If you must install to C:/Program Files you can elevate the privilege of the LFS installer (by running it as an administrator). However, if you do this you'll need to run LFS as an administrator too (otherwise it won't be able to write files in C:/Program Files).
A possible (somewhat commercially successful and definitely interesting) example being Jay Dee's Ruff Draft EP. I don't know what he used to make that, but it definitely has that kind of sound to it (I think he actually mentions something about tapes in the intro but I haven't listened to it for a while).
The people who matter notice. The fans may not analyse the performance of every driver in every race (things like laptime stability and in- and out-lap times), but the teams do.
Obviously there was some oil left (or there would have been a catastrophic failure...). The point is that if Vettel had not been forced to nurse the problem (by short-shifting) then he would likely have run out of oil. This is, of course, subject to us believing what Red Bull tell us. However, in the past when there have been team orders at Red Bull they have been open about it. Think back to Silverstone where there was a clear message on the radio. It doesn't make any sense for Red Bull to try and disguise team orders by inventing a phantom problem.
Yes, I agree. But it isn't necessarily the "most critical and important thing in any car". Do you understand the distinction here?
I agree, to an extent. However, when Alfa started putting bigger and bigger aero kits on their BTCC cars in the '90s they dominated and forced everyone to follow suit. If that isn't a clear example of aero being the critical factor in touring cars (when other aspects are less open to exploitation) I don't know what could convince you.
Perhaps in the past, but with the regulations so closed now (COT aero, for example) there aren't many aspects of car design open for exploitation, so it's a bit of a moot point.
GT1 has artificial balancing performed on the cars to equalise performance across makes. With GT2 the wide variance in car layouts (e.g. MR for the Ferraris and RR for the Porsches) makes isolation and comparison of engines difficult. For example, the extra traction inherent in an RR solution might appear to make the Porsche engine better than the Ferrari engine in low speed driveability.
Again, this ignores the distinction between a necessary component and the "most critical and important thing in any car".
Just because an engine is necessary doesn't mean it's the "most critical and important thing in any car". If that logic were true there would be several things which were the "most critical and important thing in any car".
Nope. The engine hasn't been the most important aspect of the car in F1 for a long time now. Aerodynamics play a MUCH bigger role in overall car performance than engine performance does. Ask a team whether they'd rather have a 1% increase in downforce at 200kph (with no extra drag) or a 1% increase in peak power (with no extra mass) and they'd bite your hand off for the downforce. Of course, there have been times in F1 where the engine was probably the most important aspect (especially before the introduction of wings and other downforce generating parts and during the turbo power with fuel restrictions period). Tyres (in an era of multiple tyre suppliers) also play a larger part in overall performance than the engine.
This is where we have a fundamentally different definition of the word thoroughbred and why no amount of debate will resolve it. Unless you want to re-define thoroughbred I don't think any of your arguments are really valid. If we don't have the common ground of the definition of the word we're arguing over what point is there in even trying to?
With respect to the term "thoroughbred" I disagree. A racing car either is a thoroughbred or it isn't. If it's comprised of parts designed purely for racing (i.e. it does not have crossover or common parts with a road car) it's a thoroughbred. As soon as you introduce a common part (e.g. an engine block or floorpan from a road car) it isn't a thoroughbred.
Yes, most racing cars are required to meet the rules and restrictions for the series they're intended to compete in. However, this compliance does not necessarily mean the cars cannot be thoroughbred. If the rules only aspects such as permitted dimensions, minimum masses of components, permitted materials and other restrictions of the kind they still allow a thoroughbred racing car to be designed to meet those rules. A current F1 car, for example, must use a 2.4 litre V8 engine and must have a usable reverse gear. It is still a thoroughbred racing car. If, however, the F1 rules were changed such that the engine block had to come from a road car of the engine supplier the overall car (using the road-based engine) would no longer be a thoroughbred.
If there is such a thing as a thoroughbred road car it would have to be a thoroughbred with respect to being a road car. The two (i.e. thoroughbred with respect to racing and thoroughbred with respect to road use) are not the same. This is the same reason why a thoroughbred racing horse is not the same as a thoroughbred showjumping horse.
As I said before, something either is or isn't a thoroughbred; there aren't degrees. You could debate the purity of certain racing cars (e.g. GT1 car is more pure than a V8 Supercar but neither are thoroughbred racing cars) though.
I don't care about the spelling mistake; I'm talking about the definition. Taking a road car (i.e. a production car designed for use on the roads) and turning it into a racing car will never produce a thoroughbred racing car. A thoroughbred is something designed solely for one purpose (e.g. a thoroughbred racehorse is bred to race). An example of a thoroughbred racing car would be something like Formula 1 or GP2. They are designed, from the start to the end, to be racing cars. Even if the racing car only has a small crossover in parts when compared to the road car (e.g. floorpan, engine block) it cannot, by definition, be a thoroughbred.
Are you asking for a rewind facility when viewing replays? If so, that's impossible because the replay is shown as the result of inputs to the physics engine. The replay file contains the instructions needed to repeat what happened - you cannot go back in time.