The online racing simulator
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ColeusRattus
S3 licensed
Well, my guess wasn't confirmed. and it still isn't.
ColeusRattus
S3 licensed
Yay, the thread seems to have died. To keep it alive, I simply don't mind AudiBGs misunderstanding of the rules and say it's Star Wars Battlefront.
ColeusRattus
S3 licensed
Well, what else was left to do?
ColeusRattus
S3 licensed
Then it must be Hover Car Racing... wow, never heard of that one. great choice for this thread!
ColeusRattus
S3 licensed
looks like some kind of F-Zero remake, but other than that, I have no clue.
ColeusRattus
S3 licensed
Quote from tiagolapa :Terra Nova

We have a winner!

Of course it's Terra Nova: Strike Force Centauri. A game I really whish for a sequel.... for almost 14 years now...
ColeusRattus
S3 licensed
not that modern...
ColeusRattus
S3 licensed
well, actually it wasn't easy. at least if you haven't played it ack in the late 80ies.

Nopw for something more modern... at least relatively
ColeusRattus
S3 licensed
R.C. Pro-AM.

Too easy
ColeusRattus
S3 licensed
Oh man, people in here have a much too good taste... need to get more obscure next time. Yeah, M& is right.
ColeusRattus
S3 licensed
sory for the delay again.

Here's the new game.
ColeusRattus
S3 licensed
Quote from adamlfs :



sorry its a bit small

looks like Blizzard's or rather Silicon Graphic's Rock'n'Roll Racing to me. But I think we had that already.
Last edited by ColeusRattus, .
ColeusRattus
S3 licensed
Thought it would take longer...

BlueFlame is correct.
ColeusRattus
S3 licensed
Thought it was my turn to post, but I guess it's okay as I forgot to check back in yesterday... And as the last one was guessed correctly, I feel free to post my game now:
ColeusRattus
S3 licensed
Prey
ColeusRattus
S3 licensed
Pah, I say fair game. And the "bros b4 hos" motto is stupid. A good friend will come over the jealousy. If a mere crush, which an affection towards a girl you both just met is, can ruin your friendship, you have to ask yourself how deep that friendship is.

I for one "fought" over a girl I loved with my best mate for more than two years, and we were both seriously in love. We even were both together with her at some time (not simultaniously), but the friendship prevailed.
ColeusRattus
S3 licensed
Quote from BlueFlame :I think it's been ruined.

I know it's off topic, but how can you ruin a GTR? It's not like it's a looker in the first place, even if you see one IRL.
ColeusRattus
S3 licensed
Bad idea. For several reasons:

1) It would need time to add properly. With only one coder, the developement time can be spend on more importnat things, especially since there are means to achieve what you want be running an external program.

2) Most people don't have important things to say. Just look at the chats in game. Now take away the "barrier" of typing, and there would be even more nonsense. A mute option doesn't nullify that argument because if you don't use it, there would've been no reason to implement it in the first place.

3) It would take server bandwidth away from more improtant things. Again, muting has no effect on server load, thus it's not a valid counterpoint.

and lastly
4) It would be unrealistic. While radios are used for communication between cars and the pits, they're not used for drivers to communicate with each other. As the pit isn't operated by a human, simp,y pretend to talk to them by talking into your headset. No need for VoIP for that.

On a sidenote: Opening a thread in a discussion forum and then complaining about people who disagree is about as rediculous as it can get. If you don't like you idea being shot down, put it on a homepage with no comment function, or any other means to contact you.
ColeusRattus
S3 licensed
Quote from Byku :Yeah ok... but getting his account banned? Even some cheaters don't get that easly banned!

It's only his forum account. And that might be only temporal.
ColeusRattus
S3 licensed
Quote from jibber :I have one of those aswell. My condolences (regarding "driving emotions/feeling/fun").

They are great cars however (reliable, cheap, long life maintenance, etc).

Well, those are exactly the reasons I bought it. I need something that gets me from a to b, is reliable and cheap to run.
If I had wanted fun, an option would have been a 15 year old 190 bhp Jaguar X for the same money. But then, I'd spend a fortune on insurance alone... not to mention the gas guzzling engine or the fact that it would most likely fall apart after three bends.
ColeusRattus
S3 licensed


Nice, practical and cheap.
ColeusRattus
S3 licensed
Quote from TiJay :I've attached my best bit of work so far, which got a high B, to this post. I'd be interested if you could tell me whether you think it's worth the grade as a bit of impartial feedback

Well, I don't want to demotivate you, as practice and effort are as, if not more important than talent.
Still, the small wireframe suggests a) a badly optimized model with loads of unneccessary triangles and b) areas which should've been modeled out but weren't, like the basic shape of the haircut.
Also, again, your texturework seems subpar.

