The online racing simulator
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dawesdust_12
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Quote from CrAZySkyPimp :It's ok, it's not your fault you can't always understand everything.

I was more astonished at the stupidity displayed. Sometimes there are just no words.

But I wouldn't expect you to understand the subtleties and intracies of the facepalm emoticon.
dawesdust_12
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Quote from CrAZySkyPimp :Haha this guy calling others dense, OH THE IRONY

dawesdust_12
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Quote from The Very End :Dawe, can't we just play allong and be friends, for once?

If people weren't so dense, I wouldn't need to try to correct them for more than 1 post.
dawesdust_12
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Quote from Kristi :T
It's grind to win, you got the point finally. You cannot use the champions in free rotation on competitive play though, so it doesn't really affect the ranking system at all (for 2 years now). There are quite some rules which are hard to understand just after reading 3 posts, you just have to take the time and sink into it for a month to get how the system works and realize the facts.

That's the stupidest thing I've ever heard. Why should I need to grind to unlock heroes?

Right, I don't. I play a superior game already, I don't need to go and play "DOTA for Preschoolers".
dawesdust_12
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You were unclear. They're in the free rotation after 2 weeks. Which means you can play a specific champion every 6 weeks. The people who have paid have the advantage as they can play a perfect counter to a "free" hero every week, thus are on cruise control to victory.


It's still pay (or grind) to win.
dawesdust_12
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Your statements contradict each other. If all champions are "free" after 2 weeks, why is there a rotation of "free" champions every week? If all champions become free, then rotation shouldn't need to exist. (Read: http://leagueoflegends.wikia.c ... oints#Champions.27_Prices as more proof that champions do cost money, and that's providing they're on "sale", which means you'd need to wait a long time for all of them to even be on sale to buy for cheaper).

Thus, you have to "buy" champions somehow, be it with $10 per champion, or many many hours. If I started playing League and cared about it (I don't, DOTA is better and more challenging), I'd either lose a bunch and just have to grind through it until I can "buy" newer champions (and better OP runes) simply because people have played/spent more than me.

DOTA doesn't have the requirement to "grind" out games (or pay) to have magical items that make you able to compete against people of your same skill level. You could create a brand new account and be as good (or as bad) as your skill level dictates.
Last edited by dawesdust_12, .
dawesdust_12
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Quote from Kristi :Who the heck wants to compare which game is better? You are talking about how LoL is a Pay2Win game and I stated facts to show that it clearly isn't. Can't even argue with you properly, cause you just throw random bullshit out of context.

It is pay2win.

Source: I played it.
dawesdust_12
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Quote from Kristi :Uh, please don't comment on stuff you don't know about properly. Since when do you HAVE TO pay for champs in League of Legends? You can just happily play the game and collect Influence Points which also make it possible to buy champions. You also get 10 every WEEK. All the new champions are free 2 weeks after their release and you know in competitive play you can actually BAN them, if you think they're op. Nobody who isn't as stupid as you to make facts about things you aren't even into thinks it's a pay2win game. You can get to challenger and play competitively without spending a single buck on the game. You can't even buy runes with your money, only the ingame currency which is earnt by playing and it's the core of the game, and everybody uses them. The only stuff that you can't get hold of with ingame currency is skins, which is only just for the looks, DOTA has those aswell. Looks like anything you are bad at you will just call it a pay2win without building any knowledge of the game itself.

A DOTA player told a League player that DOTA was better. The League player couldn't deny.
dawesdust_12
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What's there to know about league other than all difficult mechanics like denying, stacking camps and rune control are removed. As well you only get a selection of 12~ champions per "season" to use for free. The other 90~ you have to pay for and they're $7 each.

As well "new" champions are never free, and they're always OP for the first month, so people who buy them have "Ez win" until they're fixed.

Everyone knows that League is pay2win, as you can even buy runes to slot into your hero before the match that give you an unfair advantage from minute 0.

DOTA does not. DOTA is about as fair and balanced as a MOBA can be, along with skill and awareness being the reason you win. You can't purchase any enhanced skills and all heros are unlocked from minute 0 for everyone. Every purchase is simply a cosmetic item.

