So being negligent and driving like a complete dumbass in general has nothing to do with fast cars, speeding, accidents, and people losing their lives? You really shined a whole lot of light on this subject :rolleyes:
That's funny, the hills it was driving on is right in my backyard!!!
It is pretty wet over here at the moment, but those windy hills are like my version of The Ring, and lots of sportscars and motorcycles go up there and drive pretty fast .
Strange though, I saw this very same Tesla on the road nearby my house about 3-4 months ago, I don't know why they are testing it now
Good video. The cameras and coverage added with commentary make this one of the best videos of a race I've seen. It's the kind of footage and quality I had hoped to see STCC achieve, but it never happened. So thumbs up for this Krani and Vykos :up:
Don't be such a fool :rolleyes:. You have no idea how many people don't want yet another Aston config. So don't count me out, since there are many reasons why people don't want to beat that dead-horse of a track even more.
You probably would've understood my post a little better provided that YOU SEARCHED THE GOD DAMNED FORUM FOR DOZENS OF OTHER THREADS JUST LIKE THIS.
The ONLY tracks I want now (that are based off original LFS tracks) are the super-long Kyoto configuration, and this 'extra long' South City track people are speculating.
PLEASE, no more Aston configs. That track is becoming such a boring venue because it is squeezing out so many more boring configurations like a soggy rag.
Other than this... actual new track environments is what LFS really needs. Holding a league and visiting a track venue more than twice in a season is just stupid. We need more variety... and we need to stop choosing between all these configurations. Tracks like Westhill and Blackwood are perfect examples of ONE confguration tracks that LFS needs. If we had lots more choices of one configuration tracks like those, we wouldn't be posting threads like this.
I don't think the cars will need numbers, the country is their number so to speak. Whatever drivers for their country will probably have the driver name on the car, that is it I imagine.
The only question I have is if this is truly a month by month payment plan, or if they are just using it as a marketing scheme to make the price seem cheaper. Example being... "if you buy for 6 months, it's only $15 a month!!! and a year only costs $13 a month!!!, wow!!"... But are you signing on to some kind of contract that you pay $13 for a month, or do you have to pay the full one-time fee of $156 (which is not fully noted in the news article) and have the license last a year. A full fee is what I'd think they are going to do, because it is common with many other software packages you buy online.
That said, I would probably choose to pay annually by each month, because $13 a month is so little compared to how much I earn in one hour for my job. Though I forsee problems would arise if they did such payment plans, because people would be required to pay on time, and there could be financial issues with customers. No matter what, I'd hate to bite the bullet and pay the full fee in one go because A) I might not be fully devoted to the game like I first thought I would be when I purhcased it, and B) Being a smart buyer, I would never pay over $100 (even $80) for a video game, without a sample demo that has me 200% impressed.
For what its worth, the game better be good enough to persuade anyone into paying such an amount. Because that is a VERY tough decision to make without a demo.
The break in the highlights from the shadow of the side mirrors still doesn't look right in my opinion. It is an obvious spotlight on the car, and not what natural sunglight would show.
Viper, one's own ambition to "realize his dream" could also be judged by his strong persistence and interest, no matter how many chances he might have missed... he would love to be given the opportunity, even if it requires being a bit more pushy to have another chance. That kind of determination fits the bill for a typical race driver in my opinion . Go easy on him.
If you really want to label narcissist hotshots, talk to fighter pilots :cool:
I will need to make a few adjustments, and possibly some color changes. My weekend is very busy right now though, I have a project for my job to finish, so perhaps expect seeing things within a week. I'll need to discuss further with the admins what kind of graphics the series has in mind.
Fancy DX9 effects don't do wonders in sims. However I wouldn't mind extra special effects, and more detail to the cars overall. The tracks look quite alright though.
Though short, this was a nice video to watch when I bought the game a long time ago Grand Prix Legends -- The game that started my whole sim racing life
As with this post again about the cars, you say there is no appeal... sure, they have no appeal to me either. Neither did Nascar 2003... I don't like Nascar. But my point was that even if I didn't like the cars, the driving in the game was still enjoyable, and felt really nice. So I don't care if I am driving a Solstice or a Legends car, I just know that in Papy sims any car will be challenging and have all the proper feel a simulation should have.
Of course you want some cool looking cars in the game, who doesn't. Accurate tracks is a plus. But no matter what car you have, or how bland the track is, I still think Papy sims get it right with their physics... and their software has evolved a long way. GPL was nice back then, but as I go back and play it some more, it still feels so floaty and has strange grip -- still fun to drive. Their Nascar series was just a few steps better. I don't see how iRacing would have such a low appeal to you guys in terms of physics, tracks, cars, graphics, etc. But I do agree on their heavy pricing, which is widely unacceptable in this thread. It's the only drawback IMO.
If you have any knowledge of previous Papy sims, you'd know that they feel and play great, always.
As for car selection. I could complain that Nr2003 had big stupid/ugly stock cars, but they were fun to drive in that game! What's to say the driving experience will be worse in this game?
The ONLY downside I think is the payment plans they have. Doing annual payments for a simulation is obviously what they are expecting to get from customers after all their work. If they didn't just throw all these pricing plans on us right away at a higher rate, I think their customer base and buyer-interest would rise. However, if you think about their pricing, it isn't all that bad if you are a working individual with some income:
To pay for a whole year is quite pricey, so as a marketing scheme it's obvious why they are only thinking in terms of monthly payments. But it looks like they are putting you on a kind of 'contract' to pay that amount.
I would never pay $156 for a video game, even if I know I am a pretty serious simracer. I might pay $20 for a monthly trial, but I don't think it is very smart of them to be lacking a free demo. Hell, one car and one track will do just fine to get people motivated to buy.... but having people pay $20 to test and then if they want it for a year they pay $156??? equaling $176 for the game? Gimme a break.
I suggest you all wait a while until sales settle and comments are given. Perhaps they will lower pricing in the future. The longer you all DON'T go buy it, sales will be crap for them, and they'd surely want to lower the price.
Andreas, you also have to remember that Mercury did a little more than 80% of their race driving with only 2 very experienced XRR drivers. Many other FZR teams with their fastest drivers that were rougly on the same pace as Mercury's XRR were all then more capable to keep up and pass them... yet those teams often switched to other drivers that were a little slower.
Personally I think balancing looks OK in light of thinking how BLGP and KYN will be as the last two races where the FZR is a dominant car on BLGP as always, and we'll have to see how those races unfold.
There were plenty of FZR teams that conserved their car and did not damage their engine and still had a good result with fast times and finishing position.