Use LFSLapper - it will give give times for splits, sectors and laps on any of the LFS normal tracks (not open configs) without playing with any configuration, except normal ip's, passwords, etc.
Lapper doesn't care what kind of license you have, and there's a whole section on this forum HERE dedicated to the program.
Lapper also comes with a 'pitboard', made by one of the lapper coders, which is an add-on that has to be configured slightly (finding the right file and removing a #) - I loaded something onto YouTube HERE that shows you it in action (need to watch from about half way thru - Pitboard on left of screen).
Sorry, but I'm unlikely to make them public (I may have in the past, but too lazy to look) as I use them as a unique 'selling point' for people joining my server.
This even though some people think them stupid and feel they interfere with their enjoyment of LFS. To which I say (insert big wet raspberry noise here).
I'm glad you like the mod, and even happier that it works for you on newer versions of LFS.
However, I have absolutely no idea why it wouldn't work on earlier versions, but there must be something in the underlying LFSLapper code that doesn't connect with earlier version of LFS.
'dawesdust_12s says there was a change in the Insim between the different LFS versions - I wouldn't have a clue about that, what these changes were, and how they changed things.
I'm not a programmer - I can use lapper to open and close buttons, which are what the 'snow flakes' are. There's even a limitation in that you are only able to have a finite number of buttons open at one time (200?), so if you have any other lapper things open (like Yisc's Pitboard for instance), then bits of these other things can start disappearing.
I only did the coding at the time as I had been unemployed for a while, and was bored. Now I'm working, and other things are also happening in my life (some positive, some really not), I don't have the time or commitment to do anything else just now.
Even if I did, couldn't, as wouldn't know where to start.
Sorry I don't have anything later, but I tend to make changes to them and don't bother to keep a backup of the zip file, as it was always (well, used to be) available on this forum.
Due to a reset on my server on xmas eve, drivers were allowed to do 5 laps instead of a single lap. This means that some times were set from rolling starts, so were consequently much quicker than those doing a standing start.
For that reason, I've deleted times set on multiple laps, where these laps were set between 15:30 and 19.40 (gmt), when I reset laps back to one.
This has mainly affected times set by;
LLM.TCLF
DOBBY
EVO D Rernatt
HUGO
Bass8
[MRc]Niko.H
Eddie ITA
Apologies for that, but I'd rather delete these times than make the other 2,500 times that have been set worthless.
I've found where the issue for the reset to 5 laps comes from and if another reset occurs, then reset will always be 1 lap.
I've just reset the server so apologies if you had times up on the top 12 on screen (especially to Google, who had 1st place) as they've now gone.
On the plus side, if you're quick, maybe you can get your time on screen.
Just before Turn 2 (aka "Chigago"), where the tyre wall is, there is a white line. You have to stay in the 'lane' created by line on left, and line of speed humps / green tyres on right. In that 'lane' is a route marker. Miss it and the next route marker you hit (which is just after the turn), kicks you off track.
Everyone has to go thru this marker - all the ones who've recorded a lap (quick or slow), have had to do it.
There's another marker at the "Hammerhead", which also catches people out.
Just for the record, I don't believe in deities or any form of divine celestial supreme being, so I'm incapable of loving any non-existant act of faith.
And as what to call it, some call it 'potato' and some call it 'photatho'; where I come from, we all call it a tattie (as for instance used in the phrase 'tattie howking'). Singular: tattie - plural: tatties.
As long as the person I converse with understands, who cares, as long as we can make chips out of it?
And to any north american reading this, when I say chips, I don't mean crisps, I mean fries. And when I say crisps, I of course mean potato chips. And when I normally talk of potato chips, I'm usually referring to chips made out of potatoes. That's french fry chips, and not potato chip crisps.
That's probably because most people want the same thing now.
Remember, this game is quite a few years old now (look at my Join Date - and I was a latecomer!), and its likely that features that people would like to see in an Insim have probably already been done.
I'm not saying there's no benefits; just don't expect to make any/much money from it.
