The online racing simulator
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Linsen
S2 licensed
Not sure if I'm understanding this fully, but for the extra excitement/fun to come into effect, wouldn't both teammates always have to race in the same pool? Of course you could try to team up according to speed, but that changes from combo to combo (at least partly) ...
Linsen
S2 licensed
Yep, .dll is there and I tried both, running the grun.exe and enabling ghostcar via /insim 28888. Both works for the car but not for the path .
Problem with Ghostcar mod: No path drawn
Linsen
S2 licensed
Hi there,

I just downloaded Kegety's Ghost car mod and I'm having the problem that the ghost car is there but the path of the ghostcar is not drawn. I tried shift+f4ing, as I read in another thread that it's supposed to work, but nothing. The command /ghost drawpath doesn't change anything either (it gives the appropriate messages of path off/on, though). Anybody know what could be the problem?

Thx,

Linsen

btw: My ghost is one converted from a hotlap via the raf to ghost converter. Don't know if that makes a difference, but the same thing worked fine on my old pc and an older LFs patch.
Linsen
S2 licensed
Quote from MauroDiaz :Fully agree!.... it's just that some people should understand that this community grows continuosly... which is desireable (isn't it?)... Every now and then new/unfrequent members will bring old topics... and discuss repetitive things.... That is when people that have been around for a while should not make them shy... If threads are not great or new.... ignore it!... if they talk plain crap, then burn them...

I generally agree with that. However, I do think that redundancy has reached an all time high recently. I usually didn't get annoyed by the occasional repetitive posting, but it has come to a point where I really have to force myself to try and see it as a good sign of a growing community -- it's hard sometimes, though.

Anyway, that's OT, of course and doesn't even fully apply to this thread, as we haven't had a rFactor vs. LFS discussion for quite some time I believe .
Linsen
S2 licensed
Quote from Meanie :anyone?

i don't know how this improvement forum works...
so this idea gets on a list or something?

The way it works is quite simple, actually: Devs read the suggestions, think about it and add the requested feature if they feel it's a good idea. When they will add it is a different matter, though.
Linsen
S2 licensed
Quote from Hankstar :I think you did read the other thread and you're taking the piss

Oh damn, I think you're right. I must have overread the "LAWN MOWERZ" . They should have made me suspicious .
Linsen
S2 licensed
Quote from tristancliffe :+1 when car body damage affects performance. Until then the only 'penalty' you have for hitting/being hit is the pitstop. With this it goes some way to encourage you to avoid hitting people or being hit (and yes, you can avoid being hit).

+1 to this. So that's -1 for now.
Linsen
S2 licensed
Personnally I think that we already have plenty of threads with similar topics in the "improvement suggestions"-section already .
Linsen
S2 licensed
Don't know about the Momo, but the FF GP worked on a PS2.

But get a DFP anyway (it also has more buttons ).
Linsen
S2 licensed
Well, my DFP doesn't feel "notchy". I'd have to check if it is harder to catch a slide with my DFP set to 200° than with my old formula force GP. I doubt it, though.
Linsen
S2 licensed
afaik, the automatic skin-downloading function is a feature unique to S1 or S2 full, but not in demo-mode. So with a full license you can upload your skins to LFS-world and they are downloaded by other people on the same server automatically.
Linsen
S2 licensed
Quote from Modoff :I think if u get laged out u should get last place points.You want the series to be realistic with the no shift s or resetting the car. Lagging out is not somthing that happens in real life and i think its lame that lagging out gets u the same points as resetting ur car or just crashing out.I deff would have finished if it wasnt for the lag.

Of course it's not really fair in a way, but I always looked at discos as an equivalent to mechanical failure - which, if we had it, would probably be calculated somewhat randomly, just like discos are random. There is, however, the problem that people on a bad connection are at a disadvantage .
Linsen
S2 licensed
But since you might want to do some gripping later (who knows), you could also go with the dfp and set it to 270° or whatever you'd prefer for drifting (or are there any other disadvantages of the dfp compared to the momo, Jakg?)
Linsen
S2 licensed
Are you using winamp or vlc? I'm using vlc and the voice is by far the loudest and very well audible for me.
Linsen
S2 licensed
Cool, Nick Heidfeld looks almost as if he was 16 now that he's got a beard.
Linsen
S2 licensed
Not that this has not been suggested many times, but it would be great for league races. First we need varying track conditions due to temperature, rubber build up and stuff like that, though.
Linsen
S2 licensed
Do you gusy have LFS Companion installed?

I don't know anything about this stuff, but I got the unexpected package size message when I had LFS-Companion running (but didn't launch LFS through LFS-C). Closed LFS-C and LFS, started LFS again and everything worked fine.
Linsen
S2 licensed
Quote from Davo :Yup, they're slow everywhere for me.

Same here (especially slow on rallyx and the faster cars on oval) .










(seriously, though: the AI are just like they are, and that is sloooow, but sooner or later, Scawen will improve them).
Linsen
S2 licensed
I'm glad you finally sorted it out .
Linsen
S2 licensed
Just downloaded the sounds and sure like them. Thx for the work, DaveWS .

I do get some clipping even with the car sound set to 4, though, but as it's not audible as far as I can tell, it's okay, I guess. I haven't tested them with a bigger field of cars, yet, so I'll have to see if that causes noticable clipping.

Thx again!
Linsen
S2 licensed
Please, guys, don't make this a LFS vs. rFactor thread!
Linsen
S2 licensed
Quote from Aquilifer :Hmmm...right Ok, maybe I need to clarify... Everybody must know what 666 means, but 42... it is from The Hitchhiker's Guide to the Galaxy book by Douglas Adams.

from Wikipedia...
"... Through archival recordings, he relates the story of a race of hyper-intelligent pan-dimensional beings who built a computer named Deep Thought to calculate the answer to the Ultimate Question of Life, the Universe, and Everything. When the answer was revealed as 42, they were forced to build a more powerful computer to work out what the Ultimate Question actually was, but their plans never come to fruition ..."

Maybe it needs to be a bit neard to know that

:doh:
Linsen
S2 licensed
I did a little test, which probably says a lot or nothing at all, depending on your point of view. Personnally, I'm not trying to make a statement here, just wanted to find out, how good/bad the race_s-setup might be.

I took the XFG out on bl1 (a combo which I have not driven in a very long time. PB is 1:34.10 but that was in may 2006) and dled Duck's current wr-setup (a setup I'd never used before). I messed around for a few laps and then did 10 consecutive laps. My laptimes kept getting better with the very best being 1:34.40 on lap 7. All the laps afterwards were in the 1:34.xx range.

Then I took the race_s setup, messed around a little and did 15 consecutive laps. The very best was 1:35.79 on lap 9. From lap 5 to lap 15 I managed to get all sort of times from high 1:35s to high 1:37s -- consistency was non-existant.

So, whatever that means .

Note: I never do my own setups, because I have no idea what to do, but I can get within 103% of the wr-time within around 20 laps in the easier cars, which could point to the conclusion that I'm okay at adjusting to setups.
Linsen
S2 licensed
Quote from Aquilifer :Yep.. that's how I chose mine. Those who have numbers like 42 or 666 might have had different reasons.

Actually, no. My birthday is September 4th, which is why I chose 49 .
Linsen
S2 licensed
49
FGED GREDG RDFGDR GSFDG