The online racing simulator
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Gutholz
S3 licensed
Interesting decision, I like that there is an automatic download system and review process.
In other games, mods often add lots of content but also much hassle to the point where it hinders online play. I think it is important to keep mod quality high to ensure a good experience.

Quote from Scawen :How to try the mods system:

downloads, web pages, videos, documents

It might be good to have these instructions on the lfsmanual? Since it is a wiki, the community could help to improve the documentation.
For the videos, youtube allows to add timestamps/chapters:
https://www.youtube.com/watch?v=b1Fo_M_tj6w
That makes it easier to follow long videos or when you have to go back to a previous step etc.
Gutholz
S3 licensed
Hi,

Quote :Could this simply be a matter of players not really running the same VAR as mandated by the race's creator?

When spectating another car, you can press F11 to see its VAR and ballast settings. Usually servers with VAR have scripts that disallow you to join the track with wrong settings. As far I know, it is not possible to cheat that.

You can go to https://www.lfsworld.net/?win=stats&racer=Julian_Byrd to compare your lap times/statistics to other drivers. It only works for unrestricted cars, though.
For example Blackwood with the BMW formular your fastet laptime is 1:20.020
The world record is 1min12 and in races times around 1min15 are common.
As a slow driver myself, all it comes down to is practice and talent. Wink

Quote :Most driving sims don't seem to model the way weight transfers from front/rear, left/right under lateral G-loading while turning, on/off breaking, etc. They all seem to have a "flat" modeling of that for all conditions.

In a replay, press "F" to get a view of the forces on the car/tires and shift+L for a suspension. You can see how the weight shifts. But most important it shows the forces on the tires. If the arrows are red, it means that tire is slipping which usually means loss of time. On the other hand, if the arrows are too short it means you are not going as fast as possible: the tires still have some unused grip reserve left.

The FXR with VAR is kind of special: It has 4WD, wings and slicks. So it has very good grip/power ratio.
Also it has a turbo: When you lift the throttle, turbo pressure drops and takes a while to build up. (Watch the gauge and compare with other drivers) So if you are too cautios, that is more punishing than in a non-turbo car. Corner exit speed is very important.

A replay would be most helpful. After a race press "2" and enter a filename. It will be saved in LFS\data\mpr (multiplayer) or LFS\data\spr (singleplayer). Then attach the file to forum.

Quote from Julian_Byrd :I've clocked a few 2:42's at Aston in the FXR at 0% VAR.

Which Aston Layout, Grand Prix? The WR there would be 2:37, so that would actually not be that far of pace.
Last edited by Gutholz, .
Gutholz
S3 licensed
I guess at beginning mouse is easier because the quicker movement can sometimes save you.
In the video, I do not see anything special that others are not doing with a wheel setup on full rotation.

Gutholz
S3 licensed
On the lfs-wiki there is an entry about AB: https://en.lfsmanual.net/wiki/Absolute_Beginner%27s_Leagues

Maybe in the meantime absolute-beginners.nl could link there?
Currently I am still not able to race but I could help to add some basic info on the LFS-wiki. (server links etc) Anyone with LFS-account can log into wiki and make edits.
Gutholz
S3 licensed
The most exact way would be to open the 3D files of the cars in a modeling software.
The "rendering" forum for has the downloads (example: https://www.lfs.net/forum/post/1955454#post1955454 ) and some tutorials.

Depending on program and file-format, the measurements might already be displayed in meters but they could also be in some internal format.
In the later case you could take a known measurement (rim size or dimensions from BMW Formula cars etc) and do the math.
Gutholz
S3 licensed
Quote from DaY_WaLkeR_TR :Topic isn't about pirates. I'm actually talking for Unlicensed players. There are many demo players which refuses pirating. Not all demo players are pirates.

P.S. Most of my friends let the cracking because of Steam's regional pricing back many years ago. Also they don't buy DRM'd games (Denuvo etc.).

From a quick google search it seems all turkish accounts who posted in this thread are active in a community that runs cracked servers.

Some years ago there was an attempt to cooperate with another cracker, to have him as LFS-reseller. As far I remember, that did not work out.
Gutholz
S3 licensed
I think in some cases (like this thread) it is no problem.
New users have not yet seen those pictures and they are stil of interest.

