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Zen321
S2 licensed
Quote from farcar :Cute analogy, but nowhere near correct.
To respond with another analogy, if you were trying to hit the nail on the head all you've done is smack yourself in the eye with the back swing.
LFS as game and as a project I have never become bored of. Bored of the current state? Yes. Concerned about the future? Yes. Bored of LFS as a game/project? No.
Anyway, you seem to struggle to comprehend these things. Not sure why.

I totally agree with your point here, and also with the fact a lot of people seem not to understand the difference between the concept of LFS and its state, and thus flame people who are bored with what LFS is now.

As I said earlier, I am 100% behind the devs, as opposed to people who are only 50% and just criticize LFS for the sake of criticizing. But being at 100% is not accepting what I think is a mistake in the development process. Being at 100% means that sometimes you stand up to point out some things that could be done differently/better, as long as you stay within the borders of reason and usefulness for Live For Speed.

To come back to what farcar said, people who follow blindly the lead of the devs tend to assimilate the people who behave like I do (described in my previous paragraph) with those whiners who bitch about everything.
I, like many people in this thread, allow myself (ourselves) to offer friendly analysis on what we perceive LFS is going toward, and give advices that we guess are appropriate to make it avoid those obstacles.
As if you suspected a friend of yours of doing heroin, would you do nothing saying that it isn't your business and that he will make the right choices because it is his life and he managed his way through it up to now ? Or would you stand up, try to know more, and eventually helping him out ?

This is a similar situation, and I prefer acting the second way. And to thoses who have nothing to do but comment on the itallic words' meaning : yes, I know it isn't the same situation, and that my analogy was limited to the context of doing drugs, and that a program can do drugs, bla bla. Please pass your way unless you have a valuable arguement to be constructive to the debate, I meant it.
Zen321
S2 licensed
Quote from flymike91 :I drove a RHD car once. it was all bad. it would have ended in disaster if it were a manual.

I think it has nothing to do with being right handed or left handed, just being used to the position in the car.

I tried a RHD import old supra on a track in France some monthes ago, and I have to say that actually I liked it very much, since I'm right hander, and my right hand is more precise than my left, and I could tackle the line with more precision while letting my left hand to shift (which is not hard to do since you know where are the gears...).

IRL I had a problems with some left hander corners when you have to usually have to use your right hand to shift but in which it is too busy to downshift... It resulted in an awkward cornering trying to slide... the same corners, but right handers, on a RHD wouldn't be a problem for right handers since this arm is overally easier to control...
E-brake forced linked to brake settings
Zen321
S2 licensed
Hey, i think every one else know about that, but isn't it abnormal that when you set the brake force, it also affects the hand brake power ?

Try for instance putting it as low as possible, and you'll see that your wheels will not lock.

I've always heard that the e-brake had nothing to do with the standard brake system, and that it was mostly a drum brake located somewhere on the shaft (please correct me if I'm wrong, which is most likely the case) and not at the wheels.

If it is the case, should that brake have a no possibility of setting or a different bar from the brakes ?

Thanks for your answers
Zen321
S2 licensed
FINALLY, THIS IS MY FINAL ENTRY!

Here is my entry !

The image is a photo from a qualification run of the BMW in the Formula 1 championship of 2073. The track is the Hima-GP.

Here is what happened from now to then...

When the European Parliament, in 2008, asked the FIA to change the F1 into a sport that was supposed to show the technological advances respectful of the environement, leading to the implementation of the KERS in the 2009 F1 championship, it did not know a series of further laws would lead, appearing periodically for 65 laters, to the new set of rules for the 2073 GP.

First of all, since the F1 was a sport that was too polluting, the drastical Motorsport Emissions Enforcement Act (oftenly refered to as the ME²A) of 2031 led the FIA to ban engines from their sports, since any versions that was not polluting was too expensive to develop. Hence, the F1 went from motors to animal traction as a mean of propulsion. The horse was now what moved the F1 (15 horses maximum per car, so 15 horse power).

Secondly, the EU parliament said that other materials that plasitcs and composits shall be used, since producing them took too many ressources and polluted the earth too much.
As a result, only wood was allowed, as metal would be too heavy. In 2055, the EU parliament stated that to promote fair trade, the chassis and bodywork should be made by native-south-american Jivaro craftsmen.

Thirdly, the EU banned any asphalt track, since the asphalt was degrading the environment, and also because of the global warming, the asphalt would melt during a race, jeopardizing the safety of the horses (and the drivers, but the law only quotes the horse : "Building or using or designing an asphalt track for motorsport purposes is prohibited and can lead to five years of detention and to a fine up to 5000000€ since they are dangerous for the safety of the beasts that tract the cars"). The F1, as all of the other motorsports went from asphalt to dirt tracks.
At the same year of 2062, a couple of month later, the Developing Countries Promotion Act ordered the FIA to only choose developing or poor countries as the hosts of the GPs, since altermondialism is cool, and because the global warming made the temperature rise by 30°F, new destinations, such as Siberia and Himalaya were offered.

