That happens with normal screens too.
At our first lan parties one guy was getting motion sickness from playing quake and halflife
Eventually he got used to it though.
For test I have once run LFS s2 (pre 0.6R) on a similiar speed single-core CPU and it went so-so. Although that was not a Celeron..
I think CPU is not the bottleneck if previously 30 fps were possible. He does not aim to run three 120fps screens or HD beamer..he seemed content with 20-30 fps. RAM + videocard might archive that. ,Tthose compoments are easiest to upgrade if you can find something suitable => worth a try.
Really "shadow" or "shader" error?
If "shadow": in options you can switch between two ways to generate shadows. Or turn shadows off.
What mainboard?
Usually it makes no sense to upgrade so old computer, but here you might be able to get good boost from used/cheap components:
-get more RAM. The onboard-chip has no own RAM and shares system-RAM.
-get a dedicated video-card. Can be something many years old, anything is better than intel onboard graphics. (maybe ATI Radeon HD 3650 or Geforce 9600 or something in that range)
I think it gives ??? because the windows copy/paste does not know those symbols.
It worked for me with some chars (like the arrows) but not the japanese signs.
Hm, when one copies japanese symbols from LFS-remote then it works to paste them into other windows applications. ク But pasting into LFS gives "??"
When you copy-paste within LFS then it works, too. (the japanese signs too) (for example copy someone's chat and paste it as your F-key message)
So we agree that button-clutch-rate engages faster than AC.
But we disagree on how large the effect is.
What buttonrate do you use?
Surely not a setting that is faster than AC because if bc supposedly has so many other advantages then that should not be nessecary...?
Why do you assume that people who disagree have not "tried it"?
I think that is simply the effect of getting used to something new.
Same effect you would see with any changed setting or new control scheme, whether it actually influences speed or not.
With bc too, at first it is unusual and that makes comparision difficult. However the effect of faster gear-change is clear whether one manages to turn it into reliable faster laps or not.
And that effect is archived by having faster engaging clutch than AC or is reliable possible with foot pedal = unrealistic = meh.
It can be set to be basically instantly and I bet majority of bc-users uses it like that.
Excactly.
Clutch-rate should be seperate from the other pedals. Imo still does not make it less of an exploit to use unrealistic setting.
No, because that is about finding a compromises how the game can be played with widely-used hardware. (controllers, wheels with 2 pedals etc)
One is a compromise: Making the game more accessible for wider range of hardware.
Second is exploit: Using options that game offers for "less-optimal" hardware, with unrealistic settings, to gain advantage.
For some people playing sims is not only about getting every possible advantage, but also about somewhat realistic experience/immersion.
Why does not everybody drive from unrealistic roof-view?
Why do people buy/build wheels with stronger FFB or more rotation?
Not because it gives an advantage...
I think none of the mentioned 'skills' that button-clutch supposedly requires exist. (For sure they are not skills that make it more realistic. )
A pedal-clutch takes time to press and you have to move your feet. (=slow!)
Since pedal-sets with only two pedals are wide-spread, it needs a way to drive without clutch-pedal: That is the auto-clutch option. It simulates the time a pedal would take to operate.
But how button-clutch engages the clutch instantly, at least how it gets used 99% of time. That is unrealistic in way like it is unrealistic that gamepad or mouse-steering can go lock-to-lock instantly.
And so it is no surprise that main-advantage of button-clutch is not "better rev-matching" or "realism", it is simply that when upshifting on straights the bc-user accelerates fasters because his clutch operates unrealistic instantly.
I doubt that will work.
LFS probally has its own list of useable characters (that is how it has all those strange/foreign extra symbols in the first place) but adding external ones like that is not possible. LFS does not 'know' those characters.
Other way around it would not work either, eg copying chinese (?) characters from LFS into a text-editor that does not support chinese.
It is a binary file. If you save the file with a text-editor then it will be in wrong format and LFS can not read it anymore.
I tried to edit fkeys.msg with hexeditor, seemed to work.
If you do not have one install try with https://hexed.it/ (works in browser)
current season of S3 league is finished. (results soon)
Formel BMW Cup still has two events.
One today in ~40 minutes from this post at SouthCity Chicane
Last race next sunday, random finisher will pick track.
Well there is the "Driving School" which is a bit more, with lessons and driving slalom around cones and stuff.
I think there are diffent starting-points depending on experience.
Absolutely no idea how to drive: there is the parking lot where you can just drive in wide circles or so.
And from there one can step up to driving school / singleplayer / multiplayer etc