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Misko
S2 licensed
Didn't make a good start off the line, and with some team drafting effort Jonesy and Bawbag got past me before T1. On lap 2 I tried to pass Bawbag on inside in T1 but he kept it on outside and got in front for the next left corner. So on next lap in same situation I tried a bit harder and we touched a little as we entered the corner and I was through. It wasn't a clean pass but it wasn't dirty either, I dunno. Like Bawbag said it was "nothing special" but I'd be happier if I'd made that pass better. If it wasn't for that I'd be totally satisfied as this race just went perfect for me.

Shame that Jonesy spun on that silly kerb just as I cought up with him. Same thing happened to me too on lap 15 but I was lucky to just slide a bit and not spin around. Would've been an even better race if Mercury guys didn't loose it there, as I really enjoyed both LX6 and Kyoto National. It was very challenging and I'm happy I did well here. Racing in LX6 (or whole LRF class) is just so great, I love it.
Misko
S2 licensed
Quote from Viper93 :Another idea for this is when you have the connection list up there is a button that you can click to view their car on track, then there would also probably have to be a way to see who is racing and who is not, maybe have a view car button that changes color when the person is on the track?

In the connection list you can click on the button that shows controlls and you'll immediately view that car.

And like Vain said, if youre spectating, then T button shows who is on track. And if youre on track then its the opposite, so there's a way to figure it out.
Misko
S2 licensed
We've been using qualifying sessions for this kind of practice as well. Fortunately FZR qualifying setup in SO4 was good for quite a few laps, but yes its good idea to have more time together with many drivers on track with race setups before we actually race.
Misko
S2 licensed
Quote from Vagner : Nice work, but, when i press F, the virtual dashboard shows in front of the wheel.

Hehe, yes indeed. This happens if clocks are set to real, either in cockpit or cusom view. If clocks are virtual then its same as before. Driver and wheel always get shown when F is pressed regardless of the option to turn them off (its always been like that I think).

I hope I'm not sounding confusing.
Misko
S2 licensed
Maybe he means surround sound? 7.1 = 8 cases (speakers?), 5.1 = 6 cases.
Misko
S2 licensed
Scawen said what many of us are thinking: we seem to tolerate stupid behaviour too much. I'm not saying people are stupid, they just do stupid things sometimes, and they deserved a slap so they don't do it anymore. And its very simple and easy thing to do: just read first and think a little before you post (if you need to post at all), nothing else. I always review my posts couple of times just so I don't look like an idiot, and I probably slipped on some occasions too.

Now that the supreme authority have spoken on this I really hope things will get better, and people will pay more attention.

Heh, while I was typing this, axus already said the same thing.
Misko
S2 licensed
Quote from thisnameistaken :Well no, F1 cars aren't driven in that way. Yes they do adjust the car during the lap, but the driver does it manually. What you're suggesting would be like a two-way telemetry system, where data received at the pit wall could be used to adjust the car remotely without requiring any action from the driver (it was famously used to stop Coulthard's engine dying at Monaco one year, when it started smoking in the early laps). That was banned in F1 a couple of years ago, after only being legal for one season.

Hm ok, but I remember I read somewhere that systems in F1 cars had the ability to know on which part of the track they were and have different engine mappings for different track sections. That doesn't seem to use telemetry, but of course I don't know exactly how that works, maybe it measures distance and combines that with timing information. Hmmm I guess the same thing in LFS could be acheved already with Insim and keyboard macros if someone had knowledge and patience to try that.

@Eldanor, sorry I quoted you, your reply was just the most concise to quote, but I was actually replying mostly to Scawen's request not to request complex things at this time. This is already off-topic.
Misko
S2 licensed
Quote :-1 for the "automatic" live settings changing

Ok, ok, I was just thinking aloud. Real F1 IS driven in that way, so it seemed logical to possibly have it in LFS only for BF1 some time in the future. It won't be in this patch, so, end of story (for now).
Misko
S2 licensed
What just crossed my mind is this. Event could be the track sector number that local car is in (not necessarily splits, but those little sectors that track is made of) and that would trigger scrips (if the script with appropriate sector number exists) that set the brake balance (or anti roll bars, and other possible live settings) for different corners. For example SO Long has smoth braking zone for that first slow left corner, but other hard braking zones are much more bumpier and easier to lock the fronts.

I imagine this might be useful particulary for BF1 if it had more live settings like real thing has, so we could program differential settings and everything else for each corner separately.

Is this too crazy?
Misko
S2 licensed
I don't think real or "old" speedo reading should be an option. Just like biggie said, old speedo gives a slight advantage if you depend on it (on rallyx especially). It would be unfair if someone chooses to know the real speed while others don't, wouldn't it?

LFS never had any "realism options" which is fantastic, and this one would be just that. This is the way cars work and has to be the same for everyone.
Misko
S2 licensed
Just be careful when using new speedo, now the number it shows is greater than it used to be (about 2 km/h more in FZR when youre just going straight), but in fact car travels at same speed than it was before. I guess this is normal as driven wheels always rotate a bit faster than car really travels. Will be interesting to see this number when tyres wear out and wheels actually become smaller.

