excuse me? you have both microbumps and normal bumps. just play southcity. if u cant feel them in there, then the problem is on your side not in lfs. also lfs ff comes from physics 100%. just like the realtime tyre deformation (visually reduced to what the poly detail can show).
lfs tyre physics are simply the most advanced (by far) of any sim out there. 200 sampling points for rubber per car.
thats not saying all data it outputs is milimetrically correct yet. but good things aint easy and progress will go on. continuously. this is a wip game. wip deved and wip played. wip stands for work in progress. support in this game is better than in multimillion dollar games.
agora vai preparar umas caipirinhas com uma boa cachaça e muita lima pra nós dois, the baile funk is just starting.
i noticed this bug:
lfs players report some "event" or "feeling" from their machine that lfs doesnt magically fix, as a "bug". Using up precious time from a single coder thats been saying he wants to jump to corestuff for about 2 weeks now, yet is nice enough to stay till the last man is satisfied. this bug is very powerful and is rumoured to soon lead to the introduction ancient dialects and dead languages in lfs , stay tuned.
now were talkin babyyyyyyyyyy
top notch, one of ya best to date.
just shame the alloywheels are black.
u can further enhance this pic by playing with dirt and dust trail the wheels would leave on the air.
as is, ***** stars.
feel free to make blackwood and mimic all demo content for rfactor or racer or netkar or whatever platform you want. there was even a rallyx autocross for gpl/n2003. i would love to see a full demo mod of lfs for rf. that would end a lotta bullshit...
btw im sorry i hinted anything simply coz i didnt know license only tracks are offered as cmx in the http://www.liveforspeed.net/fi ... .php?name=SMX_PTH_S2P.zip file. makes little sense to me to have that available for unlicensed public but hey i dont do the rules. feel free to blast them away then...
nothing new on this thread?
cmx converters and viewers have been around for couple years. many ppl have the 3d in tris of tracks aswell.
a search in forum could have saved u coding.
u really a demo racer with licensed tracks and reverse engineering? i suspect i know where this leads...
4) i never had that. my drivers do learn. and im talking over 1 month of 24h nonstop mixed lapping experience (laptops etc). and i have huge .knw files. this was very tested b4 s2 became public. i recall passing last xmas night actually monitoring kyoto ai races. i also recall testing them a lot online. can you reproduce the bug 100%?
about pitting and repairs etc those are obvious improvements that will come along the way. its called S2 alpha on an announced roadmap of 3 Stages developement , so you are using halfway deved ai drivers.
keep up the ai testing. good things are planned for long to come in this area however its only one man and he has to do his own plumbing aswell. its not a question of "will he do it?", its always a question of "when?". the wip dev nature of the whole project makes it easier for us to w8 for the desired lfs improvement.
that answer could be wrong in many cases therefore it falls short on its universal characteristic.
thing is, keeping it simple as you like, more area, less pressure.
and if youre within material limits, many times larger areas will only slow u down and not develop the needed load in corners for tyres to perform optimally.
and if it is, there is nothing wrong with that. i certainly dont want a forum leveled by lower standards.
thanks for posting a interesting thread.
This pdf doesnt seem public domain though...
thanks for missing the point. love that kind of posts although around here they tend to become a bit too common.
you do understand that websites are temporary things. some more than others. history things that belong to you shouldnt be kept "safe" in a 3rd party house that can, without trace vanish from the face of the net.
welcome back to the thread.