The online racing simulator
Searching in All forums
(990 results)
ColeusRattus
S3 licensed
Here's a short Video I did:



pC is fun, but it is definitely more on the game spectrum than AC. Also, you feel your car much less, allthough it's not as floaty as the NfS Shift series was.
Last edited by ColeusRattus, .
ColeusRattus
S3 licensed
Last edited by ColeusRattus, .
ColeusRattus
S3 licensed
Quote from Keling :Is there any mod to get rid of the annoying black side window in first person driving view?

yeah, simply don't buy the tinted windows!
ColeusRattus
S3 licensed
On a sideonte, my RSC username is coleusrattus, so hit me up if you guys want to play together!
ColeusRattus
S3 licensed
Having played on all "genereations" - PS3, PS4 and PC - I have to say, that ATM the PS4 is the best place to play it online... On PC, players communicate much less and do ragequit more often during heists, resetting the progress of the rest of the team.
Now that might get better, as the PC crowd in general has less experience with GTA:O, but still, right now it's very frustrating to play online.
ColeusRattus
S3 licensed
I have to disagree that milestone games are a disappointment. I had very much fun with Screamer 2 and Superbike World Championship...
Rainbow Six: Siege
ColeusRattus
S3 licensed
The new Rainbow Six game just started it's prerelease Alpha event, allthough I do not know if it's a real alpha in development terms or just a codename for a pretty early access demo.
Be it as it may, I won access via applying for it, not by preordering.

Here's a video of my first play session:



Here's my short verdict after about 40 minutes of play on the single map in the available hostage rescue gamemode:

The map is tiny, which makes for very short rounds.
Guns feel kind of light and weak and lack punch, while still being deadly.
5vs5 is something I actually like, because it makes every player valauable.
Level destruction is interesting, but for now, people mostly used the available doors.

So, all in all, it looks like it's going to be decent, but not great.
I would dearly like it to be good, as Rainbow Six is what got me into tactical FPS games, and it was also the first game that dissapointed with a crass change of direction towards console style fps with Lockdown and the marginally better Vegas games.
ColeusRattus
S3 licensed
IMHO the best digital Nordschleife I've ever driven. (Not that I have driven the real thing, but here, it just feels scarier than in other iterations...) My driving, so it's crappy slow and accident prone:

Last edited by ColeusRattus, .
ColeusRattus
S3 licensed
Quote from Wenom :Do you guys think this is worth 25€? Might need to grab this because it is currently on sale for PS+ members.

Edit. Bought it and maybe I like it after all. Nothing special but nothing too bad either. Need to give it more time tomorrow.

If you wanna join my still 1 person LfS club, feel free to apply. I for one don't play it that often anymore, as both GTA Online and Destiny have a pretty tight grip on my limited gaming time, and the difficulty of the single player races in the later levels borders on unfair.

Still, I think 25 Euros is quite a good deal, as it is a looker, and quite a solid, yet not stellar, racing experience.
ColeusRattus
S3 licensed
The logic behind that might actually be that older cars are less safe, because they lack modern safety equipment, and due to a scarcity of spare parts, quicker to write off.
ColeusRattus
S3 licensed
Have rebought it for PS4 too. If anyone has, or wants to start an LfS crew, hit me up!
ColeusRattus
S3 licensed
I actually think that Audi's translation adds at least a little bit to smile about.

I do wonder why it captions a picture of a coffee drinkin Adriano Celentano though.
ColeusRattus
S3 licensed
Online seems to work now, so if anyone wamt's to join th Live for Speed club, hit me up. Psn ColeusRattus or apply via the in game club selextion
ColeusRattus
S3 licensed
It's definately an impressive effort. I have only driven the occasional single lap during developement, but as there is a somewhat rudimentary career mode now, I dared race a tad more, and I recorded a vid of my very first race against the AI:
https://www.youtube.com/watch?v=Tcf9DaMlbz8

Graphics surpass those of Driveclub, it's almost as car-porn-like as GT/Forza and it drives quite well. I can recommend it.
ColeusRattus
S3 licensed
The justified critique of modern Triple A game publishing strategies aside, I finally had the chance to dabble a bit in online play. Racing itself is fun, and for the few races I did, people generally tried not to deliberately knock each other off the track, even though some tended to perform somewhat unethical blocking maneuvers.
Warping and lag was not a problem whatsoever, but what was a problem is the race and car choice. There are predetermined car/track/racetype combos that switch around every few seconds, so it can be hard to find what you're looking for. Also, if you stay in one lobby, the car type can change from race to race, even to cartypes you haven't unlocked yet. You do get a "loan" vehicle, but you cannot progress your accolades (basically bragging rights badges) in one of those, so that might be a turnoff.

Also, another quick video, demontrating the dynamic change of time and the quite good looking lighting:
http://youtu.be/jGBEZtGFs60
ColeusRattus
S3 licensed
Here's a short gameplayvideo by me:

https://www.youtube.com/watch?v=3ZaLSgM36_U
ColeusRattus
S3 licensed
Quote from sermilan :This is both ridiculous and brilliant

https://cardboard.withgoogle.com/

Have one. It's fun to play around with. Actually modified mine a bid to have a handsfree headset. But it's not really usable to play LfS for example, even if you use freetrack and trinus gyre.
ColeusRattus
S3 licensed
Despite knowing full well NOT to talk to Racer X, I might add a few things:

Pricewise, it's a full price game (69.99€), unless you have a PS+ subscription. then it's either "free", allbeit severely limited (10 of the 50+ cars and 10 of the 50+ tracks), or you can upgrade to the full content for about two thirds of the price of the retail version (39.99€).

