The online racing simulator
Searching in All forums
(809 results)
PLAYLIFE
S3 licensed
Quote from TFalke55 :Track editing and so on was requested that often. First of all LFS ist actually designed to have no editing. That makes it better for competitions and we actually don't want to have these rFactor problems e.g. loaded the wrong version of the Track a.s.o.

Oh god... You have completely missed the point - the tracks are constructed via a system and the only data you need to get is the configuration data (tile number 1 is at square A1 with elevation 2 with radius 30, tile number 7 is at square A2 with elevation 3 with radius 0, etc) - there is no wrong version!!!!!!! This is not full scale track building. IT's a track editor and the track parts are predefined for pete's sake - what kind of wrong version can you have!?

Quote from TFalke55 :
the next thing is that LFS is not a full release. It's just 0,5 and before getting editor modes and so on it would be more useful to get some other modifications. Modding / Editig will be one of the last things included to LFS.

Like what?? Who cares about the god damn GTR interiors when you can have a track editor...


Quote from TFalke55 :
Is it right community?

Don't preach me about the LFS ideology. I was a follower two and a half years before you got on board

Quote from TFalke55 :
Btw... as far as i 've seen the movie, it seemes that every track looks the same. This is boring. First I thought it is like trackmania, but then i saw: It is worse.

It doesn't have to be exactly the same!! This rFactor project has also just started. If at the right hands it has great potential.

God... you people really don't have any imagination...
PLAYLIFE
S3 licensed
Quote from Shotglass :dont you think it would be slightly boring to drive the exact same corner 10 times in a row each lap ?

People have no imagination... I'm sure Scawen could think of a way to make the corner angle/radius/whatever it is called variable...
Track maker like rFactor will have
PLAYLIFE
S3 licensed
This has probably been suggested before, but as rFactor is getting one, I think it is high time for LFS to get one also. Sure, the layout thing is nice, but take a look at this:


http://www.rfactorcentral.com/detail.cfm?ID=RaceParks


Also, please see the youtube video for an excellent demo:

http://www.youtube.com/watch?v=WA0WsQ6bLdY
PLAYLIFE
S3 licensed
If you don't pay for 1024 skins then you get the 512 ones.

If you don't get skins, then you haven't turned on auto skin download or smth similar. Please search in options.

Next time please post in the appropriate forum: LFS Beginners Forum
PLAYLIFE
S3 licensed
Quote from Scawen :S3 price isn't set yet.

Danowat's guess is the best guess available but we don't know for sure how the pricing will work.

Most likely, S2 users will pay the S3 price minus £24 because they already paid that for their S2 license.

Yeah, why do you guys (danowat et al) think that things will cost the same every year? There is a little thing called inflation and wage increases Few things today cost the same as they did two or three years ago. In my country inflation is at ~5% per annum that is roughly 10% over two years. Granted, it is lower in other EU countries, but wage increases must also be considered. As workforce is a major factor in LFS costs I'd say that wage increases should actually be used to get a fair price. It might even be that Scavier thinks that their work was under priced and a more appropriate sum should be charged. Whatever happens, an upper limit to make it not so costly for new purchases must also not be forgotten. I'm betting the cost structure after S3 becomes available as Alpha will be smth similar:

S1 - not available
S2 - £18
S3 - £36

S2->S3 = £18


Quote from Becky Rose :This is another point, currently the physics arent as great as we've historically claimed and there is a reason for this. The tyres have improved massively but are still not perfect, they slide too much. Meanwhile aerodynamics have not been touched and this is now really noticeable because there is so little aerodynamic effect on the cars by comparison to the mechanical grip. ie: Under patch Q you felt the loss of front downforce when you followed another downforce car, now you barely notice it, this is because you are getting so much grip from your tyres and not enough from your aerodynamics.

I remember reading that the effect from following another car through corners was changed by Scawen to make it more real - you lose less downforce. I think that was after patch Q.
PLAYLIFE
S3 licensed
Quote from Gentlefoot :At the last round of the GFC we were down to only 20 runners on the grid - although everyone seemed to enjoy the race. So we are looking for new guys and the next round should be very exciting - South City Long Reverse.

Sign up at http://gentlefoot.com/LFS/forum/

If you were planning to wait until season 2 to enter I strongly recommend you get some experience now. This format is very different from single formula racing.

Hope to see some new signees.

If you are looking for new blood, you could also introduce yourself. What is GFC?? Why would I join?
Tyre hoping
PLAYLIFE
S3 licensed
Anyone who saw the NASCAR race at Watkins Glen this weekend saw Tony Stewart spin out from first place. This happened due to his tyres starting to hope whilst braking for the corner.

I've seen this in races in Estonia where cars in the middle of a slow corner have tyres hoping.

This is an advanced tyre model feature, but at the end of the day I hope it will be included


Remember, you saw it here first
PLAYLIFE
S3 licensed
Mount Panorama

or

Laguna Seca

or

Elkhart Lake
PLAYLIFE
S3 licensed
Guy, when you get badk from your vacation, can you make sector timing device like there was for Grand Prix Legends?

Basically it records your best split (it is kept on screen) and adds up all best splits to form your ideal laptime. That's one big thing I am missing from this game.

Phleease.




Your mod is great, btw, now that I got it working
PLAYLIFE
S3 licensed
Quote from flinty72 :PLAYLIFE, not sure what your doing but I will go through the install, how I do it anyway.