Rather than worrying just now about the pros and cons of a new insim, make it, put it on a server - both to show people what you've done and for testing, and then come back to the forum and then ask if there's a market for your insim.
HOWEVER!
If you show or tell people about a new feature, be prepared for people to make their own version of that feature - there's a lot of very bright progammers using LFS that can make an insim (look at how many give free advice to budding and existing programmers), and once they've seen something new, there will be nothing to stop them making their own interpretation of that feature.
Even if you manage to sell one copy of your insim, once its in the public domain (ie showing running on a server - which is the very point of an insim) then any new idea is open to being plagiarised. You don't need to see actual code to copy an idea.
I don't want to appear all negative - I am trying to be constructive.
If I could programme (I do scripts using someone else's main code, so don't consider myself a programmer) I'd start by doing an insim with just some of the 'common features' that you talk about in your first post, and show on a server that it works, and is stable. Once you've got to that stage, then think about your additional features, and what to do with them.
At the very least, putting it out there and therefore proving that you can programme in the real world might well be something that you can put on your CV/Resume. That might be where any money might come from.
After all that, if you do decide to do some programming, then good luck.
Last edited by sinanju, .
Reason : stupid spelling mistooks
Turned out to be bit less work than I thought, so the script has been re-written so that you are asked when you are in spectator mode if you want stats to show on acceleration. Click on button to show stats. Join race and stats will show when you hit 0-60mph/0-100kph. Spectate, and message changes to question about closing stats window.
Stats now only shown to driver - previously everyone saw them - so now if you're mid-lap, someone else's stats won't pop up on your screen when they're just starting their lap.
Only quickly tested by myself, and as I only see what I expect it to do, may have missed something, or it may have a bug.
Hopefully I won't get complaints now about an extra button showing in the spectate screen.
The 2 main InSims that I've seen used on servers are LFSLapper (aka lapper) and Aario, which are both free (Aario has a pay for version, but now that EQWorry has 'disappeared' not sure that that version is still available).
There are other Insims around - bit more specialized to use (I think, although I maybe doing them a dis-service), like PRISM, etc.
And as the cruise element of LFS always seem to be having spats and falling out with each other, you sometimes see someone make a cruise insim available for free.
With all these free choices, and not having tens of thousands of server owners, not sure would even be worth it.
And even if you managed to make a sale, what guarantee would you have that it wouldn't be available for free (stolen, hacked, accident) within short time anyway. I mean if Microsoft can't make Windows or Office hack proof, can you make your software such?
As someone who writes add-on scripts for lapper, much better to do it for the challenge, or the experience, or for fun, or for showing originality, or for kudos, or whatever, but NOT for making any money out of it; especially not a living!
Server seems to have reset recently to 5 laps (not sure why, especially when I have it set to 1 lap as default) - I've reset server back to one lap again.
Most of my layouts tend to be for doing a lap, and most of these only 1 driver can start at a time. In some cases this is deliberate - especially where I have a figure of 8 track, and drivers can crash into each other at the intersections!
I think I only have the one layout where I've had it so that 2 people can start side by side, but separated with barriers, and follow 'their' piece of track till they finish on the other drivers start position - as they do in Race of Champions (RoC) events.
I understand what you mean about 'pop-ups'. Some drivers don't want anything to show on their screen that doesn't appear in real life - they want the true immersive experience, and with the work currently going on in LFS on 3d and the 'Rift', that number might increase.
In my defence, so of these pop-ups I find useful (split/sector times, drift scores, etc), some I find add to the experience, which is why I wrote and use my WinnerFlags script, so there's more of a hooray when you finish a race, or my yellow flag system when there's a crash, and some I do just for fun, like the marshalls and other 'people' that can appear at certain points of a circuit or layout and can display semi-serious or silly messages.
Currently working on the pop-up that appears when you hit 60mph/100kph, but its quite a bit of work, and now that I'm working again (after loooonnnnggg period of unemployment), the number of hours I've got spare to work on anything has reduced enormously. On the plus side, I can probably afford to keep my server going for another year now.