I really think that's down to the developer to decide. I've seen ship sims where trackIR can move you from one end of the bridge to the other, and flightsims where you move a few centimetres. It would also depend on you individual profile sensitivity and acceleration settings. Maybe a master sensitivity slider? The units would largely depend on the distance from the TrackIR sensor to the trackhat as well. If your reflectors are close to the sensor, a large movement to the sensor should transate to a smaller in-game movement. I think the developer will have to make assumptions, and trust his users to make a working Profile.
To me it feel just 'slow'. If I'm in a slide and have the wheel turning into the slide like I should, and feel grip coming back I need to 'unwind' the wheel in a real hurry. In LFS I let go of the wheel and it sorts itself out. In rF I need to pull the wheel the right way, and it feel like the wheel is damping this motion. Ther might be a setting for this somewhere...
Edit: Found the setting, now it feels great!
It was pretty obvious, though, so I'm kinda embarassed about it...
FFB steer damper coefficient="0.07500" // Coefficient to use for steering damper. Range: -1.0 to 1.0 FFB steer damper saturation="1.00000" // Saturation value to use for steering damper. Range: 0 - 1.0
I set the damping to 0.0000 and it felt almost like LFS, only canned..
I'll have a go. I have got my FF to a point where I'm comfortable with it. I still need to fight it a bit when in a slide, but it's a lot better than stock.
I've never driven a C6 though, so I don't really have a reference...
Yeah, that's the way I use it too.
I even tried it in the BF1, without great success. Taking your hands off the wheel doing 280 through a corner is not recommended!
I'm using an open case and a small table fan to get air circulating in there. Helps ALOT for me, and virtually silent. My harddrives make more noise than my fans, and my components develop a lot of heat ([email protected], 7900GTX SLI, a stack of harddrives and an Asus P5N mobo that runs hotter'n hell). My system runs at just over room temperature at idle, and about 10C over under heavy load.
We will try to gather 32 racers tonight 22:00 CET for server testing purposes (Click the time for your local time).
Please locate the 'GURU test' server tonight so we can give it a run for the money.
GURU are planning a 2hour race with road cars this coming weekend, sunday 20:00CET (Click the time for your local time).
We will race several classes of cars, and hope to fill our server.
We plan to allow XRT, RB4, FXO, LX4, RAC and FZ50.
A 30minute qualifying session will precede the race.
We hope to get a real 'trackday' feel to this, and hope you would join us. Anyone is welcome, no matter what skill and experience you may have. Just remember that we don't allow resets on our servers, so a crash means limping back to the pits.
You think you got what it takes to keep your concentration for two hours? Why not prove it!
The 'GURU trackday' server will open shortly for practice and testing purposes. We need to organize a massive test to test server, client and connection stability under heavy load. I will announce these tests in a separate thread on the forum.
Last edited by atledreier, .
Reason : Local time link
I think the relative volume of the sound change too little with load on the engine as well... It should change with revs of course, but also more with load and also the character of the noise should change. Your mix sounds a good step in the right direction. With even more dynamics it should be awesome.
Scawen obviously took most of the B&W code with him from Lionhead back in the day! I wonder when we'll get creature racing. Some times I wish we could slap the AI here too. And put them on an agressive leash and take them for a spin. That's be cool!
The minimum was very very short, in T1 after almost all the AI crashed.
This was measured from incar at the back of a 19AI field at blackwood. We were all in RB4s. I can definetly handle more AI..
I'm talking about you saying you're not leaving enough of an edge in your driving for unforeseen events like a car rejoining the track. Very very often these events are avoidable. I can't remember the last time I hit someone like that. Then again, I can't remember the last time I was anywhere near the front of a race either. Might be a connection there..
In W10 I get a stutter when dispaying the F10 screen. Went back to W9 and it wasn't there. Just as the overlay is drawn there is a 2-4frame pause, and again as the overlay is erased. I's weird, cause I didn't think the 2d drawing had got any attention in W10, but still. Never had the problem in any other patch.
I rebooted and tried it just to be sure, but very consistent, everytime I press F10 I get the sligth pause.
I run the game 1280x1024@60fps without EVER dropping below haven't tried 20AI ), so it shouldn't be a performance issue either.
I'll do some more checking to see if I can find a cause for this.
My system:
Asus P5N SLI deluxe
Intel E6700@3,2
Corsair 2Gb RAM
XFX 7900GTX SLI
WD Raptor 150Gb
Soundblaster Audigy2
G25
TrackIR4 pro
hehe. Forgot to check the total time. Line 23 was a ferry across the channel as far as I could see, so I didn't get the joke. The atlantic crossing would be interesting. I guess if you had that underwater Lotus 007 had a few years back you'd be all right.
Send them to www.grownupracing.net instead, we'll take care of them! We all learned at one point. Many of the new guys have no experience with a proper racing sim and just don't know better. They need a polite pointer, not abuse. I'd rather spend an hour teaching a 'noob' than an hour looking over my shoulder waiting to get yelled at by som self-proclaimed know-it-all who thinks he owns the track cause ha can lap within a few seconds of the WR.
hsshoura: You should never be booted without an explanation, unless the reason is obvious. Making repeated mistakes can be a reason, but only if you are aware you are making them, and not being willing to learn.
Last edited by atledreier, .
Reason : Added content after a brainwave