You can't force them to rename using InSim. You can, however, send a message to them informing them they should change their name (giving reasons why it's currently 'invalid') and kick them from the server. I don't know if any of the currently popular InSim applications (e.g. AIRIO or LFSLapper) can do this. If not, it shouldn't be too complicated to code yourself.
So you're agreeing that your "thumbs up" approval of Bose321's post was actually bullshit?
The point I was making was that some of the changes I listed above (which do occur on moves from one generation to the next, and even occur within the same generation on occasion) could account for a significant difference in failure rates. Moving from one process to another (e.g. 55nm to 40nm or 40nm to 28nm) involves a massive amount of development and testing. This alone can easily account for a spike in failures and an severe problem of binning higher quality parts before the process matures.
The problem with that defence is that bmwe30m3 was clearly distinguishing between the "ATi" and "AMD" times as being distinct. If you really want to use this defence, dadge, then I think you've misunderstood the post you quoted.
edit: For example, the "Northern Islands" / HD6000 series was the first series to be marketed only under the AMD brand. Clearly the HD6000 and HD5000 (which was still marketed under the ATi brand, at least in part) are different.
There are a number of differences between graphics cards of today and a few years ago. To name a few (but not all):
Process/lithography
Foundry
Suppliers (e.g. of components such as capacitors)
Power regulation
To say the cards of today are the made with the same components in the same factories as even 3 years ago is to completely miss the point of technological progress.
Hmm..."boost the bass"? Have you tried fiddling with the equaliser for your onboard sound / soundcard? You should able to mess things up as much as you like through that.
No, but RAID0 doesn't really always do a whole lot for random performance (which is where SSDs absolutely trounce HDDs and where most common workloads reside). Quite often a RAID implementation will actually decrease random performance (this is true for both SSDs and HDDs).
How many HDDs actually fully saturate a SATA 3Gbps port?
Last edited by amp88, .
Reason : added a clarification
Cheaper is arguable (with current hard drive prices still elevated). Though there's no doubt that an SSD (even a couple of generations old on a 3Gbps port) provides better general performance than a mechanical/platter hard drive. Random read/write performance is orders of magnitude better and sequential performance should be in-line with a mechanical/platter 2-disk RAID0. You're obviously correct about the storage space, but not everyone wants a lot of room.
edit: Quick Anandtech Bench comparison of a 100GB Vertex 2 vs a 600GB VelociRaptor. The Vertex 2 is nowhere near the pinnacle of SSDs (being several generations old) and the VelociRaptor is one of, if not the fastest, mechanical hard drives available.
For the whole of the V8 Supercars era (i.e. from '97 onwards and from '93-97 to a large extent) it's been pretty close to silhouette anyway. Project Blueprint meant that there was really no such thing as a 'Ford' or 'Holden' V8 Supercar. There just happened to be a V8 Supercar with a Ford engine and ancillary parts and a V8 Supercar with a Chevy engine and ancillary parts. The performance of the two variations was intentionally kept as close as possible and if one variation was seen to have an advantage this was addressed. The days of real Ford vs Holden competition (e.g. in the '70s) is long gone. Ford vs Holden in the V8 Supercar era is only about manipulating the fans.
Good news to see Nissan coming in. Hopefully others (possibly Audi and Hyundai) will be announced soon. At least now the bullshit Ford vs. Holden format in the current incarnation is over.
How about the predictions of Renault being truly amongst the front-runners last year with their exhaust system? The buzz was that the technology was going to catapult them up the grid (notice how I say the technology to rule out the Kubica factor). Didn't really happen, did it?
One of the problems with the observation method (and it's why I mentioned the timesheets) is that you can easily watch an easy-to-drive but slow car and think it's really fast and on rails. The only really logical conclusions to draw from pre-season testing are done by the teams. They have a lot more information to draw on than we have. Do you really think they are looking at the rear end of a McLaren sliding a few times on a cold first winter test and trying to divine great meaning from it?
Which you could easily have predicted with practically the same degree of accuracy at the end of last season. How early were Red Bull able to direct their development to the 2012 car last year? How many times (aside from significant technical regulation changes (such as 2008-2009)) in the last 10 years has a team which finished outside the top 3 in the constructors standings been able to win at least 2 races in the following year?
If you really think you can determine anything meaningful from a little clip and the timesheets from the first day of testing then you're really deluding yourself.
When you say "generally" then what you say should apply in a lot of cases. What you said doesn't really apply in terms of aerodynamics either. Remember in 2007 when the teams were adding 'dirty' looking winglets and they were getting up into 'dirty' looking multi-element front wings? You think the teams would have done that if they could have achieved the same sorts of aero performance from 'cleaner' designs? Then you have the more obvious (and more extreme) comparison of a 1960s F1 car to one from 2008. The '60s cars generally looked a lot cleaner (with the classic cigar-shape and very few appendages) but clearly they were vastly inferior in terms of aero performance.