The online racing simulator
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Gutholz
S3 licensed
Quote : The actual tutorial is just select a language, create a driver, name it, grab XFG with default setup, enter Blackwood and off you go.

Well there is the "Driving School" which is a bit more, with lessons and driving slalom around cones and stuff.
I think there are diffent starting-points depending on experience.
Absolutely no idea how to drive: there is the parking lot where you can just drive in wide circles or so.
And from there one can step up to driving school / singleplayer / multiplayer etc
Gutholz
S3 licensed
Maybe temperature inside the tire (air)? Would make sense if that is usually lower.
Gutholz
S3 licensed
Today at 19:30 in circa 2h 30 minutes from this post:
The grande Finale with the small cars!
Mrt @ South City Sprint
(changed pitlane)
Gutholz
S3 licensed
Quote :And also filters for tracks and cars would be very useful, for example, I have 656 MPRs, and I remember that LFSBR (league) had just one race on BL Rallycross, I wanted to watch the replay, but I don't have any idea when this race ocurred or what's the name of the MPR, so I need to click every single MPR (the arrows don't work) and read what track it's and the race duration to find a long race on BL Rallycross

To find specifique replays you can try to load all replays into LFS-points tool ( https://www.lfs.net/forum/thread/31513 ) ,it can sort by track, car, finishers etc. It shows LFS version too.
I just tried it with 600+ replays and it only took half minute or so to load them. Not sure how it works with very old replays though.
Gutholz
S3 licensed
Today at 19:30 in circa 3 hours 20 minutes from this post:
Fo8 at Kyoto GP Long
oha.

Gutholz
S3 licensed
What data do you want to display? Maybe there is another way?
Gutholz
S3 licensed
Quote :It's interesting he went straight to drifting in the game, I guess that is popular there. I also think it shouldn't be sniffed at (it hasn't) and should be catered for (it has to some extent).

I think drifting is popular because there is always something happening. In a race there are sometimes calm periods and that makes for less exciting videos. For youtubers/streamers that matters even more than for players because they have to keep the attention of their viewers.
There is also less commitment needed because you do not need to wait for the race to restart (if you crashed) and you can take breaks at any time to chat or whatever..

Quote :I'd love to see a Race of Champions style track in there for example.

RoC-style tourneys have been done and layouts are somewhere in forum. With the new(ish) concrete parts there can now be proper bridges for the crossing too. A RoC-server with insim might be cool. Some system where the winner stays until he loses a race, then he is replaced by new driver.
Gutholz
S3 licensed
I guess server names are limited to the normal characters so they work in OS and browsers. (join-links, lfsremote-url etc)
Gutholz
S3 licensed
With regards to settings, two things might need adjusting after update:
-wheel buttons (i think their numbering changed?)
-rear view mirror adjustment (if you use non-default viewposition and/or moved the interior mirror)
Gutholz
S3 licensed
Here is another experiment:
In setup screen I enabled suspension-view. (car: Fz5)
Then moved the "ride height" at rear between maximum and minium and watched the rear camber.
(camber changes with ride height)
One would expect that camber is always the same, but it is not. There can be differences of +-0,5°

I think maybe it is because the garage runs the same physics as on track:
When the suspension geometry gets changed, the tires on the ground move or deform.
But because there is some friction between tires/ground, sometimes the tires slide or deform slightly different (depending how much/fast suspension geometry changes) and then the displayed values are slightly off.

You can even "hop" the car around in the garage like a low-rider until it is not centered in screen anymore. If you "hop" it even harder then the suspension breaks..and the damage does not get repaired if you change setup. See screenshot, Fz5 with unchangable default setup that is way too low at rear because of broken suspension. and not centered because of "hopping."
Gutholz
S3 licensed
Quote :Oh, and not sure if it's connected, but my PC itself has been acting weird,

Yes, likely connected. You write your PC takes several minutes to open startbutton menu and such things..there is little trying to figure out what goes wrong with LFS serverlist when the whole system is slow.
First try is I would remove all those programs from autostart, also look in taskmanager for unusual things. (high CPU or high disk usage?)
spam on https://www.lfs.net/leagues
Gutholz
S3 licensed
Maybe not an actual bug but https://www.lfs.net/leagues is getting spammed by silly entries.
Or by people who confuse it with "list of teams"
https://www.lfs.net/leagues/377-Where-I-can-download-the-tool-so-that-I-can-make-a-car-set-up%3F
https://www.lfs.net/leagues/307-Elite-Squad-Drifters
etc and many more...I think it disattracts.
For the leagues subforums there are these requirements: https://www.lfs.net/forum/thread/74767-Requirements-for-a-league-subsection
Maybe it does not have to be that strict, but when a league has no races entered, no working website entered and so on, then it is not useful entry and it should be deleted after a week or so.
Gutholz
S3 licensed
What about that site offering car mods for download? If unknowning players install all that stuff it will probally bring problems for online play.

/edit
I think the store also blurs between what are official LFS licenses and what is third party content like teamspeak-servers or items for cruise server or being able to buy an "Unban" ( http://lfsmultibrasil.net/loja/br/16-itens ) To be honest it all seems bit strange.
Last edited by Gutholz, .
Gutholz
S3 licensed
Upload a replay so we can see what is happening.
When driving press "2" and enter a name for the file.
The replay will be saved to LFS\data\spr
Gutholz
S3 licensed
vampire car!
Gutholz
S3 licensed
imagine how different the physics will be when the physics will actually be changed Uhmm
Gutholz
S3 licensed
disconnect..can someone attach the race replay? thanks
Gutholz
S3 licensed
Yes, I think some webarchive links were already posted in earlier threads.
Btw:
zip file of many (all?) sets: https://www.lfs.net/forum/post/1885761#post1885761

new setup site: https://www.lfs.net/files/setups
Gutholz
S3 licensed
How it works for me with G27:
gears:
-set Clutch to "axis"
-set gearshift mode to "shifter"
-assign all 1-6 gears
-select a car with H-pattern gearbox (for ex Lx4, Raceabout)

ffb:
-force strength > 0
-force feedback: "yes"
-in profiler: "allow game to adjust controller settings" (not sure what is excact wording in english) and set rotation to same as the LFS cars
Gutholz
S3 licensed
That version 6R still plays replays from version 6N (except for races on Blackwood) shows that the physics did not change.
Gutholz
S3 licensed
Today in ~3h30 minutes from this post:
NGT cars at Aston North for 22 laps
(UFR 3% restriction)
---


(previous race: the groups from P5-P9 and P15-P19 get all mixed during the last laps)
Gutholz
S3 licensed
>>Have you ever tried to set the option right above the mirror placement to YES ?
>>In english it could be called " Move view with animation".

>I have no such option.

It is only for "in car" view, not for "custom view"
Gutholz
S3 licensed
I do not understand wha "dedicated" league means while others are "rotation/friendlies"?
For example I would say FM FoxFriday is more 'dedicated' than CL because CL uses various cars while FM is dedicated to one car. (races are longer too = needs more 'dedication' to finish)
Gutholz
S3 licensed
@ super_gt
In the right-hand turn, before the bridge / pitlane?
I noticed it somehow felt bumpier there and car (FOX and Lx4) seemed to understeer a bit more than usual because of that. Maybe just placebo effect or has the tracksurface changed too, not just the curbs?

(But no problem with seeing tracks due to vibrations and I have somewhat high view-movement set in options.)
FGED GREDG RDFGDR GSFDG