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PaulC2K
S3 licensed
I should hope so too, having someone there doing gear changes is silly, just stick it on auto-gears!

Only problem is, im still not worthy of being the 'Blue Flag noob!!!!!' button presser, i'd always mistime it or press the 'Press Ctrl+R for NOS!!!!!' button
PaulC2K
S3 licensed
Quote from Cawwa :Wtf is this? Can't you guys just let the discussion continue without harassing ppl. Take your private argument to the PM where it belongs.

here, here. But dont forget to post each message on here so we can all read

Quote from Cawwa : About voting; none of the option is good imo, since there is no team effort in this. Besides help each other out to get a good hotlap.

What sort of 'team effort' would you like to see? Im not really sure what other option there is that makes it more of a team effort.
Every team is allowed 2 cars, and you can put any 2 (or 4 for endurance i'd imagine) of your drivers into the car to get you the best result possible.

How you get there is your choice, whether the whole team mucks in and the fastest 2 do the event or you assign 2/3 drivers to practice... at the end of the day its a series putting teams up against one another. It wasnt any more/less of a team series last time round, except now its about 4.5x bigger.

And for the record (and not specificly aimed at you), I hate this stupid term 'hotlapping' as its being used in this series recently.
'Hotlapping' would be offline HLVC hotlapping, thats the specific term which has been used for the last 5 years to describe this.
'Open Server qualifying' (or whatever you'd want to call it) would be a turn up whenever, do some laps and leave when you feel like it.
And then bog-standard qualifying, where you turn up before the race and qualify there and then.

For some reason this tracker based qualifying system has become termed as 'Hotlapping' which is just confusing to give it the same name as an existing phrase for a completely different event in LFS.

Theres been no 'Hotlapping' of the HLVC kind mentioned in this series to my knowledge (although the lazy use of the term only confuses matters).
PaulC2K
S3 licensed
Quote from Arrow. :limited laps on the server is a good idea however it doesnt restrict anyone from practising offline.
Limited laps imo i wouldnt work because people will just go offline practise till there hearts content then jump on the server

Surely the same thing can be said for any qualifying session? If it was 20min before the race start wouldnt people be practicing before then too, im pretty sure most will have done plenty of combo practice anyway.
You'll always practice upto the point in which you have to do something, whether you have 1 shot or 100, its... practicing
PaulC2K
S3 licensed
So they use this exact setup for their series (or near enough)?

I havent taken part since series 2 & 3 and entered into 4 when i think they were taking hotlaps for qualifying times, but its been a loooong time since i looked into what they were doing but knew they had something similar ages back.
I dont think thats a bad thing or a reason not to use it, afterall you dont reject the best option just because its been done before, but if a better/more suitable alternative is available then it should at least be looked into IMO, particularly if its less complicated and gives good results for everyone concerned. The in-sim method does sound good though, provided that we can find something to do this. I guess we have quite a bit of time its not like its kicking off in 2 weeks time or owt.
PaulC2K
S3 licensed
So the tracker is able to compare and sort the results from multiple sources and then output the info for that itself, no manual messing about?

The only thing which would require some work would be an in-sim script to then take those results and when everyone is in their server it'd automatically grid people on the previously created results?

Sounds good if that can be done, I guess if the tracker is showing live data (or to the minute) then it wouldnt be too much for people to alt+tab out of LFS to check a results listing and then move to the correct server.

I liked the idea of being able to qualify when it was convenient, particularly as it means the 25min qual doesnt need to be done on the race day, (you could easily run 3x 30min races with breaks in under 2hrs) but i guess doing this leaves the possibility that it could be abused and this method see's to it that the person doing the driving is there to qualify.
PaulC2K
S3 licensed
oh, that was another Positive for qualifying before the race day, scrap that 25+ minute qualifying session and get some proper racing done instead!! No need to prance about for 25min deciding who goes where as the tracking would have decided that.

