This thing is tiny
It looks very small in the video but I still wonder if the skale is correct?
Gear-display would be nice. (yes, not realistic but super helpful ingame and maybe it can be optional as config)
Also if you look backwards the reflection in the chrome rollbar make you super dizzy!
Very nice model.
The skins are rather basic though, maybe some can make some nice ones that fit the model. I would give it a try myself but I am not good at making formular skins.
Actually, looking at the skin template is it possible to re-arrange it a bit?
See the red stripes on this skin: https://www.lfs.net/attachment/412876
It would be easier to skin if the top-view would was lined up with the side views. Could be done by moving the top-view towards right. (Put the little square things somewhere else)
I did not notice before that there is a "no bodywork" option and just spend some minutes looking at all the details underneath, it is nice.
The two buggies would be good canidates for approval, if minor things are cleaned up and development is more stable. (aereo experimenting is finished etc)
Throw in some default skins and it would be good to go.
I am not sure if the "no bodywork" option should stay: On one hand it is cool to look at the frame and compoments. But it would look rather silly if in a race half the vehicles drive around with no body.
Maybe as compromise one of the configs could be a bit more see-through from the sides.
And maybe have one RWD and one AWD version? Like FXR vs XRR and FZR in GTR class. Gives a bit variety and an "easy" option.
But for dirt it is probably harder to balance than in GTR class because AWD will be such big advantage.
One color slider is body, second is seat, third one does nothing?
Is it mean to be interior color - interior is aways white?
In cockpit the red marked area looks bit strange too.
The cockpit instruments and fan turn into abstract art when hitting a wall. (sometimes even from slight crashes)
Especially the RPM gauge becomes unreadable easily.
Other mods had this problem too, no idea how they fixed it.
It is a public review system.
Anyone can comment on a mod and vote on it.
If someone has doubts about the legality or whatever or finds the model to be ripped it is exactly correct to post that.
Then you were asked if you can post progress pictures, so others can see if you really did create the model.
You posted one picture of the car in Blender, without text.
You probably wanted to show that this is how you created the model.
Problem: The model was actually downloaded, someone found out and posted screenshots of the meshes. So you lied twice. First by entering wrong copyright and second when being asked.
Irrelevant, maybe the GTA modder and you took the model from the same game.
Important is that you had wrongly put "original work" and that you had no permission to use that model.
In my opinion many mods that only give a link to a questionable filesharing site should not be approved. I do not vote on such mods because I have no way to check.
But how is that relevant to your situation?
Someone had found "your" exact model in a GTA mod.
Second thing is the 3d model itself. Did you create it yourself? If yes then you should post some pictures to show that you indeed are the creator. Sadly it has become necessary because too many people lied about that.
If you downloaded the model from somewhere then it must have a suitable license. Also, obviously it must not be ripped from a game or re-upload from a commercial site.
You posted a mod as your own "original work" but it was actually downloaded from somewhere.
Another time you posted fake wip screenshots and again it was a ripped mod. Another time you gave wrong source for the model, maybe again to hide that it was a stolen model.
I am not sure if you have a problem with the english language or if you doing it on purpose.
Now remember that you are not the only one who does not understand licensing or decides to use a nice model from sketchfab despite that anyone can guess that it has been ripped.
Now you have this mod waiting for review: https://www.lfs.net/forum/thread/101407-LANDLINE-RE34
but with your history and the fishy editor pictures, people do not believe you anymore. At the end you started posting in russian for some reason despite that you can write english.
See some of the earlier posts:
The model is from another game.
Later henricat2006 asked the developer for permission to use the model but as I understand that would not cover derivatives.
Did you try in the same car?
Depending on the car and clutch it is normal that you have to release the throttle.
Maybe pressing(holding) a button gives a longer input than a turn of the mouse wheel?
well only 26 cars still exist and only 47 were made. It is in good condition (or at lest well restored) and it has become a bit of a cult car.
For 15000$ you can order a replica.
Hi
on the CD there is only the demo version.
Unlocking always works by entering your account details.
(for anyone wondering, this is how LFS on CD looks like: https://www.lfs.net/forum/post/1952470#post1952470 )
So it is more like a gamepad with vibration.
From my (limited) experience I noticed that these vibrations often work strangely or not at all in sim games and not all gamepads seem to have functional vibrations worked in LFS too.
I briefly skipped through this video: https://www.youtube.com/watch?v=Tpn9dZZwoAg
and at 6min40 the guy says that the Serafim wheel is actually emulating an Xbox Controller and does not come with its own software.
So maybe try using the Xbox software and look around in its settings.
Hi
I never used suit skins but it looks like they go into LFS\data\pic\
Car skins are an official system with automatic downloads etc but suit skins have no so such things.
You just replace the original files with the new ones. (keep a copy of the originals so you can revert)
There are also this newer replica versions with disc brakes: https://p50cars.com/
but parking brake is only at the rear wheel.
I did not find a version with only a rear brake but maybe it existed?
Nice skins in that race.
What broadcast tool is that? I like the camera shots from high above. It might look a bit smoother if you stay at one camera position longer before cutting to a new viewpoint.
You do not need to buy any license. It already says "S3 licensed" under your name, S3 is the full game.
On LFS main screen there is an "unlock" button, just click it and enter your name and GAMEpassword.
Downloading mods is easy and automatic but you need to have unlocked S3. There is a " "MODS" button in the garage/car select screen, it it pretty self-explaining.
A popular drift car is the XRT. There are plenty of setups for it here: https://www.lfs.net/files/setups (set filter to "Drift")
There is an option in LFS settings for that.
You have to set throttle and brake to "seperate axes" instead of "combined axis."
Without looking I am not 100% where to find it but it is there somewhere.
However with some controllers it is impossible when their hardware does not support to seperate the axes.
(There are some cheap wheels where the two pedals are actually hardwared as one axis)