I fully get your point about inexperienced drivers on servers, but unless you're allowed on them and allowed to race some of the faster cars, and therefore against some of the other drivers, you're unlikely to get far. Especially the more populated servers, most of which seem to have Aario, and an experience rating.
I've driven a lot of laps on Aario servers over the years, and have experience of 700 and rating of 82% (not sure if that's good or bad), but at best, I'm limited to about a dozen cars, none of which are GTR, but most times I'm on Aario servers I'm actually limited to XFG and XRG only.
Not only do you find yourself going round by your lonesome, and therefore not getting much in the way of wheel to wheel / door to door racing experience, this results in you getting lapped by everyone who is in a GTR, and other fast cars, and gets old fast.
If I can't get to race some of the GTR and other cars, not surprised newcomers decide to not bother and then give negative reviews.
There used to be a time when inexperienced players joined a server, people would give them time, advice and sets to help, but now it's everyone just wants to get points of one sort or another, and they complain if you get in their way - sometimes even when you've moved off the racing line when blue-flagged.
My advice to these newcomers is to vote with your feet, and try other servers, especially ones that don't have experience ratings, and rack up some experience on these, whether they be race, drag, drift, destruction derby's, autocross or cruise.
In fact give all these events a go; some you'll love, and some maybe not so much.
You can also get involved in LFS in other ways apart from being on track, by running servers, programming, skinning, layout making, etc.
Loved his enthusiasm that he's shown in all his videos!
Left a comment asking if he could do a video for either South City or Fern Bay, as they might look better to him in 3D than Blackwood, and would be nice to hear what he thought of these.
Basically, you CTRL U, then edit (press Space 1st if edit is hidden), then pick an object and place it in position using O key
Although you may assume you can only put objects in the AutoX area, not true, as (assuming you have LFS Licence) you can place objects on tracks, Blackwood car park, Drag strip, etc, too.
Have a look at this thread HERE to see the unofficial open track layouts - you'll need to make sure you note point 2 in the first post to see how to make them appear on your Track choice screen.
Would be great if another option was added to the 'Track' section after the Westhill update, whereby you could access the tracks and play the older style tracks before they were updated;
RETRO section:
Blackwood
Westhill
South City (assuming there are changes in future whereby some of the routes outwith the existing track layouts are joined together)
There's no reason (that I can see) where new physics can't be used on old tracks, else all the other existing tracks (Fern, Aston, Kyoto, etc) would have to be updated too. .
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OK, I've made a sort of lfslapper.lpr lite file with little in it, except the welcome message - see attached file, which has been zipped down. Give it a try to see if it works.
1st image shows what should appear if you run lapper with this file.
This was run on my server, and image is screen dump when I joined. I didn't click anything, and when timer ran down, I was kicked off - so code works!
Thing is, people can agree to anything on front screen, and still do what they like when on the server - up to admins on server to try stop any bad behaviour.
For that reason, I have alternate message on my server, which I think is bit more friendly, but does advise what will happen if bad behavior is noted.
If a multiplayer insim system was set up to play music, this is what you'd likely get from me (from my record collection)
Bleecker Street- Simon & Garfunkel
Brand New Cadillac - The Clash
Camaro - Kings of Leon
Car trouble - Adam and The Ants
Car Wash - Rose Royce
Cars - Gary Numan
Chasing Cars - Snow Patrol
Chevrolet - ZZ Top
Daytona - Chris Rea
Drive - The Cars
Driving home for xmas - Chris Rea
Driving in my car - Madness
Fast Cars - Craig David
From A Buick 6 - Bob Dylan
Goodbye yellow brick road - Elton John
He thought of cars - Blur
Headlights on dark roads - Snow Patrol
I'm in love with my car - Queen
In my car - Shania Twain
Little G.T.O. - Ronnie and the Daytonas
Little Red Corvette - Prince
Lovely Rita - The Beatles
Mercedes Benz - Janis Joplin
Moon Over Bourbon Street - Sting
On the road - Donna Sumer
On the road again - Katie Melua
One for the road - Arctic Monkeys
Somewhere down the road - Barry Manilow
Texas - Chris Rea
The 59th street bridge song- Simon & Garfunkel
The long and winding road - The Beatles
The Road to Hell - part I - Chris Rea
The Road to Hell - part II - Chris Rea
The sunnyside of the street - The Pogues
Admitedly, not many server owners will be as old as me (I was born in the '50's - which so happens to be a song title from The Police - might have to add that to my list!).
