Anyway I had no idea that the "spin the wheel" thing (and variants of), were so common.
As for the rest of my post...
On SPEED Touring:
I love this series. Reminds of me of the golden age of the BTCC and other international touring car series of the era. What happened to the field though? There used to be huge fields with a wide variety of makes and models. These past years it seems everyone's runnng the same thing. It's as if the whole field is either a Real-Time Acura or a Mazda 6.
It did seem pretty lame. The "T1" chaos (that stupid chicane) on the opening laps were pretty embarrassing. Made everyone look like amateurs, which of course they aren't.
Then there was that stupid wheel. A girl spun a wheel to determine how many of the top 5 positions after "the first session" would be swapped around. WTF? This isn't some
Actually learning skating first is safer. It's better to fall down on smooth ice than to eat tarmac. I learned the old fashioned way on a frozen pond. But with global warming and whatnot, that just isn't possible anymore.
And... hockey stops are so much cooler than using a wimpy little rubber heel brake.
From there make sure Throttle/Brake axis is set to "separate" and not "combined"
If you start pushing pedals, the little axis bars on the bottom right of the screen will start moving, which should tell you what pedal is on what axis. Then just assign throttle/brake/clutch to the proper axis.
From what I've read, with Torsens, only a percentage of the torque that is able to be applied to the slipping wheel, can be sent to power the non-slipping wheel.
So suppose my car has a 25% Torsen LSD, the Left Wheel is on dry road, and the Right Wheel is on snow. If I can only apply 100# of torque to the Left wheel before it starts slipping, then only 25# of torque will power the right wheel (25% x 100). So it does require some grip, because of the Left Wheel was at zero, then 25% x 0 is still 0, and you're left with an open diff.
I don't drive hard enough on the track to notice my Torsen, but drifting through the snow, it works beautifully.
I can't believe it. I've been lusting after the DFP ever since it came out, but disregarded it as too expensive. So what do I do? Buy the twice more expensive G25. LOL.
The aluminum bits, the leather, the clutch, the less toy-like feel was what did it for me.
Now that I have the equipment, I'll have to buy LFS soon.
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This is my first wheel, and I was surprised by how much it still wasn't like real driving (generally speaking, nothing to do with the games themselves). Without the G forces, the weird noises, the vibrations, it doesn't approach the intensity of real life. (Obviously...)
I thought having a good wheel and game would magically close the gap. illepall No luck. I fully expect to take back everything I said above, since we should be concentrating on the similarities and not the differences.
Well whatever. I fully intend to enjoy this awesome wheel with LFS.
I'm not going to be afraid to say that for me, Enthusia feels more "natural" than LFS in some maneuvers.
I encourage everyone to watch this video! It shows side by side comparisons of a real Miata on an auto-x course, verses the same car on the same course in Enthusia.
A screenshot of the video:
The top image is the real car, and the bottom image is Enthusia!
I hear it's the most realistic of the console games. Despite it's arcadey interface. I have the game, but without a wheel or real world drifting experience, I can't comment on its realism.
Since you drift in real life, I'd love if you could give some feedback on Enthusia.