That's a pretty good site, but I'm still having problems with awkward zones with hand-over-hand (in real life), where the wheel needs to be held on the spot where you change hands.
Then there's that seating position. With my wrists on the wheel, the seatback is almost 90 degrees. I drove all 150km of today like that.
It may be a bit dry, but it actually lets you get an impression of the game.
I wish there was a game TV show that reviews games in this way, instead of the completely uninformative "trying to be cool and funny" stuff that we get now.
I agree, the driver is a big variable. Supposing the GTi is exactly like the Golf in the video, if the LFS driver deviates even a little bit from the video in terms of inputs and timing, it could set off a chain of events that make LFS seem less accurate.
Now compare it with... everybody's favourite punching bag, GT4. 700 licensed cars, a large number of licensed tracks, and the most realistic graphics of any game period. There is a lot of content in GT4. I do understand that GT4 is the software equivalent of mass production, and economies of scale allow the producers to spend lots for development, yet keep the price of the product(relatively) low. It is $60 CAD. That is a bargain.
Too bad GT4 doesn't drive well though, and that's where LFS comes in. LFS S2 at $53 CAD does not match that level of content, and I'm not sure if S3 will either. By this logic I think rFactor is overpriced as well, but it has the mod community behind it, and they can do great things.
To me, the LFS developer's seemingly relentless pursuit of realism is what justifies the cost of LFS.
I want reassurance though, and reading these comparison threads is a good way to get reassurance.
I see S3 as being the LFS game, and S2 S1 as decontented versions. IMO it's quite expensive if you consider that in some ways LFS has a lot less tangible content than its competitors, at a higher price. It is a niche product, with a niche product price point.
Not trying to bash LFS. Just stating my point of view. I've been a demo player for quite some time, and I'm almost ready to buy. Almost. I'm cheap, and can only justify spending on one game. The price is one obstacle, and rFactor is another. If/when I do buy LFS, it better damn well be the best, most realistic, and a well supported sim with longevity as well as content.
I'm willing to wait a little bit longer, and hear some more opinions before I make my decision. Personally I love LFS. As objective and clear-minded as I try to be, I secretly want LFS to be better than rFactor.