I can also see the benefit of the above suggestion though, however that would require 3 servers running a tracker, and the results from the 3 being merged i guess, dunno if thats possible to do automatically but doing it manually means at least 1 person sitting around figuring it out (ie Arrow at 6am or whatever) while everyone else has to sit and wait to be told where they're supposed to go for their race. It sounds messy and could mean lots of needless sitting round doing nothing. If you could get 100 people into the server and automatically shove em into a server then it'd be fine, but the organising is messy, anyone thats been in a server with a manually added reversed grid will know the time it takes getting everyone in the right order, couple in the fact that everyone needs to be told the server to be in, then the ordering one by one, waiting for the slow ones that disappear holding things up etc. Ideal world with everyone paying attention it would work, but the real world, with Pecker involved at some point? i dont think so
PaulC2K
S3 licensed
I actually had a chat with Arrow the other day, and suggested something very similar to what Bagbag was saying (hadnt realised he'd pretty much posted this same idea at that time) and IMO it might make things a lot easier for now and in future, and should provide guaranteed close racing.

Idea:
If you scrap divisions, and the whole promotion & relegation idea, and put all 48 teams into 1 big pot and then if this 'tracker' thing is so simple to implement then the X days before the race is to start have a server open to allow every team to submit their laps, it'd be an open qualifying server.
From there, you'd take the top 30 drivers and put them in server A. The next 30 drivers would go in server B, and the final 30 into server C (still only the fastest 2 from each team, just to be clear).

In S-A, points are awarded 90, 89, 88.... 62, 61
In S-B, points are awarded 60, 59, 58.... 32, 31
In S-C, points are awarded 30, 29, 28.... 2, 1

This means that in each server you should have the guarantee that your racing with 30 drivers of pretty much the same ability as each other. Being last in S-A would give you 1pt more than coming first in S-B, meaning the 30th placed driver gets 1 point more than the 31st placed.


Reasons why:
If the series ran in this manner there would be rounds where you had the potential to really be rewarded for a good result at a round, you wouldnt be limited to the points that division offers, you would be entitled to race with those you were equal to, not who your forced to race with in that division.

Another bonus is for the sake of future teams. Anyone that doesnt compete in any 'division qualifying stage' doesnt get the quick step up to a higher division, in future they'd have no other choice but to start at the bottom step of the ladder (Division 3, maybe 4!) and work their way up from that.
While that might not bother those already taking part, there are teams who arent involved in this season, and any decent team that could be a match for mid-division or higher level or racing would have no choice but to 'rough it' at the bottom season after season until they're in with their 'equals'. This method makes everyone 'equals' when qualifying opens, if your quick then you race with the quick guys, if you suck then hey, you get to race with me when i do the odd round!!
Is expecting some of the quicker teams to start from the bottom going to be encouraging for their future entry or is it going to be looked at as a reason not to compete? Afterall, if theres 2 seasons per year, who wants to complete in a season for 1+ year to get to those your competitive with?
Geniune question, of the Division 1 capable team guys taking part this season be willing to take part in the series if we were say 1yr on and an established series of divisions existed and it wouldnt be till 12 months time that you had some meaningful opposition to compete with?
IMO any quick team that isnt in now wouldnt look too fondly upon this measure, and as day to day leader of Mercury i dont think i'd be all that fussed about taking part, we'd want to race with equal ability drivers/teams. So does divisions make for a good series? Anyone still even reading this??

Reasons why not?
Thats the benefits IMO, but every system will have its problems, and the only 2 i can think of is one regarding driver swaps, particularly those of 'convenience'. Do you put the replacement driver in the place THEY qualified, or do you allow this possible abuse of Driver A doing the qual with no intention of racing while Driver B steps in to do the race in their spot.
The other 'problem' is that maybe some of the lower teams may feel that they dont have something to challenge for, i guess its always nice to win something and if its winning Division 2 or 3 then its a step, maybe '3rd in Div2' is considered more of an acheivement than '15th in BOTT' even if its actually the same thing.


Those are issues which people may not like to see in the series, but IMO i doubt there will be many occasions where teams abuse the last minute driver swap (intended for emergencies), particularly as usually the fastest guy will needed to race (thats where the points are won) and the ability to compete against drivers of your own ability and earn points on a complete scale not just on those in your division, particularly in future divisions if a quick team decided to take part.