Great improvements (and all the others), thanks.
Misko
S2 licensed
#1 Cyber Racing FZR
Miloš Miljković - Misko
Michal Kowalski - Blackman

reserve: Jiří Macháček - Jet_ CZE

#2 Cyber Racing UFR
Uroš Belak - casper88
Matic Grobin - Kramer008
Last edited by Misko, .
Misko
S2 licensed
Well the race was great (like every other ). Not very eventful at the front but after first 2 exciting laps we kinda spread out, everybody was driving fast but we couldn't catch eachother. It was a pleasure racing these cars with these great drivers.
Misko
S2 licensed
Here's a little replay, 5 lap race, Vince and me. Pace wasn't best we could do but this one was close and interesting, almost caught draft behind FZ5 once but its so much faster on the straight its hard to keep it there, gotta stay really close, and almost impossible to get past in that situation. Speed just goes up and up and up and up...
Misko
S2 licensed
I'm also getting black screen just like thisnameistaken described. Happens only if LFS is started in fullscreen.

I got R9000 with Catalyst 5.2.
Misko
S2 licensed
Hehe, what a great way to get introduced to LFS, Kaizaka.

Becuase of the lap 1 crash I can't say I had a good race. Catching up and passing and numerous great duels were a lot of fun, but in the end not happy that hannu managed to pass people more quickly than me and get away. If it wasn't for points, I'd say GREAT RACE, it really was.
Misko
S2 licensed
I think in endurance racing blue flag meanings are a bit different. Its basically a warning (information) that LFS gives you that car behind you is one (or more) laps ahead of you. And thats it. This gets even more confusing if someone disconnects and comes back and gets blue flags all the time even though he is NOT really behind those cars, LFS doesn't count those laps before a disconnect. I'm not talking about two different classes here. B11TME and Thommm were basically at very similar pace as far as I could see during my first stint. Thommm had some problems and ended up 1 lap behind us but still driving fast like he was before. I really don't think he should've moved over right away, and he did just what I would do in that situation: drive like you always do and if car behind DOES catch you up then just don't make it difficult for him to get past you. I mean, if someone is unlucky to loose a lap that doesn't mean his race is over and has to automatically make way for everybody else, he IS allowed to get back and unlap himself and still do best he can.

It comes down to this: if youre not on the same lap (regardless if youre behind or in front in lap count) just make it easy for the quicker driver to get through when you get close to eachother.
Misko
S2 licensed
Sarin is too modest. This movie portrays very nicely everyday excitement of our LFS adventures, interesting happenings and hairy moments in league races and numerous public races on demo servers with tension building up to an interesting but all too familiar surprise. Technical quality is not the greatest but I find the movie pretty original.
Misko
S2 licensed
Well, I'm basically listing the leagues our members and friends are racing in. It would take quite a lot of work to include every single league there is. For that I'd need help from others. I've set the calendar so that registered users on the site can add new events, but to avoid possible mess admins need to approve them first. Anyone that wanna help... why not.

Maybe we should take a look at that new Google calendar thing, perhaps it offers more possibilities.
Misko
S2 licensed
More updates, this time LFS GT and Road-Sport Summer Cup.

http://cyber.clanshells.net/we ... extcalendar&Itemid=46

Plan your summer holidays.
Misko
S2 licensed
Wow, very nice presentation. Looks very realistic, and pro.
Misko
S2 licensed
Bawbag, I saw the replay, it was lap 11 and I still think the same, I was inside enough. I could've gone in a bit more but really it wasn't much.
Pool 1
Misko
S2 licensed
Ah well.... This was maybe the best racing in GTi on BL1 I had so far, very very close and hard competing. But it was a bit too hard sometimes as some people still don't seem to use look right feature. First KingNothing pushed me off over the curbs in final part of the chicane when we were completely parallel, didn't give me a single cm of room but I only lost few places there so no big deal. Few laps later (lap 20 or 21) Thommm did the same this time on entry to the chicane when I think I was more than half way beside him... nowhere to go and I flipped - race over.

Some might say "don't go parallel with someone in the chicane", but I did it with Rudi without any problems, and maybe with someone else too also earlier in this race, so I was confident to go there.

Well, nevermind, it was great fun while it lasted. I'm not officially complaining, all is fine.

Bawbag might be angry with me as we touched in turn after the backstraight (somewhere around lap 7-8) but I think I was inside quite enough, and the collision was a bit nastier than it should've been due to little lag. Sorry that he crashed and lost a lot but I don't think it was my fault, although I can admit I could've gone inside a foot or two more as we were turning in.

Its lap 35 as I type this and Mac and Jonesy are having a great battle for the lead.
Last edited by Misko, .
Misko
S2 licensed
Yey excellent news! Really great to see LFS becoming a professional e-sport not only in Germany.
Misko
S2 licensed
Wow, great report Dan. This is kind of thing that makes a league special. Thank you for taking your time to do it.

A few pics from lap one...
FGED GREDG RDFGDR GSFDG