Psh... neither. I don't need big tall guys trying to be funny. More driving (not this sliding on a runway for the camera crap), more numbers, more competing (not this lets race a plane home from France crap).
Before you start driving, spin your G25 wheel all the way to the left, and then all the way to the right. Same with the pedals, press each pedal all the way down before you start driving. You need to do it so LFS can calibrate the end points.
I actually measured the spacing between the gas and brake in my car (Miata/MX-5) and it is almost exactly the same distance on the G25. Since I don't wear shoes for LFS I decided to move them a bit closer.
Great discussion. I followed what was said here and it seemed to help. The set up I had didn't have a locked diff, but did have a high preload. With the intent of getting rid of some mid-corner understeer I turned down the preload and, BAM, instant PB. The car (FBM) is now adjustable through the turn, which means I can overspeed the entry and still have a hope of staying on the line.
I'm reasonably sure it was the preload change making the difference and not a combination of placebo/practice.
The casual players out there have plenty to of games to choose from aside from LFS.
The "hardcore" group has...? We have nothing definitive. LFS is probably the closest thing we do have. Finally, something for us niche realism guys, and people are trying to complain it all away. As if there aren't enough mass market diluted everything, out there already?
I wish I could slap each and every one of those cry-babies for being such dumb asses. "Wah wah, I don't know how to drive and I'm burning the clutch, wah wah, it's too hard, wah wah". Here, suck it on this you m.f. babies.
Keep fighting the good fight. The Intellectuals shall prevail.
Firstly, I love Red Orchestra!!! I've never had so much fun playing an FPS where I couldn't kill anybody because I suck.
Absolutely not. If they were truly into the 'sim' aspect of the game, they would give up GranTurismo (and maybe pick up Enthusia instead.)
The fact is, people buy these things for the shiny real cars. Can't have a Skyline GTR in real life? By one in the game. What made the first GranTurismo so successful was its HUGE selection of REAL cars, and incredibly realistic graphics.
Lemme tell you that LFS is a real hard sell. Generally speaking people don't know what to look for in terms of realism. I've tried pitching LFS at several car related forums, and people really can't get past the toy cars. There's no lust, no emotion compelling these folks to take the wheel. I can tell them about realism until our sun goes supernova, it just goes over there heads. Even to hardcore track nuts (like... real life driving) they can't get past the unrealistic looking cars enough to appreciate the very realistic physics.
Right now, LFS is an average looking girl with an amazing personality. Unfortunately, there are porn stars and super models who are just as available, so the masses flock to them.
I wish more people could appreciate LFS. I just 'discovered' the XRT and with my G25 it's absolutely amazing. That LFS is able to capture so many of the nuances of driving a RWD it blows my mind. Drifting (in the classical racing sense) through the turns with near neutral steering is pure magic when you get it just right. It's just so frakking good.
The Loonie is strong, and 24 Euro is no longer a ridiculous $50. Time to buy.
The problem is neither the clutch nor shifter is realistic enough. The pedal placement isn't good or realistic for heel-toe (the biggest problem), and the H-shifter feels like a toy.
Clutch and H shifting with the G25 is like playing Wii tennis/golf/boxing. All you're doing is gesturing a characature of the real thing.
Everything else about the wheel is absolutely awesome!
Crashers is one problem... lack of racing is another. From my visits to LFSWorld, it seems lack of (open pickup non league) racing is a problem for the demo and S2.
But I've been trying to compare the two in my head for a long time now. I've even gone as far as setting up an XRG with the same specs as my own car (spring rates and alignment, hp and weight are already exact). It was still hard to compare, and an XRG-Miata has non of the fun of the real thing. The car feels sluggish and understeery in LFS, but lively and neutral in real life.
Throttle steering the FRs through turns in LFS is an awesome experience. I never try to throttle steer my car on the track in real life. When I'm out there, I stay the hell away from oversteer, and when the car does break loose I'll do my best to smoothly recover. So call me chicken.
It's not the drifting, it's the people who do it, label themselves "drifters" as if it's some sort of social category lifestyle choice, and don't bother to use any sort of grammar in their posts.
Oohhh nice, very nice. Man, I miss R/C, though I've never raced. I haven't had my car on a track in years. (Tamiya TA04 Pro, don't laugh yes I know it's old and not hardcore enough)
I have a question though, do you guys regularly brake for corners? And if so, is it anything like braking in full size? As in, brake straight, trail brake, turn. Since my own car is so slow I have never had to brake. Just wondering what the proper technique is.
You see, now that's telling it like it is. Thank you.
No tour guide, tour book, or tour tv program, or friends and family who just got back from a visit a few weeks ago pictures in hand, will tell you what it's like to live there.
I sympathize. Canada is deteriorating as well, IMO.