Right, thats enough for me, when i started this post they were just reporting on the news that the Titanic had just sunk
Last edited by PaulC2K, .
PaulC2K
S3 licensed
Why cant things just be kept simple and uncomplicated?

4 combos, 2 done on server A, 2 done on server B, 20min qualifying session, 10min break.
Teams send a single driver into each of the 4 sessions, total each teams time up, and thats your divisions divided by the results of 4 combos, not 1.
No 'that combo doesnt suit our team' nonsense, no favouritism, no disadvantages, wide variation of combos to test teams in different departments not just 1, and its all over and done with in 50min, 60 if you want to round it off.


Eitherway, im just hoping that Fusion come up with a decision, discussing the best way of organising factors of a series is one thing (its good if opinions are being listerned to), but really a decision should be made and then only changed if it really isnt suitable. IMO they should listern to ideas and then make a decision, not let it go on forever, afterall this is dividing half the teams, its not rocket science and its not even an all that important aspect of the season, no teams season hangs in the balance of this decision it just needs a solution and thats that sorted.
PaulC2K
S3 licensed
I dont think there should be another UF1000 series, i think basically whoever won last season should just be announced as being the greatest ever, and everyone should shower them in gifts and pleasentries... that sort of thing.

PaulC2K
S3 licensed
Quote from Viper93 :I like them both. Option 2 is simpler causing less confusion among the drivers but Option 1 will give you better drivers in div 1 I think. Sure it sucks to get stuck behind someone, but thats racing and a good racer can get by a slower car fairly easy.

Its one thing to get pass *a* slower car fairly easy, but when the (ex)leader is expected to get past 2nd, 3rd, 4th and so on before actually getting to the slower cars, you also have a high probability of one of the slower cars creating an accident which could easily create problems for the faster people relegated to the back of the track. Obviously similar could happen in the first race if a faster person makes a mistake costing a slower driver, but that guy is back there on merit, not because of some silly game to entertain people.
You also get a really big bottleneck because of it, the slower drivers are at the front, the faster at the back, and they all effectively meet in the middle because the slow-coach mobile chicanes are holding people up. Anyone that had a significantly bad race and should have been in the top half and ended up right near the bottom then gets promoted to the front end and after passing say 8 cars is home free while the people who are just as fast as them are still 10+ cars behind trying to work their way through the 'slower than them' pack.
Every attempted move has the potential to go wrong, and with that and the bottlenecking and tightly packed cars theres a very high probability of seeing some of the top cars at the back losing a whole heap of places and possibly a load of damage to boot.


Arrow, I really dont see the reason for your determination for this reversed full grid, you've stated that you didnt want result ballast because you wanted the fastest drivers to be able to win, and yet its clear as black and white that expecting the fastest driver to come through 31 other cars in a short timeframe (10 laps according to an earlier post!!!!) is just stupid, especially if the winner of the BS 2nd race gets the same points as the winner of the 1st race.
Quote :
The aim of BOTT is to find the the best teams in LFS

- I dont think adding weight is a good idea
- Top 8 reverse i dont think is a good idea
i find it unfair for the teams in 9th 10th and 1st 2nd ect
If your going to reverse the grid why not have full reverse grid?

If its unfair for the teams in 9th & 10th and 1st & 2nd, exactly how does it become fair by telling the 1st place guy 'your not starting 8th, your starting 32nd, 8th wouldnt be very fair would it', cos im pretty sure 2nd isnt very fair, they just came 1st afterall why are they being penalised for being fastest anyway?? its all in the name of 'Entertainment' apparently.

It seems that by 'entertainment' it means use the slower guys as mobile chicanes to provide a bit of fun, you want the fast guys to make things interesting by overtaking slower people, surely thats not entertaining, we can see that sort of action we'd all head to demo servers for our racing kicks, surely the entertainment comes from people racing others they're a match for, and thats why i think ballast which is also used in racing series. Theres a reason so few series IRL do reversed grids or other tricks to fake the entertainment value of the races, and mainly its because the idea of racing isnt to handycap and punish people because they're doing well.

