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Gutholz
S3 licensed
conveniently placed ramps are convenient. Thumbs up
I was waiting for "What kind of roadblock was that?!" Tilt

Actually reminds of an older similar movie from pre-mod days. It was also a chase and some players were acting as civilian cars and I think there might have been a traffic jam?
Last edited by Gutholz, .
Gutholz
S3 licensed
During summer an old open three-wheeler is sometimes parked near my parents house. Not sure if it is a Morgan, but something similar.
The tires are skinny, at rear too.

Also I found this random picture on internet:
Gutholz
S3 licensed
LFS has 20 standard cars.
There are at least just as many mod cars of comparable quality. (I have 27 saved as favories and there are several I forgot to add or did not try yet.)
Also some are types that did not exist before. (Buggies, Karts, etc)

Layout Square is probably useful when creating mods or perhaps setup tweaking.
(to test handling/speed etc without worrying about crashing)
I think it not a full track and is more for experimenting. The custom tracks look a bit too abstract for my taste, it can be nice when you have grown tired of all other options.
There are nicer areals for custom tracks even if the buildable area is smaller.

Rockingham is another good track that uses the "newer" graphics.
If one likes the layout is a matter of taste.
large images in mod description break page layout
Gutholz
S3 licensed
this thread is from 2007 but I think it still works the same way:
https://www.lfs.net/forum/post/447140#post447140
email the devs or just leave it.

Or set a long random password.
Maybe write it down. That way you can use the account again in some time but without the danger of "accidentally" logging in. good luck.
Gutholz
S3 licensed
Pretty neat!
Some random points for improvement:

LOD2 has no textures/skins so the cars turns black when viewed from distance.

In the cockpit a speedometer and gear display would be good, maybe as a clipped-on device as in this video:
https://youtu.be/Gf-Kwojf5xY

The front air intake is super shiny/chrome on the inside, looks bit strange. (http://www.hrace.com/srf.html there is a picture. appearently it is just bare metal but maybe not that reflective?)

Visible axles and suspension struts would be nice.
Gutholz
S3 licensed
There have been a few casual fun races only using default setups.
Also there are a few similiar topics where people tried to create (or asked for) setups that work work on every track.

However, setups are very important and no setup (stock or other) will work for all tracks.
Two easy examples are gearbox and downforce.
If you hit the engine's redline in the highest gear but there are still 500m to go before the next braking point then you will massively lose time. Same with downforce, if your car is too slow on the straights from too much drag then you already lost before the race (or hotlap) even started.
With too little downforce you will be slow on a twisted track because you have no grip in the turns.
Those are just two relatively simple examples but it is similar for the other parameters, too.
You would need really good driving skills to keep up with someone whose car has 50km/h more topspeed or can take every corner 5% faster.
That is why everybody tweaks their car or downloads a setup. ( https://www.lfs.net/files/setups )
It is also possible to send setups ingame from player to player.
I think the problem with most "stock" setups is they are mostly too soft.

The most important trick in hotlaps is that there are unlimited retries.
In a race you need to avoid crashing else you might lose positions.
In a hotlap you just restart.

For example Fernbay Black has at least three places where it pays off to take a clearly visible risk:
The chicane after the first 180° turn, second chicane in middle of the long straight and the left/right turns just before the finish line.
The fastest lines are as straight as possible which means jumping two tires over the curbs. Often that leads to crashes.
Every part of the track is driven in this most extreme way possible, even more extreme than in qualification laps. With the right mix of luck and skill, lots of practice and many retries you finally get the perfect lap.
The hotlap does not show the hundred failed attempts. Uhmm
Gutholz
S3 licensed
Quote :My mods have nothing to do with the rejected mods.

In first post you wrote "my car"
There are many MERSOLES mods, several were rips, can you link which one you mean?

Ah, mod 6B07F9?
Quote :We've determined that the 3D models of the dashboard and the steering wheel were ripped from Forza Horizon - 2012 Mercedes-Benz S65 AMG [W221].

Last edited by Gutholz, .
Gutholz
S3 licensed
Quote from Viperakecske :Datsuni is slower than jsrk.

It was a bit late at night Schwitz

With the new host system, how long are replays stored on the server?
Gutholz
S3 licensed
Which mod?
I scrolled through your posts and on all submissions it says a reason why the mod was denied or unpublished.
One model was from a site with unsuitable license and the others were ripped from Forza / GTA mod / Need for Speed.
Can you link which mod you mean, maybe I missed one.
Gutholz
S3 licensed
I think I found the race in your profile.
24 December 2022, user aislas is in three of your races.
In two races he does a 1min05 laptime.