BUT, the free version isn't out yet, as the servers are completely overloaded, and the devs want to reduce the demand on them.

Also, because of that, the social systems don't work as of now. Just once I had luck to create the club, but I haven't been able to establish a connection ever since.

So all in all a bad start, that could've been avoided, because ALL the online games have had wonky starts. I mean, the decs should've known pretty accurate preorder numbers, so they could've judged the demand better and put up more servers. Also, they could've released the free version earlier to test the server infrastructure, and thus iron out issues until the release... but I digress.

Back on track: The cars could offer a tad more variety, as all of them are european (except one), with a strong focus on german cars. So there's a lot of hothatches and premium/sports saloons, but very few small and nifty roadsters.

The tracks themselves are all fictional. There are both racetracks and point to point races, and they're reasonably fun to drive, but lack really distinctive features, like memorable turns etc.

And concerning the "sim" level: It does support the thrustmaster range of wheels, which I don't have, so I cannot comment on that. But even with the cotnroller, it drives more realistically than the latest Need for Speeds, while not reaching GT/Forza levels of realism. So, from a PC Sim racer standpoint, it's obviously an arcade racer, but for the general public, it sits between what's marketed as realistic and arcade racers.
All in all, cars behave predictably, and driving sim-like (as in following the racing line, avoid contact or going offroad) is generally the most advantegous way to race. Still, it's simple enough to be fun and relaxing for a quick spin on the couch with the controller.

As for performance: it's full 1080p, but limited to 30 fps. Still, the controls are responsive, and the framerate doesn't drop with a lot of cars/effects on screen. And the lighting engine is impressive. But certainy it cannot deliver the graphical fidelity of projectCars on PC. So it looks reasonably well, and runs smooth enough. I don't know where RX got the notion that someone it would be better than PC, but whatever...

And for it being Sonys answer to Xbox raacing games: well, nope, and it's not marketed as such. It's marketed as a social racing game, that, as of yet sadly lacks the social component.
And I would actually regard the Forzas as Microsoft's answer to Gran Turismo, for what it's worth.

EDIT: For the few races I've done (all the rookie ones in SP), it's reasonably fun. I don't regret shelling out the 40 euros, and I think it'll become better once it works as intended. But it's not something that I would hassle with setting up my wheel in front of the TV. For that, it's too sterile and too "safe". All in all, it's a solid arcadish racer, that actually puts it's emphasis on mulitplayer racing. Nothing more, nothing less.

So in Short: it's like a good pop-song. Inoffensive, might be even a little bit pleasant, but easily forgetable once something else comes along. Still, I'm going to play it casually, as nowadays I lack the time for serious sim racing, and with the simple, yet predictable physics, you don't need much practice to be competitive.
Last edited by ColeusRattus, .
DriveClub [PS4 Arcade Racer]
ColeusRattus
S3 licensed
As some of you might know, DriveClub was released today.

It's a PS4 exclusive racing game that tries to be midway between arcade and sim. It has caused quite a fuzz, as it doesn't support the Logitech or Fanatec racing wheels, but then, that might also be due to Sony's unwillingness to support those periferals. Which irks me, as I use the G25 myself for years now. But we digress...

So here's my verdict after a few singleplayer races:

Grahically, it's awesome. While it doesn't reach ProjectCars level of gloss and polish, it's still beautiful. And it drives reasonably well with the controller, because it isn't a sim. Physicswise it reminds me of the NFS Shift series, but without the strange slippyness of the wheels. So, it's fun to drive.
The AI is rubbish, but then, which racing AI isn't? The only problem I have with them being basically mobile roadblocks is that colliding with them deducts from your points, which in turn determine your level, and thus the access to cars. Even when they bump you. Also, as you might have guessed by the former statement: leveling system. And it has two layers: you and your club.

Also, the points system, and a harsh penalty system that slows you down, actually reward clean racing and punish cutting corners, which, as soon as multiplayer works, will hopefully lead to fun MP racing.

And as I mentioned it earlier (and also, it's in the name!) It has a strong MP/Social focus, with Clubs of 6 players competing against other players being the core part of the game. thus I have created an invite only club named "Live for Speed". If you wanna join, just drop me your PSN name and I'll invite you. I plan on racing rather casually, but still, I might kick idle racers if there's demand for a slot (at least, if the club is full at that point).

Also, you can contact me directly via PSN, where I'm known as ColeusRattus (surprisingly).
Last edited by ColeusRattus, .
ColeusRattus
S3 licensed
Spintires

haven't played it, but people who have say it's pretty good.
ColeusRattus
S3 licensed
Guys, you do know there's a slight difference between the Abarth 500 and the Fiat 500, don't you?
ColeusRattus
S3 licensed
Also, quite hard to read, but I think it says "ambulance" next to the indicator. Thus I presume that's a shot of one of those "how hard can it be?" challenges, where they have to build some rescue vehicles. Especially since there are emergency vehicle lights and some kind of retractable plow on it.

And to me, it rather looks like a Porsche 924.
ColeusRattus
S3 licensed
Who, Giorgio? Nope, Still alive and kickin
ColeusRattus
S3 licensed
In that you are mistaken. They're supposed to be quick, not look good. Hence Formula 1...
ColeusRattus
S3 licensed
But wasn't the AE86 the E80, hence the 8 in the designation?
FGED GREDG RDFGDR GSFDG