I really dont see what benefit full grid reversal has, i mean it was something invented to entertain paying customers who got tired of watching sh!t racing, dumb things down for the fans who cant appreciate what racing actually is and needed to be entertained by cars being side by side because gate receipts were dropping. Its not done to prove anything from a racing pov, its a bums on seats trick. Drivers dont like it, but the dumb fans who dont seem to understand the concept of racing seem to think its fantastic, probably the same set of people that find Nascar to be the premier racing series


It'd be better off being called the 'lucky dip' round, we should all just do 1 90min race and then for the 2nd set of results just draw straws and save ourselves the messing about and get just as consistant results.
PaulC2K
S3 licensed
Quote from Arrow. :ok hows this..

Option 1
Qualifying 20mins
Race 1 Qualifying positions (10laps) too short
Race 2 Full reverse Grid (10lap) too short and no way in hell you could pass half the cars to get towards the front.
Race 3 points from 1 + 2 determine the grid for race 3 (15laps) how long would that take to calculate the points from 2 races and get everyone into order?!? Come back the next day folks!
All points count


Option 2
Qualifying 20mins
Race 1 Qualfying Positions
Race 2 Reverse top 8 Simple, as simple as paulien00dles himself

Option 1 is just too messy WAY too messy, option 2 keeps things simple and mixes it up at the front of the grid.
PaulC2K
S3 licensed
Quote from Jakg :IMO we do the first race with last years teams in Div. 1 and new 'uns in Div. 2 and move the top .... 7 up an down the divisions

Wouldnt that basically be doing the same thing as a qualification round? difference being that you now have the difficult decision of figuring out who gets what points.
Additional to that, considering this season we will probably start with 32 teams, and last time round i think 7 teams finished, that would mean you'd need a 50 slot server for Division 2 and the bottom 7 of division 1 would be relegated to Division 2.... however the bottom 7 also happen to be the top 7 as theres only... yep, you guessed - seven

Suffice to say that just might not work too well this time round


f**k it, just ask the teams to pop along the week before the series starts, and have say 3x 20min qualifiers with different combos and combine the teams time and rank them by that. You cant get a fair balance with 1 track & car combo, and with 20min at each track theres enough time to get at least one reasonable lap in and it also would mean maybe its isnt too long (1hr 10min at most). If the series is spread over 2 servers, then maybe it'd be ideal to split the qual too, 16 cars per server, allocate teams to server A or B so there isnt uneven numbers etc.

Alternatively, 2x 30min quals, 32 drivers per server, 2 servers.
Teams have one driver in server A and one in server B, 4 different combos in total, bit more time to get that fast lap in (if people think 20min isnt enough), bit more of a mix of cars used.
It'll be pretty compact in there, but ultimately when round 1 comes along theres going to be 32 drivers on the track anyway, so get used to it!

maybe allow teams to swap drivers when changing qual combo, afterall it wouldnt be 1 driver doing all rounds, it'd be the fastest driver (2) at that combo typically.
PaulC2K
S3 licensed
Shame on anyone that uses Brake help! {cough}
PaulC2K
S3 licensed
Quote from Arrow. :Drivers from Hell - Already entered
F1rst Racing - Discussing
Good Friends Connection - invites via pm
Grentis Racing Team - Too busy
High FiDelity - cant read the site
iNf!N!tY*SkillS - invites via pm [no time]
Italian Racing Team - invites via pm
#low-racing - invites via pm
masterblasters - invites via pm
Mercury Racing Team - Discussing
n!Faculty - invites via pm
Pedal to the Metal - invites via pm
Q3 Team - cant read the site
Renesis - invites via pm
Scirocco Players - Site not Working
Serbian Racing Team - Discussing
Sunday Drivers Incorporation - cant read the site
Team Inferno - invites via pm
ToniKe TeaM - cant read the site
Triple 7 Racing - Discussing

Discussing??
I've already put us down as being in, post #6 or there abouts.

As ive said a few times, provided theres competition then were happy to compete, Thunder provided that for a few races last time round and havent been seen since, but having Cyber there should make things interesting. I think last time round it suffered because we seemed to be the only team putting in consistant results, others would be quick for a few rounds but then have a bad race or 2 and lose ground, we were lucky to only have 1 bad round (because our drivers werent able to race) and i think with the new additions it should be much tighter and fewer occasions where teams have both their drivers in the top 6.
PaulC2K
S3 licensed
Qualification makes more sense than just having last years teams in Div1 and the new guys in Div2 as Cyber and SK are basically the key reasons Mercury are doing this season, if we just had the same as last year it'd be dull and just doesnt make sense to keep those 2 teams out of Div1, so yeah i definately agree with something better than the originally proposed idea.