On reverse Rallyecross it might be possible to be so much faster by cutting across the big graveltrap. But on normal direction it would be uphill and I doubt there are other places to gain so much time, at least not in XFG. I am not 100% sure though, maybe it is possible to run wider on the grass in places where the hotlap check is more strict with track limits.

Well, I wrote that before I noticed that aislas also has a 0:10.380 (10 seconds!) lap on BL Grandprix in XFG. Tilt

Next time, as Sobis wrote save the replay. Note that you can only save the replay once per race, so if you save on lap 1 then you can not save again until the race has restarted.

Quote :He had a bunch of symbols instead of a name something like "//oo\\.

You can hold down CTRL+SHIFT and it will display the accountname instead of the customizable displayed name.
Gutholz
S3 licensed
Only hotlaps are checked for shortcuts and only hotlaps have a global ranking list and download of the replay.
You can see your personal best laps (and personal bests of others) by visiting racer profiles on lfsworld, but there is no ranked list.

Worldrecord time for XFG at Blackwood Rally is 1:08.34 by jsrk.
His best online time is 1:07.660
Second fastest WR driver has chosen to hide online stats.
Third fastest is Datsuni with 1:08.560 for hotlap and 1:07.740 for online. Actually a bit faster than jrsk.
Maybe there are faster times but as said, there is no ranked list for that.
Gutholz
S3 licensed
I want to second the posts by Racon about tall object.
Driving around custom tracks is much easier if there are some reference points. Getting a corner right is helped if there is some tall objects at the apex. There are some ways to build stuff like this:

However, it is hard to avoid a LEGO feel and it would look better with dedicated objects.
For example a round metal post.
That could also be useful to put turn-markers a bit higher into the air, making them easier to see.
Gutholz
S3 licensed
That long bar looks strange but it seems roughly correct compared with the video.

Yes, it seems like some parts are shifted slightly sideways/not centered..for example the points where rear suspension attaches to gearbox are a bit different left/right.
Gutholz
S3 licensed
nice methodical approach to mod creation Thumbs up
Gutholz
S3 licensed
Quote from adirany :Did you ever heard about Cruden Panthera (aka Racer).

I remember a small sim "Racer" from a decade ago and had to check out if you really meant http://racer.nl/
It always seemed like a neat techdemo but went anywhere beyond that. There was not much to do except drive around by yourself and content was limited.
I vaguely remember we once tried 1v1 multiplayer on LAN, not sure if it worked.
You could download cars and tracks from the forums but it was often super buggy and you had to match the correct versions etc. Beyond the physics everything felt very incomplete.
Interesting that they make commercial simulators now.

For me it was one of many tech/physics demos that I loved to play around with at the time, no matter how buggy or half-finished. (Another project I remember is "Rigs of Rods")
Gutholz
S3 licensed
Quote from michal 1279 :In Apollo era the NASA planned to send human expedition to Mars by 1980s. 40 years later still no footsteps in martian soil. The only difference is in thier case it was a non-binding estimation, not a hard target they'd aim for no matter what the reality is.(...)

Sorry for the offtopic but Apollo program was exactly the opposite. Its hard target no matter what was to put a man on the moon before the decade is out.
Several problems were solved by throwing money and material at it.


Quote :EVs are still in their "1980s" stage - setting a goal in highly specific timeframe

I doubt that.
Most types of batteries already existed in basic forms in 1980 but their wikipedia articles all mention several advances.
Would you want a 1980's battery in your phone or laptop? Not to mention general advances in electronics, constructions etc.

Quote : EV is a great small city car, but once you need to get across a country, it is a nightmare.

There is much talk about range, speed and charging times. How much do they actually matter?
The usage statistics of cars show that the average trip length is a few kilometers with 1-2 persons in the car, often just 1 person.
How often does one really need to get across a country by car?
Common usage is that the car drives to work (say 5-100km) some shopping, then the car stands still over night.
An EV can do that. Any small car can do that.
So why do people buy big cars?
Gutholz
S3 licensed
Racer X NZ, your view biased and too focused on the special situation in NZ.
Many things do not apply to other places.
Quote : And I live within 2 hours (130 Km (cus traffic)) of our capital, in the NZ equivalent of a major town on 2 State Highways, 3 & 4, and still zero infrastructure.

