No issues whatsoever, just didnt expect it as I wasnt on a host.
Yes exactly, when a car drives out of bounds it freezes the screen, with the word "retired" in the centre of the screen where the RCM messages are displayed.
I just wondered about it, documentation - I mean as in mentioned as one of your ADD: lines in the test patch posts.. I hadn't seen it mentioned before, surprised me when a car went out of bounds. I thought I read that a car was sent to spectate, but that might have been a dream.
EDIT:
That it possibly?
Apologies, I simply dont have the time to read everything here, but I do like to keep up to date with the test patch forums.
In single player when clearing the list of AI's from the lobby using the /clear command, there is no Garage or Track button after ending a single player race.
Also in single player, if using the /cars= command. Trying to select a car that is disallowed results in a "this host does not allow this car" message... in single player mode..
Reproducible here.
W32
Otherwise great.. And a question, will the "retired" message be documented in X ?
No problems NoQuater.. Probably would have been a little quicker if i'd have realised you are with LOTF, as I'd have combined the work with the LOTF updates, but no harm.
What text is being delayed? The Fastest lap or Personal best times, and basically anything from LFSWorld? This has been covered elsewere, there IS lag from LFSWorld.
As for not getting all connections connected, im not sure, are you running a dedi or from within your LFS?