If I might give an advice: start drawing and painting, read up on it to get a feeling for proportions and shapes. As it is, your work has a certain childlike naivité to it, which basically is a result of not knowing how something actually looks like. It helps if you alter the way you see things. Don't try to see them as what they are, but try to see only the lines and shapes that define an object.

And for the research work: I think I spotted your problem. If you do visual work, research visually. WHat things do is less important than how they look. Your work suggest you do it the other way round: you try to incorporate things by function, but care little for how they look. A prime example is the space station. It has a tubic shape and solar panels, so that roughly, it is right. Still, how the solar panels are attached, and how the sections are connected are totally off from how they look in real life, thus creating the already mentioned childlike visuals.

But keep up and don't let yourself get shot down by people like becky and me (even though I hope we give a tad of constructive criticism too).
ColeusRattus
S3 licensed
Quote :1.Describe your first impressions to the environments in one sentence for each environment

They all look rushed.

Quote :2.Do you feel the environments are innovative Yes/No

no.

Quote :3.Do you feel thought has been put into the design of the environments

no

Quote :4.Why do you feel this for 2 and 3?

You were obviously after a simple, comic style look. Still, the whole package looks very badly crafted, with no research whatsoever on how the parts actually look like in real life. Your style strongly resembles children's doodlings, and not in the desired way.

Quote :5.Can you highlight any flaws in the environment, whether technical or stylistic

Cheap textures, horrid UV mapping. Even if you go after a comic like look, don't rush these things. Also, don't use fine structures for bump mapping or on textures, because they make obvious how badly the textures are wrapped around the models. You see pixels being stretched verywhere.

Quote :6.Can you highlight the “plus points” of the environments

The general ideas is good, but the realisation is lacking in almost every way possible.



Quote :
Character Questions

1.Describe your first impressions to the characters in one sentence for each character

They all look rushed.

Quote :2.Do you feel the characters are innovative Yes/No

no.

Quote :7. [sic] Do you feel thought has been put into the design of the environments

Thought it was about characters this time? Actually, I think the characters have about as much thought and research in them as this particular question.

Quote :3.Why do you feel this for 2 and 3?

You were obviously after a simple, comic style look. Still, the whole package looks very badly crafted, with no research whatsoever on how the parts actually look like in real life. Your style strongly resembles children's doodlings, and not in the desired way.

Quote :4.Can you highlight any flaws in the characters, whether technical or stylistic. Bear in mind only the head and shoulders of the characters will be visible in the game and they are deliberately simple

Cheap textures, horrid UV mapping. Even if you go after a comic like look, don't rush these things. Also, don't use fine structures for bump mapping or on textures, because they make obvious how badly the textures are wrapped around the models. You see pixels being stretched verywhere.

Quote :5.Can you highlight the “plus points” of the characters

The general ideas is good, but the realisation is lacking in almost every way possible.


Quote :Overall

1.Are there any additional comments you wish to make

If you do something, do it properly. I know it's hard and timeconsuming, but that job you did looks either so desperately rushed, or you simply lack talent. As I am in a friendly mood today, I think it's the former.

Quote :2.Would you say the project has succeeded in making innovative characters and environments?

no.
Quote :3. Would you play this game in an arcade?

Guess not, especially since I don't know anything about the gamplay. I usuall rank that before visuals, but as visuals are the only thing I got, I have to judge by them. And I am underwhelmed.

Lastly: if you do make qestionnaires, also spend more time on them.
ColeusRattus
S3 licensed
Quote from War :

And i agree on animated gear shifts, would be adding tons of realism

No, it would not. It would cause realism problems. The animation cannot start before you actually changed the gear. Thus, it creates following paradox: If the gear change occurs when you yourself change gears, the animation would be played afterwards and would in fact not correlate with whats happening with the car, as there would be no gear change when the animations are played.
But if the gearchange is made in snychronisation with the animation, you would actually have to wait for the change to take playe, which would make timing of gear changes more difficult and would connect the player even more from the simulated car. The problem is even moer obvious if you use a H-gate shifter. There you'd change gear, just to observe the animation then change the gear for real afterwards.
ColeusRattus
S3 licensed
Money is a funny thing. It's just one of the great fictions the world as a whole has subscribed to, much like religion.
I for one don't care for money (and I am not rich. ATM, I would even suggets that I'm rather poor, at least relatively).

Still, money is what keeps the world turn round, so I have to play by the rules. But I am no less happy when I have little money than when I have more of it. At least as long as I can afford the luxury of having a roof over my head and a meal every day.
FGED GREDG RDFGDR GSFDG