But for example this thread: https://www.lfs.net/forum/thread/10841 about graphic settings and custom textures. It is from 2006: The graphic engine has changed, computers have changed. After 14 years the download-links are obviously no longer relevant or working. Everything is different.
In such case it is better to make a new thread instead of posting in such old thread. There are so many other, newer threads about graphic settings and textures..why choose a thread from 2006?
Gutholz
S3 licensed
Quote from UniValvePlums :What game is that? It cant be LFS because of the weather effects, looks like a track conversion
to a different game, hence the old blackwood curbs

The rain effect in the mirrors looks like netKar Pro and it is also mentioned in the youtube comments.
(netKar Pro was the successor to Assetto Corsa.)
Gutholz
S3 licensed
5tag:
by your estimates at 225 km/h (topspeed) the engine would have an an rpm of ~2000. But actually it is ten times higher at 20.000rpm. I do not know why they use such high-rpm engines, but it means a reduction gear is needed.

michal:
ah, that must have changed since when I last watched formular E. (which was a bit ago Wink )
Gutholz
S3 licensed
the formular e engines have a max-rpm of ~20.000 rpm
Gutholz
S3 licensed
In Formula E some team(s) have direct-drive but other teams are using anything from 2 to 5 gears.
Another thing to consider is maybe:
In formular cars one does probally not want to use engines in the wheel hubs.
It would be a large unsprung mass and maybe take away space for brake discs.
Some gearing is needed anyway because the engine would spin way too fast to directly drive the wheels. At that point adding a few shiftable gears is maybe only a relative small step. The added weight should not be that much, there is basically no loss in effiency and gearboxes are a tried and tested technology, there is no risk in using them.
Gutholz
S3 licensed
I updated the german translations.
What is the meaning of 3h_matc_obj ("matching object") ?
Is it a "match" as in result, like returned result of a search-function?
XRR: mirrored textures in cockpit/dashboard
Gutholz
S3 licensed
Is this something with my computer or did I get a monday-model of the XRR?
Some parts are flipped mirrored: The red "E", the text "SPARE" on the buttons,the red "R", etc

The textures look correct.

LFS 0.6U
Gutholz
S3 licensed
A while ago, skin sizes were changed:
Maximum upload resolution is now 2048x2048.
I think the plan was that 1024 would become standard and 2048 would be premium.
That should be possible as compatible update?
assigning functions to buttons / .lfs scripts
Gutholz
S3 licensed
https://en.lfsmanual.net/wiki/Script_Guide#Parameter_reference

It is not possible to assign "block chat" to a button. It is hardcoded to the minus-key "-" and that key is not supported by the /press function.


When assigning functions to buttons, one has to do this workaround via the F1-F12 chat macros.
Would it be possible to allow something like:
/button 9 /run scriptName

Changing brake balance:
Some cars allow to adjust brakebalance/dampers while driving which is very cool.
But it is a bit cumbersome to first open the F11, scroll to correct line with arrow keys, adjust value, close F11 menu.
It would be nice to have some way to just press a button or turn a dial.
(It is somewhat possible via workaround with scripts, like
//move brake balance to front:
/press f11
/press down
/press down
/press left
/press f11

Gutholz
S3 licensed
Quote from Xenix74 :Some "little" things:

For example: Some pre-configured racing combinations like GTR races or road vehicle races or, or, or (we old users can do that, but beginners lose themselves in the OptionsMonster LFS)

Or some preconfigured routes / cars combinations that have proven to be particularly suitable.

Or the possibility of holding a championship with a point system.

In short, some interesting racing pre-configurations.

That would be good because one question that often comes up is this: https://www.lfs.net/forum/thread/94944-About-to-create-a-race-with-different-car-models
For new player it is difficult to figure out how to give different cars to AI-drivers.

Another potentially small thing:
A while ago, max resolution for uploaded skins was increased to 2048x2048.
I think the plan was to make downloads in 1024 default and 2048 for premium.

On lag:
It always seemed to me that players driving with mouse or keyboard were much more jumpy. Maybe I am biased.
I had several experiences where just from watching how an unknown driver's car moved, I could correctly guess that he was not using a wheel.
As if the predicition code does not work as good with the more abrupt input changes. (wheel is smoother/slower to move)
Gutholz
S3 licensed
Quote :Formula V8
From Wikipedia, the free encyclopedia

After the 2005 season, F1 was in a tough spot:
Costs were exploding and the cars kept getting uglier.
Every other season the rules regarding refueling and tires were changed, in attempt to bring back excitment into the racing.
However, deep inside some people know what the real problem was:
The cars had gotten too reliant on electronics. Also, the costs of developing and running a car were so high that basically money was deciding the races.
Finally several teams and a few rich fans had enough. They were fed up with Mr. Ecclestone.
So they bought some F3000 frames and several engines that were left over from the 2004 series.