You say yourself it is "the NZ equivalent of a major town" but for many other people would probably not considered it a major town.
You live on a thinly populated island that is smaller than some EU countries in the middle of the ocean.
For example, comparing with Germany:
size:
NZ: 269652 km² - 19 peoplepersons per km²
GER: 357588 km² - 235 peoplepersons per km²
Roughly comparable in size but very different countries.
The most densely populated area in NZ is only a bit more dense than Germany on average. Biggest NZ town would be #40 in Germany and nobody would be able to accurately find it on a map because it is so unremarkable.
No surprise that the infrastructure is worse.

If anything it is amazing how popular EV are in New Zealand, despite these odds. But your article actually explains it.

Quote : Which would appear to suggest that your cheap imported Nissan Leaf is not the vehicle to actually travel anywhere to here.

In your posted article it says that the below-average battery life is because the Leaf does not have heating/cooling for its battery.
Extreme temperatures are bad for batteries and every other EV has temperature regulation.
The Leaf is a cheap car, so that feature was left out.
Luckily, compared to many other places, NZ has no extreme temperatures and a mild climate. So maybe those 18000 Leafs in NZ are doing better than average.
Also, there is always the question: How much range do peoplers need?
Gutholz
S3 licensed
also the commens here: https://sketchfab.com/3d-models/volkswagen-golf-r-9b33d0a04ac548a481320adaf39437e3
Quote :Dude ibwould highly recommend you atleast credit feral interactive and say that they are the respectful owners of the model. Otherwise if they see this your in big trouble.

and then the reply from uploader BLZ Peformanceᵀᴹ:
Quote :well tbh, i don't know the rightful owner of this model
it doesn't say anything or anyone who made it

This uploader is not legit, better to look for other models. Sadly it is not always as easy to tell as in this case.
Gutholz
S3 licensed
If I recall, when uploading a mod it says somewhere that a model downloaded from sketchfab must not have been uploaded in the last 6 months. This rule was made because some people downloaded/ripped illegal models and uploaded them with new faked licenses.
That model was uploaded "2 months ago."
So it would be unsuitable anyway.

On the other hand, it means that the account is active and if you contact the author then maybe he will reply. If he can show proof how he created the model then everything is okay.

But I get the same impression as you, it might have been taken from another game.
Gutholz
S3 licensed
What do you want to trade?
You can upload/download setups here: https://www.lfs.net/files/setups
With license you can upload car skins and they get automatically downloaded when you play online.
There is also a whole subforum about editing/sharing skins: https://www.lfs.net/forum/29-Car-Skins and same for autocross layouts. (with license)
best screen recording software in 2022?
Gutholz
S3 licensed
I used to use FRAPS but that was almost a decade ago.
What is the best (preferably free) recording software nowadays for windows?
Gutholz
S3 licensed
This thing is tiny Tilt
It looks very small in the video but I still wonder if the skale is correct?

Gear-display would be nice. (yes, not realistic but super helpful ingame and maybe it can be optional as config)
Also if you look backwards the reflection in the chrome rollbar make you super dizzy!
Very nice model.
The skins are rather basic though, maybe some can make some nice ones that fit the model. I would give it a try myself but I am not good at making formular skins.

Actually, looking at the skin template is it possible to re-arrange it a bit?
See the red stripes on this skin:
https://www.lfs.net/attachment/412876
It would be easier to skin if the top-view would was lined up with the side views. Could be done by moving the top-view towards right. (Put the little square things somewhere else)
Gutholz
S3 licensed
The "v2" buggy gives this error message:
Quote :Cross-texture triangle found in LOD1 - mapping corrected

I did not notice before that there is a "no bodywork" option and just spend some minutes looking at all the details underneath, it is nice.
The two buggies would be good canidates for approval, if minor things are cleaned up and development is more stable. (aereo experimenting is finished etc)
Throw in some default skins and it would be good to go.

I am not sure if the "no bodywork" option should stay: On one hand it is cool to look at the frame and compoments. But it would look rather silly if in a race half the vehicles drive around with no body.
Maybe as compromise one of the configs could be a bit more see-through from the sides.

And maybe have one RWD and one AWD version? Like FXR vs XRR and FZR in GTR class. Gives a bit variety and an "easy" option.
But for dirt it is probably harder to balance than in GTR class because AWD will be such big advantage.
Gutholz
S3 licensed
One color slider is body, second is seat, third one does nothing?
Is it mean to be interior color - interior is aways white?
In cockpit the red marked area looks bit strange too.
FGED GREDG RDFGDR GSFDG