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lfsrm
S3 licensed
:doh:
lfsrm
S3 licensed
Maybe I will buy it, what do you think about this wheel.
lfsrm
S3 licensed
poisson d’avril :thumbsdow
lfsrm
S3 licensed
great VW.

night render .



next : FZ5 , FXR.
lfsrm
S3 licensed
thanks .
yes, but I made it with internal render engine not with cycles .
lfsrm
S3 licensed
wow awesome pic.
lfsrm
S3 licensed
Great work C40Z .

up ( blender user here )

lfsrm
S3 licensed
welcome to lfs.....
lfsrm
S3 licensed
wow great job, very modern .
lfsrm
S3 licensed
Quote from jopapuba :you are spamming this thread with this anti BRT shit... Everyone has right to post... And you are wasting your licence on crusising, you are too slow for cargame, AA or other servers, and daniel reminded you how you got your licence, so gtfo this thread, clear? And every BRT driver is faster than you, stats dont lie

he got an s1 here and s2 is offered by LFT when he joining team...
and he is very good in rally.

your team must put the hands in the pockets if you want to have all the s2,this is a minimum if you want help members.
lfsrm
S3 licensed
thx leonardo and yes scenery need more soften shadow.
this is my first test with lfs cars, and blender have bad support for triangulare mesh ( square mesh is fully recommanded ).
I will make better render next time, but just one question where I can find or import track ?
lfsrm
S3 licensed
my first render with lfs cars ( blender render engine ).

lfsrm
S3 licensed
but too much contrast.
lfsrm
S3 licensed
wow awesome work

please can someone giving me .obj lfs cars ( and if possible track model ) for blender ?
lfsrm
S3 licensed
if you limit demo content, you decrease demo player about 70 % and nothing change at end of all .
its simple, LFS is not much popular as a multiplayer game, servers will stay empty with number of player lowering ( ex: oval server..... ).
lfsrm
S3 licensed
ok new one :

LFS s3 with all setting on ultra :

lfsrm
S3 licensed
the mail was sent by lfs dev team?
no
so forget the scirocco. ( Because it can be released earlier in 2013 ).
lfsrm
S3 licensed
Good job Taavi I see I have given you an idea in the last pic .
Last edited by lfsrm, .
lfsrm
S3 licensed
lfsrm
S3 licensed
Very promising .
This year I would like the devs start to do something for the graphical engine.
because even if we change textures, lfs stay unrealistic and without effect ( shadow, light....).
lfsrm
S3 licensed
1. waiting
2. to have
3. an
4. wheel
5. for lfs
6. and LFT team
lfsrm
S3 licensed
great and fun race on this rally lay .
lfsrm
S3 licensed
very good perfect for GTR version .
lfsrm
S3 licensed
Quote from THE WIZARD DK :im sorry to say this,because i really like your tree textures. but i was taking a close look on them, and i noticed some of the files (using shift+u) i found that alot of the tree files have a very small square on top of them(floating). its nothing you will notice from track and you have to look very carefully to see it. but its there. found it on aston. but i will look further when more time. i also think they go with lynches pack (20th dec) very good. but they are a bit too bright i think to match lynches textures. possible to reduce brightness a bit? i seriously think these tree files are the best i have ever seen in lfs. i truly do, so it sadness me to be such a downer here.. im not sure if its yours or lynches files on this pic below. but i suspect it might be yours. so im not trying to be a smart or a dumbass , just letting you know what i noticed. the pic shows a back ground image sorta. but the ruff edges. is that just a cut from the image or is it just me going to close with the camera??? its nothing you notice from track at all, im just wondering about this?
i will take a pic tomorrow of the squares i mentioned on top of trees , if someone doesnt beat me to it, to show what i mean. (its very late now). my own guess would be its the texture edge.

but i do want you to know that i REALLY like them. even tho i feel like being a prick pointing these things out.. sowwyyy..

(cant type,too tired).

thanks for your helpful comment.

about bugs which you have reported, I will see what i can do to fix those bugs and btw reduce brightness of all trees specialy on Fern Bay. In your attached picture (http://www.lfsforum.net/attach ... d=125156&d=1356067968) this is Lynce work and he will probably fixe edge probleme in the next patch.
FGED GREDG RDFGDR GSFDG