LOTA is currently hosting a UFR/XFR 4-race mini-series that starts Thursday (5 spots left ), followed by an 8-race GTR series (once Patch X is released), then perhaps we might do another rallycross series. It's not currently in our plans, however.
Another thing you can do is to create some custom tracks by making some chicanes and course diversions in the existing rally courses. I have a couple layouts we used, if you are interested.
Since LFS Stats is no longer going to be updated, Live For Stats is currently the only app to gather stats that still seems alive. Stats are a huge part of many leagues, and it would be a shame to have this valuable tool fade.
Please please please say you'll update Live For Stats for InSim v4.
That's a really good question...especially if the class balancing in Patch X doesn't involve ballasts. At what point do the admins of this race start talking about delay of the race for organizational concerns relative to the patch release?
ATTENTION: Due to the impending Patch X release, we've chosen to delay the start of this series by 1 week.
LOTA League Server 1 is upgraded to patch W17, and we will start this series on that patch.
Unfortunately, we are currently unable to increase the series participation level to 32 racers until the official patch is released, so this series will be limited to 20 drivers. We are still working on this possibility, and will make a determination by Sunday, May 6, on whether we can increase to 32, or will officially stay with 20 drivers.
All LOTA eligible drivers that are interested in this series can still register as reserve drivers, and if we are able to increase the series capacity, we will invite the reserve drivers (in order of registration) to join the series full time.
For full Micro-GTR series details and official LOTA news, please visit the LOTA site.
Your willingness to openly insult a certain class of drivers in the Oval Discussion thread is the reason we have decided to not allow your participation in LOTA events. Furthermore, insinuating that a certain type of driving is for people that suffer from an disease is tastless.
Let's all remember the comment's made by Motordirex that led me to preclude him from racing with LOTA:
Your comments regarding oval racing were certainly an opinion to which you are entitled and should have stopped after the "-1 billion for ovals", because the rest are tasteless insults that should not be allowed on these forums, and won't be allowed in LOTA. It was insulting to anyone that has raced ovals, including my father and me, and countless other very intelligent race car drivers, some of whom also happen to be successful businessmen.
While I support the free expression of ideas, I don't appreciate the manner in which you openly called an extremely large group of racers world-wide "mindless idiots".
I did not ban you from the LOTA forums for expressing your view, I banned you because we do not care to have people race in our series who express their narrow-minded opinions in an insulting manner.
I've explained, and your comments show why you are not allowed in LOTA.
While the STCC has its own merits and should be applauded for their contribution to LFS, we choose to stand on our own two feet. The League Of The Americas does not wish to be viewed as a "stepping stone" to anything. Over the course of two seasons, we've shown that some of the fastest drivers in LFS compete with us, and that is proven by three drivers setting World Record times, not only in Hotlapping Mode, but also during league racing. While your proposal for sponsorship was interesting, your comments here prove to us that we do not want to be associated with you.
I am locking this thread, because it does not need to go any further
No, not fact. Still an opinion. The oval in LFS is certainly a lot less exciting than something that requires braking and more car control in mid-corner. Hopefully, we'll see something like that in LFS soon. But until we do, we have to deal with these continuing misconceptions about oval racing. I think given the right configuration, the skills required on circuit racing (late braking, car control mid-corner, setup, etc.) will be equally important on oval racing.
Motordirex, my family combined (my father, 2 uncles, and myself), has 30+ years of experience of racing on ovals, in karts & stockcars. I am a college educated professional, not a mindless idiot. I don't appreciate your ignorant comments about people who race ovals.
When you have any real world racing experience, please come back on here and comment on how easy (any) racing is.
Not true....for the XRR at least, and I suspect the FXR would be similar. We've been doing 15 lap races recently while planning our own 100+ lap one-off races, complete with pace cars and caution periods. The drafting you can get with these cars is certainly part of the strategy. A lot of people get into the trend of draft passing every other corner and this usually leads to crashes. We've seen teams of two or three drivers getting together and either bump drafting down the straights or doing planned draft passing to get a time advantage over the rest of the field, and then they fight it out over the last two laps or so.
There are a lot of people that complain that oval racing is boring, but with all of the strategies that play into it like full course cautions and pitting, it really can be a lot of fun.
Relative to the cars, I think once the Patch X comes out that balances the GTR's better, this type of racing will be even more fun with the different cars.
I think the comments you made about what makes a successful team to you are fine. I guess what I was getting at are the posts of teams that add guys that they don't know, only to see the team break up a week later because of that "stranger" factor, or because they got mad when no-one joined. The whole point of a team is to get a few guys together than enjoy racing (or whatever) online and get along. It gives you a sense of belonging to something, rather than just getting on and doing a couple pick-up races and then getting back off. Teams are great because for part of the time you are online together, it's not just about racing.
We had a member of our team that was having major surgery, and through the friendships we've formed on our team and with other teams/drivers, we made up a bit of a get well "card" (more like an image) that everyone "signed" with a get-well comment. That was great, because it had nothing to do with racing. It was all about friendships, even though none of us have ever met in person. I just don't think I would have experienced that if I wasn't on a team the valued our friendships first over racing.
This is exactly how CoRe Racing started. Two drivers started a team out of a group of FPSer's and started racing. I raced with them for a while (about 3 months) and they asked me to join. At that point, there wasn't any website/forums or even skins! Just a group of people enjoying racing with and trusting each other. Just like [dSRC], we've had members come and go, and others go inactive and previously inactive members come back, but there was and still is a feeling of TEAM because we were friends on the track before we were teammates.
Nine, I think some of the frustration you are seeing is because we've seen, time and time again, these young people find one other person (sometimes not even that) and come on here and say "Here's my team". Now, that's fine. I don't have a problem with that. Good luck to them. Where it goes awry is when some of these so-called "forum teams" start accepting members nearly as quickly as they post their interest in joining. No "get to know them", no "let's race on track first". That's risky for an upstart team, because what happens when your new driver goes out and wrecks people and ends up on the Wrecker's Barricade with your team tag on? Your team gets a bad rep, that's what happens.
The other thing that is very frustrating is to see a guy start a team with one other person, and then a week later, when no-one has joined, they shut the team down, and the first guy starts another. These things don't just go from 2 relatively new LFS guys to 15 league championship caliber drivers over night. You have to have patience. You have to work, very hard, at it. I don't like people that bash on those that get the freewebs sites. It may not be the best choice, but give them credit for trying. After we got a couple more members by racing with them a while, CoRe started with a free "Proboards" forum. Not the best choice, but it gave us a place to talk outside of the game. Over two years (as of April 9 ), all that has progressed into 14 members, a hosted website & forums, a Ventrilo server, and two LFS servers, and active membership in the management of a successful league. The last few things came because the members were willing to help work on and help pay, and trusted a single person enough to give them their money to make the payments.
The point of all that is to show that it takes more than a week and hoping that people join your team to make said team a success. The people that love this sim and the community are voicing their opinions because we want to see these team do it the right way, and not simply post up team startup notices that eventually just turn into spam posts and online arguments.
Bones: so that's where you were. We had some more great (and I mean GREAT) UFR/XFR @ Westhill racing on the CoRe server with the Fluid guys, and Boris Lozac, and a fellow named Matt Blackwood. Great, competitive racing to be had in many servers in EST, Slash.