I didn't have time to see the failed files' names.
After conversion I noticed some error messages while loading Blackwood.
After restoring the 2 backupped folder, error messages disappeared.
I'll try to grab some screens.
No, it didn't.
This format check hopefully make it skip the reconvertion?
While converting, i noticed few lines saying "failed to open".
I looked for a log but there wasn't any.
Can I activate it in some way (command line switch)?
Also, does it "hurt" to re-run it (if I download new textures packs, for example)? Do the already converted textures get unnecessarely reconverted?
As soon as I started an online race (I started my own server) I noticed bad fps and lagging, going from 200fps to 10, every 2-3-seconds. Totally unplayable.
Then I started configuring LFSState, and switched off every option one by one.
The option that was causing this was the "splitter". When I switched that off, fps were suddenly normal again.
I'll try to recreate this.
Then, not connected to this problem, I minimized LFS and noticed this:
Translated:
"The specified key was not present in the dictionary" or "Specified key not found in the dictionary".
What can it be?
Edit: I am driving @ Westhill+BF1, and I have the impression that my PB is cleared each time...I mean, I was driving slower than last time, still I made my "new" PB...
Yesterday I was trying to keep an eye on it with Process Explorer, but LFS was suddenly smooth! I will watch it and report here if there's something wrong.
If you have a better program to suggest, I'll listen.
Edit: It could also be that I have a virus, or something nasty...still investigating, but lately RL keeps me from devoting too much time on it.
Last edited by Ripley, .
Reason : added virus chance
Another clue to what's happening (with relation to LFSState automatic start) is that with this line enabled
exec E:\games\LFS_State\LFSState.exe
a new "lang" folder is created into LFS folder.
The "Path access denied" error could be because "E:\games\LFS\data" already exists in default LFS install.
I don't know how you handle the relative paths inside your program...but it could be an easy fix (being a programmer...).
Maybe your program assumes to find all its files and folders in the same path where the exe is, but you have not coded it.
It just takes it by default, because it's how DOS works.
Yes, of course I already have a shortcut to it.
I just wanted to launch one thing instead of two (and I also wanted to experiment something more "technical").
Is this something you can do?
Or am I making a syntax mistake somewhere?
Edit: anyway, I still have serious framerate issues (generally after some laps. At the start of a race/practice session it is fine) and I have to kill LFSState, which results in this error:
and it has a very strange behaviour in LFS, it prevents me from clicking in the game, or I can click randomly. It is as if somebody is clicking (or typing) instead of me.
I guess LFSStats sends some characters to the buffer.
LFS
LFSStats
Second, I reenabled the line "insim=29999" in autoexec.lfs file;
Everything works.
LFS
LFSStats
After some time (maybe 10 minutes) LFS starts lagging very badly and I have to kill LFSStats, but maybe this could be a problem on my side.
I meant of course the file in LFS\script folder named autoexec.lfs
I had to enable a line "insim=29999" in that file to make LFSState work.
When I posted the first image in post #51, I configured it, and it ran well.
I was alone on a track so many functions were "useless", but the splitter was working fine.
Then I joined a server with AIRIO (I think) and it stopped working...
Now it doesn't work anymore, even if i am alone on a server created by me.
Strange!
The first symptom is the framerates go veeeerrry slow, audio interrupts...then that fatal insim error message appears, LFSState crashes, and LFS is playable again.