The online racing simulator
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geeman1
S3 licensed
wat
geeman1
S3 licensed
Also note that the dedicated host takes up one slot.
geeman1
S3 licensed
Wait a while. If nothing happens send the devs an email. http://www.lfs.net/?page=mailus
geeman1
S3 licensed
Use a brain. Stay calm. Don't try to force a passes and blocks.

What I see a lot of people do is they try to pass right after they have caught up to someone and then they take both racers. The first thing you should try to learn is when to give in and when to go for it. It's no always easy to pass even if you are clearly faster, but if you are faster you can let go in the first corner and try the pass again in the next corner!
Same goes for the defensive actions too. It is important to learn to know when the other person has clearly taken an advantage over you. What I also see a lot is when people notice that they are being passed they will try all that they can to stop the pass which usually results in a crash.

It's tempting to drive overaggressively on short public races, but you should try to resist this urge and stay calm. Especially on public servers it's important to only do passes/blocks you know you can pull off safely. When racing people you know or in a more serious race you can try one of the more daring moves

Quote :If a racer behind me tries to overtake me, am I allowed to block him by turning into his path? Not crash him, just turn ahead so he can't go past? If he then nudges me and we both crash, whos fault is it?

You are allowed to block people. The one line change rule is not an official rule, but it's still a good guideline. Just remember when blocking people make sure you do it so that the other person has time to react. Especially don't move right in front of someone when you are clearly slower and start braking heavily, I have seen many races end that way.
Quote :If I am ahead of a racer and I starts to brake heavily because I see that I will not make the corner without doing it. He nudges me and we both crash out, whos fault is it?

It's the persons who is behind fault. When chasing someone you should always leave some room behind them, so you can react to their braking and also remember that drafting makes you slow down slower than usual. Also take note of what I said in the last paragraph, while technically the person behind you is always at fault, you still shouldn't cause unnecessary crashes by moving in front of someone and instantly start braking.
geeman1
S3 licensed
Drag racing would need a lot of attention to make it even slightly interesting. But I don't know if that many people even want to drag around, it could end up being wasted time
geeman1
S3 licensed
Quote from Pist-N-Broke :MANY GT race cars with sequential shifters have engine cut out on the up shift, and throttle blip on the down. So why get rid of it for everything?

"Many" doesn't mean that all sequential gearboxes have throttle cut. Some cars have throttle cut in LFS, but not all.
geeman1
S3 licensed
Bump!!

The reason I decided to bring this old thread back up is because I think we should work on the wiki/manual a lot. The manual has quite a lot of information already, important stuff. But what's wrong is that most of the stuff is written very unformally, which is in my opinion quite un-wikilike. Example of this is the wheels page (I started a talk page for it about this too).
Judging by the recent changes page there doesn't seem to very much activity on the manual either. So I wanted to remind you that the manual wiki still exists and it's far from ready.
geeman1
S3 licensed
Auto-blipping I can just borderline understand if you have combined axis, but auto-cutting I don't. Seriously how hard can it be to lift the throttle?
If you find lifting hard, I wonder how do you manage to breath?
geeman1
S3 licensed
Quote from napo2000 :- the shifting with the clutch is not reall, we are playing a race game and auto clutch is in all games avail. and you guys removed it.

What?
Quote :- second of all, the race tyres are heating up to much, is not reallistic, i ll race my self with motorcycles like R1 en suzuki GSXR, using racing tyres also, you need one lap to get the tyre on temp and the second lap you can use the full potential.
In LFS after one lap you tyres heat up to 120 degrees??? that s not even near reallism...!!

Your motorcycle racing tyres are probably closer to R3s or R4s, try them in LFS and magically they heat up slower just like in real life.
Quote :- rev the engine was good in the X version you had a little room of using the power of the engine now first red line bang engine hits rev limiter, is not realistic, normal car or race car you can over rev with 1000 rpm over red line!

It depends on the car really. But why LFS has so limited revs is probably something to do with real life engines braking down when overrevving which LFS doesn't have. Maybe in the future we can rev our engines higher, but they will break down if you do that..
Quote :- the new racing car is with shifting useless, cant shift when you want you need to leave the throttle than press the key on keyboard and hopefully it will shift....so ...drove the new car 2 laps...and never after.

You have to drive it like real life.

Quote :i m thinking to search for another race game because the fun i had playing this is over....