Based on that they forged a new formular:
The series would feature a spec car that every team was to use.
It would feature minimal electronics, more robust aero parts to allow harder racing, and lower costs. This way drivers could afford to crash more without ruining their teams financial reserves. And crash they did. This was mostly due to the rich millionaires, youtubers, rockstars and actors who had helped to fund the series. Despite their lack of talent in the cockpit, they put a clause demanding that 25% of starting places would be reserved for them. The mix of top-notch drivers plus choatic wanna-be-racers in hardly controllable openwheel-cars quickly made the series a hit with spectators.
Most important the cars were powered by 3.0L V8 engines - given the series their name and trademark sound.

Nod
Gutholz
S3 licensed
Does that not exist already?
Ongoing seasons are listed at landing page of https://www.lfs.net/leagues

If there is a date for "Next Race" then it is an active/ongoing season. If next date is displayed as "unknown" then that season has ended. (or not yet started)
Gutholz
S3 licensed
Quote from Scawen :[b]I don't know if this will work out or is easy to do, but if someone could make a forum thread which lists the currently active events and popular servers and times when it is likely to find a race on those events / servers, I could do a tweet to point people to that thread. It might get a few people in, from the nearly 1500 followers.

A forum thread to list all the race events would be a step backwards.
Before the leagues section there existed such thread(s) and it was always a mess:
The problem was that only the creator of the thread could update the list. And so the list was always outdated.

Now with the league section at https://www.lfs.net/leagues, each organizer can keep his entries updated.
However, from time to time the leagues section MUST be *moderated* and cleaned because sometimes people enter nonsense.
(races that never happen or just server advertisement. some people also seem to confuse it with a "teams" list)
If there are too many nonsense entries in the list then it makes the section unattractive to use because one has to filter through the spam..


Quote :Lfs for me has only one problem. And that is getting new guys in, and getting them to respectable level. Because nowadays, on competitive races, if you are too slow you dont even qualify for a race. Skill level is quite high overall.

At Absolute Beginners league it is easy to get started with racing.
https://www.lfs.net/leagues/489-Absolute-Beginners-Racing-League www.absolute-beginners.nl
Tuesday funrace too: https://www.lfs.net/leagues/241-Rony%27s-Tuesday%27s-Fun-Race (but sometimes has bit trickier combos)

Quote :if you are too slow you dont even qualify for a race

That is not true. Usually the requirements for being allowed to race to not include a minimum speed.
True, there are races with laptime limits but those are not so common. Usually it is enough to show that you can control the car and be friendly around others.
Gutholz
S3 licensed
I tried on an empty page (my user page) to insert an re-sized image, very basic without the templates, and it was always full-size there, too.
So I think it is maybe a problem with some setting in mediawiki.

I found this: https://mwusers.org/topic/77-image-resize-is-not-working/ ,see last post:

in LocalSettings.php set $wgGenerateThumbnailOnParse = true; 
Gutholz
S3 licensed
Quote from Evolution_R :Does it work with 0.6U? Because I'm getting this error: InSim : unknown packet (48 bytes) - Cameronaut!

Seems like it does not work with 0.6U then. Uhmm

I hope to have my desktop PC repaired in the next weeks or so, then I will have a look.
Gutholz
S3 licensed
It has been difficult to keep up with forums in the last months, so is The_Great a new troll account of cargame.nl or what is going on?
Gutholz
S3 licensed
Quote from Silverracer :Wow, good stuff!

Was this the biggest LFS-related prize? There was a VWS given out back in the day, too, right? What else have been noteworthy prizes?

A M6!

Around 2009 when ESL was still a thing, the finale was at CeBIT (computer exhibition) and the winner won a BMW. (some roadster, Z3 or such)

In 2016 there was 5000€ / 2500€ / 1250€ for P1,2,3 in that fininsh TV show thing with the cockpits in the studio. (I hope they at least also paid for travel and hotels?)
Last year they changed it to racing over internet and was price money of 10.000, 6.000 and 4000 €



https://www.youtube.com/watch?v=BUaB4szWCF4
Gutholz
S3 licensed
I am not sure if that is a good deal. Definately calling it "a full sim rig" is pushing it a bit.. It is a mediacenter-device built for streaming video that might also run LFS at low settings.

- WLAN only
- Onboard Intel graphics are terrible and not upgradable
- nothing is upgradable or repairable
- only has 2 USB slots (so you can not even connect keyboard, mouse & wheel without an extra USB hub.)
- you also need headphones/speakers (if you also want a microphone for chatting then you need a bluetooth mic because there is no line-in)
- keyboard&mouse can be found cheaper if it does not have to be "gaming keyboard" with lights
Gutholz
S3 licensed
Quote from sermilan :He was crossing the line with the speed bellow 80kmh....

Isnt pitlimit 60 km/h at Rockingham?
edit:
ops, it is Westhill.
Maybe check with "F" tire forces view, to see if car was sliding.
FGED GREDG RDFGDR GSFDG