DOTA is perfect Free2Play in that it makes you want to buy items or tickets to watch tournaments.

League is Free2Lose/Pay2Win.

iRacing is Pay2BHomeless.
dawesdust_12
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Quote from CodeLyoko1 :I've seen a lot of F2P games without this, but those typical F2P games, yes

DOTA is the only F2P game I know of where you cannot "buy" skill. League has like 90% of the champions for sale at any given time, and "new" ones are always OP at first so the people who buy them can just get ez wins. HoN is similar.
dawesdust_12
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Quote from CodeLyoko1 :that's why they make the bmw OP so everyone has to buy that one to have fun.

Isn't that the normal Free2Play model? Except iRacing does it while you're also paying them obnoxious sums of money.
dawesdust_12
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Quote from Whiskey :It may not be that useles if we figure out that only Fordman was suffering this issue. I wonder how many people uses SoftTH, nobody seems to be reporting their experience :S

Which, is now ironic considering Fordman doesn't even use SoftTH after buying a new GPU.
dawesdust_12
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These new drivers are quite magical. I went from Metro Last Light being a massive stutterthon on the last drivers. New ones are smooth as silk with settings turned way up. They apparently helped games that were CPU limited but I see improvements even though my 4770 probably isn't CPU bound.
dawesdust_12
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Setn!
dawesdust_12
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Quote from Scawen :Thanks, pleased the crash is fixed!

I hope this SoftTH crash reported by Fordman may be fixed too :
http://www.lfsforum.net/showthread.php?p=1843317#post1843317

I dunno if Fordman would be able to give feedback, as it seems he's replaced his GPU with one that can natively do triple head.
dawesdust_12
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Quote from Chriship :Don't they? Of course they force you. If they release new content, there are new leagues who use that content. If you want to race with them you are forced to buy the car and the track, there's no other way.

Every season they change the schedules to use as much new content as possible, inherently forcing everyone to buy all the new content in order to compete.
dawesdust_12
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Quote from Breizh :It's capitalism to expect more updates than once (or zero depending how you count) every.. what, 6 years or however long it's been? Why was Eric making new tracks? "Capitalism"? Does he expect the game to be less fun with those new tracks?

What a ridiculous excuse for honest discussion.

You missed what I was referring to. I was more referring to how iRacing requires you to continue buying things as if it were a spoilt jobless girlfriend. Every day it's "buy me car, buy my track".
dawesdust_12
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Quote from Chriship :
So you're saying LFS is boring cause you can't buy a car and a track every week?

#capitalism
dawesdust_12
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Quote from Bmxtwins :it wouldn't be as boring.

Again, having rapid updates with progressively worse physics would be better than few updates with stable physics?

Your logic is failing.
dawesdust_12
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Quote from chanoman315 :I can't believe there's people supporting the iR staff right now after the cancellation

People who spend a lot of money on a product try to deny the revelation that it's bad or faulty in some/all manners as acceptance of that fact then means they got ripped off.
dawesdust_12
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Quote from R3DMAN :No problems with police at all.. If it passes our yearly test (MOT) then its legal.

The vents in the wheel arches are to reduce the buildup of high pressure causing the front to lift up at high speed, adding these vents stopped it.

As for the site, its not my host, i dont have the password to get on it any more and the files afe not backed up so im stuck, unless i re-do everything again which i cant be arsed to do.

It surely can't be too hard. the UKCT TS does exist (I forget the port but a FB to the UKCT guys can get it quickly).
dawesdust_12
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I used to have that same issue with LFS. I had to join with localhost instead of externally. AC I don't think has that ability yet.
dawesdust_12
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Quote from Flame CZE :I'll quote his post from January, when I asked the same:

Right, now I recall seeing that (but forgot about it obviously).

I guess in single threaded, sorting the alpha layers would be quite expensive and potentially create delays. Maybe if LFS ever gets multi-threaded, it could be a nice addition.
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