I love the new website and forum, and I think that LFS World should get the same big refresh and why not get integrated directly into the main website ? So we can upload our skins directly here, on lfs.net/world ?
@ Victor : I pretty sure you already have thinked about it, so please tell us if you think about refreshing LFS World ?
The fact to capture environement map directly in LFS is logical, and more realistic, and with shaders to create a new relfection model, it's really nice, great idea !
I personnally prefer the first and the second (the first is a bit less brighter), and the second one is real physicaly weird, car still shines at max even if it's in the dark. I know it create a mat paint effect on darker sides, but it's the only way I founded to correct this at this time.
EDIT : I think when I'll get more time, I'll work on a better one, but the current LFS inputs are too light to do complex and realistic effects.
It will be done eventually, but it's not the priority right now.
I know, but it can be added to Scawen's To-Do list.
I thought about creating an alternative skin viewer, with good graphics, different environments and lighting conditions but there is too much work for one person to create it quickly.
In any case, if there is someone who is interested in this idea and can work with 3D editors and texturing, we can collaborate and make it happen.
That's a great idea ! Maybe I could help you for this project, PM me
Dashboard
I have managed to draw to dashboard surface. Basically I can now draw whatever I want, however only problem is gauges are slightly blurry (just like default ones). Idea is to make them customizable by the user, and that require some time for proper implementation. But even ATM you can change most of parameters live using Dashboard Editor and if you change any of textures you just hit one button and its reloaded.
Preview: https://www.youtube.com/watch?v=inuRLhz3occ
Want ! want ! want ! want ! want !
That's a thing I'm waiting for years bro ! Good job !
So, next step : LFS Lazy add real-time reflections, per-pixel lighting & soft shadows to LFS ?