Assuming you're using the standard Connect message (Accept / Deny), the simplest way would be to change the timer of the Deny part of the script from -1 (never off) to a set time - if the new person joining doesn't click either button in a certain time, then the Deny script becomes active and the player is kicked.
Above new line of script would give someone 20 seconds to click a button, or they get kicked.
You could change this time to more or less as you see fit. You could also add another bit of text in to bottom of your welcome message to say that if a button isn't clicked, driver will be kicked in X seconds.
eg, add following line after 'openPrivButton( "ref".....' but before 'EndEvent'
openPrivButton( "clickmessage",40,137,120,8,8,20,ISB_LIGHT,"^7You ^1MUST ^7click either 'Accept' or 'Deny' button within ^0> ^1%cpt% ^0< ^7seconds, else you will be kicked from server", OnConnectCloseKick );
You will also have to change some other bits of code to;
Sub OnConnectClose( $KeyFlags,$id )
closePrivButton("welc&pos&clos&ref&clickmessage");
EndSub
If you look at the LFS Options Settings Survey HERE, you'll see that only 1 person out of the 130 who've filled in the survey has opted to play music ingame, so I wouldn't think it would be used much.
And say it was enabled and the server owner didn't allow you to opt out?
Anyway, why does this differ from being able to set this up yourself under LFS Audio options?
With at least 2 women going to be competing in the new FIA Formula-E championship, along with 6 ex F1 drivers, and some other very well known and talented drivers (Formula E Team/Driver List), this may be a good test of gender v talent.
If the women can prove themselves at least the equal of, against the better known men, then maybe they'll end up in some F1 team. And if they do that, their places will at least be warranted, and hopefully, less chauvinistic comments will be made.
Having read this thread off and on since it was started, not sure it's really going anywhere now, and is probably unfeasible (programming wise) to address.
The problem with illicit/improper/immoral/unauthorised copying of setups is exactly same issue some people have with their original Autocross and track layouts and/or car and helmet skin designs being copied.
In a slightly different way, it could probably be argued that its the same for some InSim overlays (text, graphics, tables, etc), in that an idea can be implemented by someone, another programmer sees it and if they like it, make their own code to do something similar.
The correct answer to setup, layout and skin stealing is a moral one;
just because you know a way to get them, doesn't mean you have to.
In my view, its much better and satisfying to share.
LFS has given me a lot of fun and satisfaction over a lot of years, and part of that satisfaction has been due to a lot of people who have been willing to share things with me, whether that be ideas, advice, sets, layouts, driving tips , programming tips, as well as non LFS things, and also me being able to contribute a small insignificant part to the LFS experience too, whether that be my own sets, layouts and LFSLapper insim programming.
Only problem I had was a silly one on my part; I've been getting into the habit of renaming all my LFS.exe files based on their update letters/numbers, e.g. LFS_6E17.exe, LFS_6E18.exe, etc, on both desktop and taskbar, and although I updated to version 6F, the 6E18 version was still in my LFS folder, and was being used when using desktop or taskbar shortcuts, and then when LFS opened up, going thru the update prompt routine.
Only took me going thru the update prompt routine 4 times before I realised how thick I was!
With the Westhill updates, looks like the New Open Track Configurations (Track maps and layouts) post in the AutoX Layout sections will need updating soon.
With an i7-3770 CPU @ 3.40GHz, with 12Gb RAM, 1.5Gb GPU, running LFS on 64bit Win7, with all LFS display settings maxed out, including mirrors, I haven't noticed any graphical or other problems in any of the recent test patches.
Unfortunately, I can't test the 3D effects as I don't have any of the necessary hardware or better than a cheap 60Hz monitor.
I've put the Clockwise version of this layout on my server (as at 23/06/14), and with over 100 recorded timed laps, here are the current posted top times;
* Fastest Anti-clockwise time recorded on server [all drivers] - times in RED are faster than achieved in anti clockwise direction
Top Drift score
10,413 - XRT - B.U.G Mafia
Layout
I've made some small changes to layout, mainly cosmetic, including recontouring inside wall of 1st turn, but also moving splits slightly, so copy amended layout file attached. .
Last edited by sinanju, .
Reason : Added additional laptimes / score