I also agree it'd be nice to see some sort of minimum drivers taking part rather than always sending your fastest 2 to every round, I tried to push for this last time round because as a team series it made more sense to me that it involved/embraced the whole team rather than just 3-4 of its drivers, however that was decided against, we still fielded 13 different drivers, very rarely were they our fastest for the combo, myself and viper just pestered people who were available and encouraged them to enter into the spirit of things. It became more about fielding as many different drivers as it was about getting the best results. There was an element of trying to plan who to use and when, so people like Jonesy were only used once for the GTR round, i did the opener because it was the only one i was pretty good at, but for the most part it was a case of finding someone that hadnt raced and stick em in whatever combo was coming up.
Only thing is theres teams with <8 drivers and teams with >14 and saying X have to compete seems quite tricky i guess.
We have 16 'drivers' at Mercury, one is in Dubai and hasnt played LFS for about 2 years now, one has knackered peds, about 4 that occasionally 'tard' in our server if a few of us are online, and a few that dont race in comps. I count about 8 of our drivers who would race, and of them i dunno how many are able to... and thats from 16 drivers, so i have sympathy/understanding for teams of smaller numbers being expected to field numbers they'd struggle to manage.
Last edited by PaulC2K, .
PaulC2K
S3 licensed
Congrats on the hatrick

Yes, Paulien00dles is a retard who cant drive RWD worth a sh!t so whats new
Im just going to insist on you and bagbag doing all the driving from now on, dont care what the circumstances are, your both doing all the MoE races including the 24hr race alone!
PaulC2K
S3 licensed
WOW, Jonesy gets fired twice in 24hrs!! :P

Jonesy, shut up, if the chap wants to drop the crappy RWD car let him!!
I was ranting on our forum just an hour or so ago (hadnt had emails saying thread had been replied to, so hadnt looked for replies here) that most of the rounds are RWD only cars and the XFG/XRG opener the XRG would win without doubt even if it was 0.5sec slower round there because of the size of the straight there, its impossible to stop them overtaking you down the straight and impossible to keep up with them, and the infield unless they leave the door open it wont be easy to pass them, and even if you do you'll lose the place yet again down the straight anyway. You can defend corners if they're your weak-spot, but you cannot defend a 30sec straight without breaking rules to do so, its simply impossible, it might as well be a BF1 vs UF1, give it up.
PaulC2K
S3 licensed
Mr Jones expresses an opinion different to that of my own, therefor he is sacked

MrJ, AFAIK both races are of equal length, there are sprint rounds (2 'half' races) and enduro rounds (1 'full' race) i dont think its been mentioned there would be different lengths.

I still think with the number of cars on the track at any given time that the results is going to be heavily balanced by luck more than the scoring system. Its going to be a REAL pain in the ass with a reversed grid having the fastest driver starting behind 30 slower drivers (in all likelyhood).

I'd prefer to see equally spread points, top 8/10 reversed.

IMO, any system that rewards you with a high starting grid spot for having a crap racing is just stupid! Ballast is one thing that can be used to compress the differences between the fastest and the slowest to keep things entertaining, but to me making someone start in last because they're fast is wrong, why not make them race with only one arm, blind folded or with only 2 wheels?
The 'if your good enough you'll come through the field' stuff is just nonsense too, sure if your that good you'll win every race, but how about the fact that maybe if you've just come 3rd then perhaps you DESERVE to start 3rd!? I just dont get the idea of taking pity on people because they're not good enough to get high finishes otherwise, its nonsense, want to start on pole? well f***ing win then you muppet!
PaulC2K
S3 licensed
Faster, Mercury loves you
PaulC2K
S3 licensed
Fletch, what sort of Team Scream colours are those!!

