Scawen, as you fixed the issue I had with the scripts I have another report to do (just in case you find it eas and interesting to fix).
In 0.6B version (not tested yet on test patch), if in a car script (XRR.lfs for example) you write
that command will be send before the car is ready, so its lights are not switched on. Maybe you could add a delay to the execution of these scripts to allow the car to be ready to receive inputs
Another one is if you write
you can make LFS don't show you the track after leaving pits/spectating, I guess this would also get fixed with that delay, else, it's quite useless as it only makes the game a mess.
I attach an screenshot showing the actual state of my game. Other players can still see me on track, but I can't see the track even if a disconnect and enter the server again. Once you get into this state you can delete the command from the script, because it makes no difference at all
If there is such a temperature problem, I guess that if you are charging it the screen should show a warning, "Charge stopped for high temperature" or something like that. So I hope it was an app that got updated (I guess it could be Facebook, as it had a books a month ago that caused a lot of hangs, don't know if they were just application hangs, soft-resets or total reboots).
I still advice you to root your phone, so you can install Titanium Backup, and make a backup every few days/weeks (don't know if in the free version you can schedule tasks). Plus you gain acces to the recovery, which is never a bad thing to have
Is it rooted?
If yes, you could do a wipe dalvik cache and wipe cache and try if it works. Or flash a kernel using the recovery menu.
If it is not rooted, you could still try to flash an stock rom using Odin, but without checking the re-partition check, so it don't do a factory reset.
I agree totally on that. Sometimes you are driving (and improving by the time) a car in some way, and then, after months of training you realize that you were doing it wrong. Maybe if you are softer on the brakes instead of searching the late braking point you could be a lot faster (or at least be more consistent on fast pace).
This could be a bit depressing, if you see as wasted time, but on the other hand, it makes you more open to new ideas. Not always the "ideal racing line" is the best, in some corners (just a few, and maybe with just some cars) there is a completly ilogical line that is a lot better.
At the moment I have "only" 47 tabs. I'm doing some things that are new to me, so I need a lot of tutorials and examples open while I work (closing tabs as I complete those taks). Though I will never have les than 30 tabs open whatever I'm doing haha
LFS simulates real gearboxes, which means that the cars that have sequential gearbox must be used like that (XFR, FXR, XRR, etc). On the other hand, cars with H-gate shifter can be used with whatever shifter type you want.
In latest versions of Firefox it "unloads" the tabs that did not take facous for a while. The other day I had 88 tabs opened, but as I was only using some of them the ram consumption did not raise like hell.
Also, extensions are the main cause of memmory leaks and not Firefox itself.
Amazing, it does not look old at all. As a Youtube comment says, a game from 2004 is still the king of rally simulation, not easy at all
Not for games. What amazes us are the physics, which shine on slo-mo videos and is cool on normal videos. On photos we can see cool things, like tyre flex but it won't be as much as impresive as a video could be.
Without watching the replay I guess the issue is to shift up while the game was already shifting, so the car is in neutral and then it goes one gear up, so it ends on 1st gar.
LFS just should ignore user requests while changing gear, but it could not be that trivial to do.