Installation Procedure:
1. Open LFSRelax.rar file.
2. Within the rar window open the release folder.
3. Extract or Drag the bin folder to a folder of your choice on your HDD. (I put it into my main LFS folder).
4. Rename the bin folder (the one you just extracted onto your PC) as LFSRelax.

Start Procedure:
1. Start LFS (as you normally do).
2. Once LFS is running, open a text/chat message box by hitting "T" on the keyboard.
3. Type "/insim 29999" in the chat box then hit "enter".
4. Start LFSRelax.exe in you LFSRelax folder.
5. If successful you will see a message within LFS indicating LFSRelax is connected.

I will post how to edit the config file & what each of the main parameters mean later, after I work out the best way to write it for everyone to understand.

Gai-Luron, If you would like to include this in your documentation then please feel free to do so.
It is great to see you trying to sort out the pit spotter accuracy issues & 2 patches in a night means you are trying to match Scawen

Thanks, I finally got it working thanks to you
PLAYLIFE
S3 licensed
Quote from Tweaker :What the hell!!!?!?!?!? Where did that one come from.... I never saw that one to vote for EVER. Never saw any of Linsen's skin... dammit!! I surely wouldve voted for that

SAme here. I woulda voted for that one if it was there...

I could be wrong. Maybe it was there. The picture is not very eye-catchy, but the skin looks great.
PLAYLIFE
S3 licensed
Quote from DeadWolfBones :While I agree that it's not an option I'll personally use, I don't think you guys ought to jump down Panda's throat for offering another option.

yeah, how is his thread more loathworthy than the thread about LFS cards or whatever that was...
PLAYLIFE
S3 licensed
Quote from harjun :Some people understand...feel free to thank me

lol
PLAYLIFE
S3 licensed
Quote from Gai-Luron :Hello,

For the new add-on, i need your help because now you are an expert of configuring LFSRelax.

You can make a HOWTO for the noob and contribute to this way in the happyness of LFS community. I include this HOWTO in distrib under your name and your PM.
But even if you do this, i think there will be always people who don't read this file and they will fill your email or pm because they don't want search a little before post. I think of answering the requests as often as possible, but I cannot spend my time holding the hand with all.

Now, i wait your contribute, "your add'on" to LFSRelax.

Bye

Gai-Luron

I wish someone would write basic manual or smth. I still haven't got Relax to work - I think I don't still know where or how to "install" it.
PLAYLIFE
S3 licensed
Quote from Dalek0220 :Holy...
Did you happen to remember this track?

errmmm... what do you mean? Yes I remember it. It's the only one I made.
PLAYLIFE
S3 licensed
update to v1.11
PLAYLIFE
S3 licensed
Quote from GodOfDrift :Hi, I was wondering if S2 is worth buying, Its a bit much for a canadaian.
I can afford it fine. But its a days work :P

I know it will be cool.
But I would like to hear other peoples oppions and find out if the game gets boring. Or in the patches they add new cars and tracks?

Ty,
Jason.

It's definately worth it. A bit much for a Canadian???? Check out the people from Eastern European countries and china playing the game and then come here saying it's a bit much for a Canadian.
PLAYLIFE
S3 licensed
Quote from operator0 :Heh. Does anyone else get a chuckle now that he's online at StuntRacing SRV2?

Yeah, who's laughing now, right
PLAYLIFE
S3 licensed
Quote from The Very End :What exactly does APEX means?

Sorry for coming into this topic and ask for a thing, just needed to know what that means.

http://en.wikipedia.org/wiki/Apex_%28racing%29
PLAYLIFE
S3 licensed
Quote from PLAYLIFE :Where do I extract the files to use this program? How do I configure the ports?

Someone please help.
PLAYLIFE
S3 licensed
Where do I extract the files to use this program? How do I configure the ports?
PLAYLIFE
S3 licensed
Quote from Scawen :Just so you know, AI is next on my list, they haven't been updated in any significant way since S1 and there are a lot of people who do want to use the AI for some offline racing, so the time has come...

Great news!!
PLAYLIFE
S3 licensed
Quote from The Very End :Damn it sounds anoying to hear that voice all the time. Think of an endurance race, "left, middle right, still there, left, left, middle , right" borring!

But probally very usefull

I'd like to see an endurance race when you are driving laongside somebody all the way. If anything, endurance races should have the filed more spread out than a normal race.
PLAYLIFE
S3 licensed
Quote from Sven Menkhoff :always the same problems

Just play rFactor if you wanna those Custom-Stuff
If you preffer good physics, stay at LFS

god forbid you should have both
PLAYLIFE
S3 licensed
Quote from danowat :Sorry, I disagree........

When a 16 lap race is ruined by a SLIGHT nudge on the side of your car, resulting in a huge uncontrolable 90DEG slide, then the failings in the collision detection system DOES ruin the flow of the game.

I don't think any of us here go looking for contact, infact I would say the vast majority of us avoid it at all costs, but some times a little contact is inevitable, and this small amount of contact shouldn't be punished by a very dodgy collision detection system ruining races.

LFS needs it fixed, and it needs it fixed with some urgency.

I don't remember having this problem since forever. It used to be a factor, but in the last year !?
FGED GREDG RDFGDR GSFDG