Dont suppose your still racing and speak to Jez do you, cos he always seems to ignore my emails which is odd considering he paid me £100 12 months ago for something he still hasnt approved. US website is up and hauling and UK one is pootling along like an Almighty motor
PaulC2K
S3 licensed
not more full grid reverse starts
If you deserved to be at the front of the grid then chances are you'd bloody be there, and if by some great miricle you didnt end up there then surely you dont need to start well ahead of the people your a match for because you sucked in the first race.

Partical grid reversal i can understand, but full is just stupid IMO, especially if your going to be offering the same points for both races.

Also, the shoot-out, im hoping more than 1 car will be on track at a time, ie 5, or at very least one car per sector, because if its a 1min lap then thats 2min per driver for a rapid outlap and flying lap, 10 times is 20min, i'd sure as hell have no interest in sitting around for 20min or 18min if i'd made the shoot-out having spent about 20min qualifying already just so we can actually get the racing bit started!

"The Event length will be roughly (1.5hours - 2Hours)"
That'd be 40/50min qualifying and 40/50 - 70/80 min racing.

Its all good and well saying stuff works for V8s and its dead good, but im betting there race day(s) arent a total of 90-120min long and 1/2-1/3 of it taken up by dicking about with qualifying.
If it was done over 2 days then fair enough like IRL, fanny about with things like that, but considering we have a short window in which to actually use, why is so much being wasted for qualifying and yet more qualifying is beyond me.
PaulC2K
S3 licensed
aaaaaaaah dont you start on about bl**dy linux again

I had a feeling that there would be issues, im not particularly fussed about being able to hit 1200kb on a single download, but just to work like dual core processors it obviously has its benefit, its no more powerful than a single core but can do twice the work as you have 2 there to share the load.
Even if i had to assign one to torrent or download software and then leave the other one free for browsing or gaming (although the CPU & HDD load from downloading wouldnt be helpful) that would be a big help, as its a real kick in the cnut working on a website waiting 30sec for a 4kb file to u/l while downloading at what everyone reminds me is no more than a snails pace.

Cisco huh, they couldnt even provide CTU with triple HD monitors when poor Jack Bauer is trying to save the world!!!
internet/mobo/OS question
PaulC2K
S3 licensed
Dual network port on mobo, i have 2 phone lines, one currently has a internet connection connected to it (due an upgrade in 2-3wks from bl**dy 512kbit) and the original phone (also had internet through it, not that thats important).

What im wondering is if i get reeeally greedy and wanted to add an additional internet connection onto what is currently just a phone line, will my mobo (or more likely the OS) be okay with dealing with me chit-chatting to the WWW via 2 IP addresses?

Would love to go from 58KB downloads to doubling up a pair of 5.5mbit to reach 1200KB, but just wondering if there would be conflicts in doing this?

Cheers in advance
PaulC2K
S3 licensed
Quote from Dru :don't you ever sleep Paul?

11am! flamin 11am!!
i think i was ready for going to bed at about 6 then decided to give the whole computer area a bit of a tidy up (a much needed tidy-up, now the mess is stacked elsewhere, thats how i tidy, just move the mess to another part of the room, or even better... another room ) and basically spent a good 2hrs doing that and then found myself watching Sky+'d esp's of Room 101 i'd recorded the other week until 11
I = idiot
PaulC2K
S3 licensed
okay, just to prove a point (cos im a c*nt ) i worked out how many points a 4 man Mercury team would have took last season using the WORST 2 results, and the total is perfectly self-rounded at 800pts, and that doesnt include Bonus points (even those scored by the worse 2). thats 57pts short of what the pairing of Viper and myself managed, and a little more than 180 more than ZWR who were 2nd took.
The points are 'assisted' by the fact that Rooble was only there for rnd1 and pecker skipped rnd4 (meaning worst 2 were also best 2) but if it was best 2 as is being proposed then its only going to be inflated.
Its true that ZWR would have more points because the 3rd and 4th cars on occasions wouldnt have taken constructers points from them, but its not going to be significant.

But mainly i dont like the idea because it only stands to help those with 3+ drivers and effectively punish those with just 2 driver which to my mind isnt a positive move.
FGED GREDG RDFGDR GSFDG