Bye bye, have fun with rFactor or Need for Speed or what ever
geeman1
S3 licensed
I am bored with this breathing I have to do. Is there any way to avoid this? It's really annoying.
Yeah, I know it keeps me alive, but you have to do it all the time
geeman1
S3 licensed
Quote from DeKo :I use it only in cars where it's needed/more real
Thats the most ridiculous poll option ive ever seen, why would it ever be more realistic in any of the cars we currently have?

Agreed. Everyone who voted for that option is lying to themselves and they should have voted for the first or the last option.
geeman1
S3 licensed
Quote from Bob Smith :Also, I thought X30 and onwards are compatible with Y, so can be used on Y servers anyway.

They are not. There was some fixes to the tracks and clutch strength changes in between X30 and Y.
Quote :There is an X30 to Y patch, I thought. Or maybe X32 to Y. I certainly have it at home. Can't you download this when you go to browse the list of online games?

There is and it should be available when you go to the List of Games. But that patch is around 30MB iirc.
geeman1
S3 licensed
Quote from ajp71 :Smashing window should be the cheapest option.

Just remember to brake the front window. It's usually cheaper to replace then the side windows or the back window.
geeman1
S3 licensed
Quote from Primoz :geeman well, a barrier and a lot of tyres, would that suffice? And you could put the barrier AFTER the hairpin only and stack huge amounts of tires before the barrier itself. Or maybe put two barriers 1 meter appart, put the wrong route between them and that's it. And make a permament barrier around the grass island that we have now.

I don't know. It would have to be so that no car could go over the wrong route (atleast not by accident). The difficulty is that the wrong route way there is really short. In other places where it is possible to take the wrong route, you have to really drive far before you are specteted.
Even with barriers a car could easily be bumped over them. Also there would need to be really heavy and high barriers and the barriers would have to extend all the way to the sand/grass area too. The thing is, that these kind of barriers would have to be like a permanent structures, which would mean that removing them for other layouts (green and black layouts) would not be realistic.

Anyway, that's all speculation really. We will have to see what the devs have in store for FE when it's updated, which I would presume is on the todo-list soonish.
geeman1
S3 licensed
Quote from Primoz :Obviously some barriers would be placed there

Barriers yes. There would need to be quite a lot of them actually to prevent accidental "wrong routes"
Quote :and the wrong route system would be changed...

It would probably be quite a lot of coding to change it so that LFS could handle multiple routes. No idea if that is planned to do at all

Maybe if Eric makes some changes to that bit of the track when he updates Fern Bay we could have the hairpin as part of the track..
geeman1
S3 licensed
I think why that part of the track was scrapped was because it would cause a bit of a problem. Making the route to go through the hairpin would make the run off area for the turn where the route goes straight on Green and Black really small. You could easily miss the corner a bit and LFS would spectate you for taking the wrong route.
geeman1
S3 licensed
Quote from Gabkicks :I am looking forward to Yarennoka i hope the rumors of the JZ vs Aoki fight being canceled are wrong

JZ has been replaced by Jung Bukyung who is apparently somekind of judo guy with no previous MMA experience.
geeman1
S3 licensed
Quote from FastGuy21 :no its just my perents wont let me get a licence they dont like puttin credit card info on the internet :'(

Actually buying with a credit card over the Internet is really safe, you can easily get your money back just by contacting the credit card company if you are scammed. No idea how you could convince your parents though.
geeman1
S3 licensed
Another MMA fan here
geeman1
S3 licensed
Quote from Shotglass :http://www.lfsforum.net/showth ... highlight=lfs+rfactor+fps

That thread starts bad, but I think that this threads starter is referring to the same thing as that threads starter.
LFS' physics run at 100Hz and if your framerate isn't 100fps or any multiplications of that (25, 50, 200 etc) LFS will seem a bit jerky because physics are not in sync with the frames.
Last edited by geeman1, .
geeman1
S3 licensed
Quote from porschedrifter :but graphics wise and the cell processor power of ps3 and the physics will be the most realistic sim yet. Bar none.

You fail at life.
geeman1
S3 licensed
GM1-004

The first part is short form of my username and the second part is my racing number.
geeman1
S3 licensed
I would recommend buying a cheap wheel instead of gamepad. It's much better, but it's not that much more expensive anyway.
geeman1
S3 licensed
Quote from Electric Eye :But isn't it a bit cruel for the people that played lfs for years to get xrt taken away?

What is a bit cruel is that people play this game for years without giving any money to the devs and they still feel they are entitled to make demands.
geeman1
S3 licensed
Adding the formula car in to the demo is meant to make the demo reflect more what the full game is about. Before the demo really didn't represent a big part of LFS at all, the race cars that is.
FGED GREDG RDFGDR GSFDG