All of our tracks are custom designed by David "Le Kid" Sirois. David has had quite a bit of experience doing this for a similar league for LFS-Quebec.
ATTENTION: The start date for this series is now confirmed for July 2, 2007, and runs through October 1, 2007.
Team history - League results
CoRe Racing started on April 9, 2005. Our members have competed in several leagues, including: NAL - Season 3 Individual Runner-Up, Team Champions SCORE Fake DTM - Season 1 Champion SimFIA DTM North America - Season 1 Runner-Up, Season 2 Champion, Season 3 Runner-Up DSR F1 League - Season 1 Champion LOTA Formula V8 Challenge - Fall 2006 Season Runner-Up, Spring 2007 Season Champion LOTA Formula XR Challenge - Spring 2007 Champion LOTA RallyCross Championship - Winter 2007 Team & Individual Champion LOTA MicroGTR Shootout - Spring 2007 Team Champions 24 Hours of Kyoto - XRR Team 19th overall, XFR Team 44th overall (both teams part of LOTA entries)
Current League Participation:
Battle Of The Teams - Season 2
LOTA Grand Touring Cup - Fall 2007
Gentlefoot Challenge (multiple wins)
IGTC (multiple wins)
upcoming MOE season.
League Of The Americas - 1 of 4 Founding teams, League Official (Banshee56) International GT Championships - League Official (DWB)
List of Drivers (11 active): CoRe.Banshee56 Co-Team Leader, Top-50 All Time Wins & Distance Travelled CoRe.DeadWolfBones Co-Team Leader CoRe.Viruz CoRe.PeterLaan68 CoRe.RMachucaA CoRe.BigTime CoRe.Starry CoRe.rcpilot CoRe.Forbin - World Record Holder CoRe.RacinJason - 3X World Record Holder CoRe.brian CoRe.CWMAX - Top-50 All Time Wins, Laps Completed & Races Finished
On leave: CoRe.MantisX CoRe.Carl078 CoRe.Borbor
Last edited by banshee56, .
Reason : added new team member :D
Penalties
/p_XX USERNAME - Penalty for user, replace XX with 30, 45, dt, sg
/p_clear USERNAME - clears penalty
Race Control Messages
/rcm MESSAGE - define race control message (appears where yellow/blue flag messages appear)
/rcm_all - sends the defined RCM to all users
/rcm_USERNAME - sends the RCM to a specific user
/rcc - clears RCM's
We can certainly think about doing a Figure-8 race, but not in the MRT series. I watched from 20 meters above the track. There were only about 10 on track, but that was very cool to watch! And the pit procedure worked very well!
Not sure if this is a bug or just the after affect of some races not getting recorded due to master server down. My total wins don't match on my personal stats versus the All-Time lists in the "Some Online Charts" area. (See attached)
The MRT Custom Course Cup is a 10 event series that features the MRT-5 racing on custom designed road courses. David "Le Kid" Sirois, a Canada based LFS veteran, has brought his course designing experience from his LFS Quebec league to the drivers of the League Of The Americas. The unique aspect of this series is that all of the courses are at the Autocross arena, and the only people that know the course layout prior to race day are the Series Officials. This provides a steep, yet equal, learning curve for the track in only a 30-minute practice session just prior to the races.
Each event consists of three (3) 15-minute sprints that drivers will earn points for the overall event, making up 30 sprint races for the entire season. Each driver counts his/her best 24 races due to the nature of the course and the MRT's challenging handling. The first race of each event will feature a starting line-up equal to the current standings, and the line-ups for the second and third sprints of each event will the reverse finishing order of the previous sprint. And if you find yourself damaged and in need of repair, we have a unique pit procedure to help you out!
The Race day schedule for the MRT CC Cup is as follows:
12:00 PM EST - Track Map is released on the LOTA Forums
9:15 PM EST - Server Opens - track loaded for practice - no cars allowed on track. Series Official will do a 2 lap run-through just prior to practice.
9:30 PM EST - Practice Starts
10:00 PM EST - Practice Ends - 5 minute break.
10:05 PM EST - Races start - Three 15-minute races. First race is random start, second and third races are reverse grid.
I've noticed much the same in the US in the evenings. However, since the league I help run started, I've been doing practice races for those along with practice for the 24hrs race, and other races, like oval GTR racing (no flames please), MRT's on custom courses, SUMO, and other things to get my attention. I will occasionally pop into a "popular combo" server just to see who's racing, or into a CityDriving server to see if I can get banned.
Is updating the dedicated server files needed for every patch, or can you indicate when you post a new test patch whether there are server sided changes?
I can verify this from a stint on the Core W17 server last night. Another guy was on Ventrilo and I asked him if his whole message showed on his screen, which it did, and the same message on my screen was truncated.