than one shooter, that is actual audio at the time of the shooting, check the audio regarding the woods.

What the hell does that prove?

Quote from Racer X NZ :2: there are numerous witness reports saying police had a handcuffed person on the ground.

What the hell does that prove?

Quote from Racer X NZ :3: police stated that .223 shells were everywhere, yet the sole shooters .223 rifle was still in the car boot.

Look my first answer.

Quote from Racer X NZ :4: why are police threatening to arrest anyone disagreeing with their now official story ?

I think it was about people posting misinformation with the purpose of causing unrest, creating panic and causing damage to the innocent parties?
Hyperactive
S3 licensed
Quote from xaotik :That's not entirely accurate. The kinematics and animation are not 1:1 linked to physics in terms of the game engine. A different part of the game engine translates the physics output to motion that can be rendered by the graphics engine. If you want, you can split it to "graphics guys", "kinematic rigging guys" and "physics guys". The thing to keep in focus though is that with our fav indie projects you're usually talking about one guy.

This very much the strength about lfs. Eric (iirc) was doing kinematics and animation stuff in his previous job and it really shows positively in lfs when the car motion is so well done and looks just the best in the business.

I've never done any 3d modelling of sim cars and put them into any sims but I'd imagine that the visual representation of the suspension of the cars shown on the screen is not necessarily connected to physics in any way. The suspension geometry on the 3d model may be something totally different than what the physics engine uses and if the kinematics guy does not put in the correct geometry the car motion on screen will look just wrong. Stuff like toe-in, bump steer and camber will be totally different.

But then again that is where lfs has a strength. The way lfs seems to directly use the same numbers for both physics and graphics really makes it look great in motion.
Hyperactive
S3 licensed
Quote from Nadeo4441 :Name a racing SIMULATOR from 1992. Go on. And if you manage to do that, compare it with LFS. Is it only 1.5x better physics wise?

That's not the point.

If you look at it from the perspective of what is possible (hardware, technology, understanding of the phenomena you are trying to recreate in a video game) then 1.5x improvement is just fair thing to say. Processing power for graphics and physics has increased 10000x and graphics has taken the benefit from that. While physics 20 years ago were also on the cutting edge of what is possible the physics today just aren't that. With the increase of processing power the quality will of course go up as well because you are no longer limited with what is possible to do with the hardware. But while graphics are limited by hardware the physics have not been that for at least 10 years.

Look at the rate of improvements in racing sim genre from say 1992 to 1998. The time span from nfs1 to grand prix legends. There we can see physics and graphics pushing the boundaries together. What was possible was done. After that we still have the same gpl model of racing sims. While graphics have improved drastically the physics haven't. We are pushing closer to photorealism but "photorealism in physics" is still almost just as far away as it was in 1998.
Hyperactive
S3 licensed
Quote from JJ72 :I don't think physics is "timeless", just because fewer people know how to scientifically make a good physics model, the progress seem less evident, but its there nonetheless, 20 years later we will be complaining tire rubbing against wheel arches not being properly modeled.

I don't think that will happen. Even after 10 or 20 years we are still having sims dealing with the same basic stuff they were dealing with 10 or 20 years ago. Basic form of tire physics in very limited environment (dry static track with static environment). And even that is still being hugely problematic to get right most of the time. Even iracing that is supposed to be the bestest and most realistictest sim still offers only the exact same static sim racing experience that the first racing games offered. There is even no wind for crying out aloud! And they still struggle to get it right. It's 2012 and there is only one sim (rfactor 2) that even tries to move away from the most basic form of making a sim by adding some of the dynamic elements you have on real race track.

It's 2012 and stuff like visual tire wear, rubbered up driving line on race track or even anything other than just one static environment per track is considered revolutionary. With this pace in 2030 we are lucky if we have sims that have even moved past rfactor2 in terms of complete racing sim experience.

Tbh with this pace after 20 years we will still be complaining about sim devs putting tires into their sims that still have too much drop off in grip after optimal slip angles because they "feel" hard is realistic. And dynamic weather is still going to be revolutionary and awesome even if it should be mandatory part of any racing by now. I can understand why lfs is not going anywhere because the development is dead but the whole sim racing genre as a whole still seems to struggle even with the most basic things. It's like 20 years have gone by and only thing that has improved is the processing power that allows more mistakes to be made every second. It's like tristan said. Graphics have improved 10000x but physics only 1.5x. And when you look at what is achievable that is just very poor result.
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