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Mattesa
S2 licensed
Quote from TiJay :
Lack of rigidity and soft suspension on a class leading roadster? I'd hate to see what its competitors are like

It's all relative of course, and as a whole package the goods far outweigh the cons, but nevertheless these little niggles are still there. Go for a test drive and feel it for yourself.

Quote from TiJay :Overall, would you consider it a good choice?

Of course I do! It's a fantastic choice. A great platform that with an entry point that covers all the basics (that would be RWD) and has the potential to grow via mods on a reasonable budget. The pic that LukeLFS posted... looks great... except a stock MK1 looks nothing like that! But getting there isn't too hard.

Quote from Osco :6 speed is not needed on a stock miata. Unless you change the differential aswell you'll end up with less favourable gearing (assuming you only swap the gearbox and leave the diff as-is). 5 speed is reliable upto 250 hp. LSD is fun though. Torsen is found on some models starting from the 1.8 in 94' Not sure about the newer models.

True 6-speed isn't a necessity. On North American MK2's LSDs were only available with the 6-speeds - might be the case in the UK as well. LSD is definitely, definitely desirable.
Mattesa
S2 licensed
And now the good parts. I bought mine with the top priority being that I was going to track it on a budget, so here are the little realities that make it a great buy if you have track in mind.

- You can do zero upgrades and the car will handle track work with out anythig failing. Get a 6 speed with LSD and bilstein shocks.

- 15" wheels are cheap. 205/50/15 has lots of selection of sticky rubber, and are cheap. I run Dunlop Z1's.

- Brake pads are cheap and you won't kill them because the car is light and slow.

- Engine is reliable too.

- Camber is adjustable.
Mattesa
S2 licensed
Everything that's good and noble about the Miata should be well know so I'll list the thing that annoys me about mine (mk 2.5).

- Not enough power. Really think about this one. It's a chore in daily driving because I really have to put a lot of effort to keep pace with traffic... at least here where we have 270hp minivans to deal with.

- It's not very rigid and the lack of rigidity is very noticeable over bumps.

- There's a lot of wheel gap and it doesn't look very good this way.

- The suspension is pretty soft.
Mattesa
S2 licensed
Quote from spanks :Full release notes posted, haven't read them yet. A lot added it looks like.

To paraphrase the notes on the transmission...."do it realistically."
Mattesa
S2 licensed
Emotionally, I'm less riled up about this than I am with the Webber vs. Vettel thing.

I don't know why.
Mattesa
S2 licensed
Ugh... well... that coordination really put a sour taste on the race.

Start was hilarious though.


...ooooooh awkward interview.....
Last edited by Mattesa, .
Mattesa
S2 licensed
Yikes, hope your friend recovers well.

They've started to fence these things off in some recreational trails complete with poison plant warning signs.
Mattesa
S2 licensed
Webber needs to take Massa T1. Button, Hammy shortly after. I don't want to see another train.
Mattesa
S2 licensed
Ah okay, then there's still some hope of varied looking cars then. I'd say the Dallara is one of the more conservative looking of the proposals.
Mattesa
S2 licensed
Quote from MAGGOT :Nope. It's been done a lot, and 90% of all pure-bred race cars now are designed by a designer before being extensively wind-tunnel tested. The Aston Martin LMP car was a re-styled Lola chassis, done specifically to make it prettier (and then all the mistakes fixed again by Lola, ha!)

I have less of a problem with this approach. If a designer can work within the rule book but still come out with a competitive and good looking car, then that's exactly what industrial design is all about.

On the other hand these proposals are more or less for a somewhat spec package (correct me if I misunderstand) where the design is intentionally extreme to draw eyeballs. Though there's nothing wrong with playing the game to JJ72's point. The Daytona Prototypes are on the opposite end of the stick; they're just too effing ugly to watch.
Mattesa
S2 licensed
Is this the first time a race car was so intentionally "styled" for visual appeal?

Seems kinda shallow to me.
Mattesa
S2 licensed
HD? 3D?

Does no one notice the SOUND LAG???

Fix that first. Ruins the in car shots completely.
Mattesa
S2 licensed
Go Webber! Stick it to them!

My opinion is that Alonso's drive through was unnecessary given that he had gained no advantage once Kubica was out.
Mattesa
S2 licensed
Bwuahahaha! The race was pretty uneventful (Webber doesn't count) until right up to Kobayashi passing 2 cars on the last two laps!


....wait so they're blaming Kovi for Webber's incident?
Mattesa
S2 licensed
Yay for updates!

Auto updater worked nicely.

I guess I dont mind the auto pit speed limiter. You can actually get going pretty fast before it kicks in.
Mattesa
S2 licensed
The MX5 will get me to sign up for no other reason than because I drive a Mk2.

Now people complain that the Solstice is slow, boring, etc. how will the Miata be any better?
Mattesa
S2 licensed
YEAAHHHh that's one helluva qualifying!!

Good job Hamilton!
Mattesa
S2 licensed
I'd rather not see crappy mod content. Being a SIM and all, the standards are no less than real life.

And there's little hope of the community reinforcing quality standards when we are still divided over race, drift and cruise servers.
Mattesa
S2 licensed
Yay for updates!
Mattesa
S2 licensed
That was a thoroughly enjoyable race!

- Great seeing the Macs challenging the RBRs... but with Hamilton seemingly not having too much trouble with the dirty air?

- Button's show of force was fun.

- Would like to have seen Kubica uncorked from Rosberg to challenge Schumey.
Mattesa
S2 licensed
Easy choice, go with A.

Why?

Because B and C you can easily do on your own.
Mattesa
S2 licensed
I need to take back some (most) of the things I said about it feeling weird. Everything is behaving as expected and I'm loving how the car can transition from under-to-over or even over-to-under-back-to-over-again in a single corner.

I think Aosta with the bumps and elevation changes is not a good place to establish a baseline judgment of the physics. I've been spending more time on flat smooth Prato and it lets the car do it's thing. Absolutely loving how NKP drives and feels.
Mattesa
S2 licensed
Quote from samjh :None of the teams have quacked, so I don't think anything fishy is going on. It seems they are simply ahead of the development curve compared to their rivals.

But the extent of their lead is too astounding. I would think that they had hit the diminishing returns zone and that the other teams should now close the gap but that's clearly not the case.

The real race is from 3rd and onward. I'm watching the BBC and when someone crosses the line in 3rd and the announcer says "not good enough" I just want to slap him. Hamilton edging out Alonso by a tenth is equally as significant and more interesting than Redbull edging out Redbull.
Mattesa
S2 licensed
Speaking of multiplayer my very marginal machine has taken a bit of an fps hit with this update.

LFS demo servers have been quite good lately, at least good enough for casual players like me. So I still hold out hope.
Mattesa
S2 licensed
Quote from NightShift :AFAICT the way you control oversteer depends on the specifics of the car. In a FR road car I wouldn't expect pumping the throttle to save the day, but in some types of racing cars it works: e.g. I drive the Spec Racer Ford in iRacing basically the same way.

I'm starting get used to it the more I drive it TBH.

Backing out of the throttle still works, it's just that keeping your foot in it works better. If it's the nature of the car, or the setup, that's fine I can live with that. Just don't let it be a quirk in the physics engine!

The appreciation for NKP is starting to come back strong. The FFB is fantastic and the way the cars scrabble for grip feels very nuanced (helped by the great FFB).
FGED GREDG RDFGDR GSFDG