It's all relative of course, and as a whole package the goods far outweigh the cons, but nevertheless these little niggles are still there. Go for a test drive and feel it for yourself.
Of course I do! It's a fantastic choice. A great platform that with an entry point that covers all the basics (that would be RWD) and has the potential to grow via mods on a reasonable budget. The pic that LukeLFS posted... looks great... except a stock MK1 looks nothing like that! But getting there isn't too hard.
True 6-speed isn't a necessity. On North American MK2's LSDs were only available with the 6-speeds - might be the case in the UK as well. LSD is definitely, definitely desirable.
And now the good parts. I bought mine with the top priority being that I was going to track it on a budget, so here are the little realities that make it a great buy if you have track in mind.
- You can do zero upgrades and the car will handle track work with out anythig failing. Get a 6 speed with LSD and bilstein shocks.
- 15" wheels are cheap. 205/50/15 has lots of selection of sticky rubber, and are cheap. I run Dunlop Z1's.
- Brake pads are cheap and you won't kill them because the car is light and slow.
Everything that's good and noble about the Miata should be well know so I'll list the thing that annoys me about mine (mk 2.5).
- Not enough power. Really think about this one. It's a chore in daily driving because I really have to put a lot of effort to keep pace with traffic... at least here where we have 270hp minivans to deal with.
- It's not very rigid and the lack of rigidity is very noticeable over bumps.
- There's a lot of wheel gap and it doesn't look very good this way.
I have less of a problem with this approach. If a designer can work within the rule book but still come out with a competitive and good looking car, then that's exactly what industrial design is all about.
On the other hand these proposals are more or less for a somewhat spec package (correct me if I misunderstand) where the design is intentionally extreme to draw eyeballs. Though there's nothing wrong with playing the game to JJ72's point. The Daytona Prototypes are on the opposite end of the stick; they're just too effing ugly to watch.
I need to take back some (most) of the things I said about it feeling weird. Everything is behaving as expected and I'm loving how the car can transition from under-to-over or even over-to-under-back-to-over-again in a single corner.
I think Aosta with the bumps and elevation changes is not a good place to establish a baseline judgment of the physics. I've been spending more time on flat smooth Prato and it lets the car do it's thing. Absolutely loving how NKP drives and feels.
But the extent of their lead is too astounding. I would think that they had hit the diminishing returns zone and that the other teams should now close the gap but that's clearly not the case.
The real race is from 3rd and onward. I'm watching the BBC and when someone crosses the line in 3rd and the announcer says "not good enough" I just want to slap him. Hamilton edging out Alonso by a tenth is equally as significant and more interesting than Redbull edging out Redbull.
I'm starting get used to it the more I drive it TBH.
Backing out of the throttle still works, it's just that keeping your foot in it works better. If it's the nature of the car, or the setup, that's fine I can live with that. Just don't let it be a quirk in the physics engine!
The appreciation for NKP is starting to come back strong. The FFB is fantastic and the way the cars scrabble for grip feels very nuanced (helped by the great FFB).