Fourth and finally, the EU parliament prohibited the use of horses, and killed all of the horses, cows and porks, since their fart led to a rise of methane in the atmosphere, jeopardizing the global warming stabilization in 2070.

As a result, platypuses were now chosen as the tracting stars of the F1.

The FIA prohibited for the 2073 championship the use of a P10-S9M-1F (10 platypuses, a square cage of nine males at the back and one horny female at the front) since it led to aggressivity among the male, which freed from their cage, fought each other for the female, the winner had an intimate contact with her, and then killed the driver of the F1 with its venomous dart, which tried to put them back in the cage.

Now the pattern is P8-B8F (8 platypuses, 8 females in a brick pattern cage, since the females do not possess darts) attached to the wheels steered by the driver. The brakes are still slowing the wheels down, while the accelerator emits a scary sounds which frightens the females and lead them to go faster.

The F1 is now an endurance race on 500 meters tracks, since it takes 1h30 to complete a lap, and you need to pit at least twice to feed the platypuses. 30 laps are now the common standard, and it takes around 1.5 day to complete the GP.

What you see is the BMW Qualification run, on which they have the pole.

(This is for sure not my final entry, just a funny pic that could be a possible future regarding how, now, the ecologists manage to convince the EU parliament to mess with the motorsports rules And it is also a scary picture to convince people to mobilize ourselves against ecologists to keep our sane-spirited motorsports ).
Last edited by Zen321, .
Zen321
S2 licensed
Quote from jbirdaspec :Greetings france from Texas!

I suppose those variables could be keyed in or maybe even acquired from a Poll?????........ Look up ^ That is if it wasn't my half lucid attempt make a programmers joke to begin with.

I'm just sayin'. Just sayin'.

Greetings Texas from Seattle (I am there for a year )

Yeah I know, the only thing is that a poll can not show the real thoughts of people, they just tick what they think it's closest. Basically, we have 1 different opinion per person (pretty much like one different church for each family in the US )
Zen321
S2 licensed
Quote from TAYLOR-MANIA :Right, periodic information... It hasn't happened before so why should it now?
Right, in the past we did not have airplanes, the world went well, why should it have happened? We did not happen to have condoms before as well, why should it have happened? We did not have MD's back in the middle age, why should it have happened? If you are clearly against progress, then I guess it is pointless to try to explain that NOTHING can run for a long period of time without having to adapt itself. Especially in businesses, with our fast changing times.

Giving the community periodic updates on what's being done & when just isn't how Scavier likes do things. They've made that clear numerous times, it's not so hard to understand is it?
And we made it clear as well that we would appreciate having them, and for what reasons. Sometimes, in ordre to keep your project running on for longer, you have to make sacrifices from your original view in order to adapt it. Without adaptation, LFS is going to die, as it is normal in every other field of life.
I think it's all about peace of mind people are looking for & to be told, or even better, to be shown that LFS is still going strong... especially during this period of time.
True, because people enjoy the sim, and if Scavier goes to bankruptcy, it means that they won't be able to play anymore (no master server). As I told earlier, this is a win-win situation : new updates/better communication, the community is still alive, the sim gets enough subscriptions, both side are happy and LFS keeps running for long.
Also i'll add that i don't think they need a few measly posts of encouragement to enthuse their productivity rate, although i'd guess they are appreciated.
It is acceptable within the reac of common sense that having some warm posts about how great the job is than having that kind of threads popping up with a frightening frequency. Once again, I won't try to explain to you, because this is common sense, and basic logic that I think you are able to understand, if my 8 yo sister can.

Clearly! You're absolutley right there, i don't have the answer or the reason behind the infrequent updates. Who does but the devs themselves?
We can speculate all we like as to the reasons why, and it basically boils down to either they're working hard or the opposite of that. And how you look at that depends on how much of an optimist or pessimist you are. I guess i am an optimist as far this goes...
We agree on this point. We have no idea, just more or less plausible guesses. Maybe they have been shot by lerts ? Once again, it would not create that kind of tension about positive/negative speculation if information was released on a closer span of time.
But luckily for me i can still enjoy LFS as it is right now. It's a perfectly usable and above average sim as it is in it's current state. So the devs could pull the plug on it this very moment, kill it, finito, and i'd still be happy with it & still use it.
But I get the impression some people are using it with the thought of what's to come. It'd be a shame to not see it reach its maxiumum potential, but can you imagine the shitstorm if the development of LFS was stopped... it would be most amusing on the forums here!
But it's gotta stop sometime, nothing lasts forever...


I reckon they can manage their business & income just fine, as they have done for the past 6 or more years. I don't think it's for us to be concerned about really, even during these slow times. Although all this worrying is to be expected to a small degree.
We can feel concerned, because as I said earlier, we also have interests in seeing the product goes for long. This is why we genuinely offer to share our thoughts and reflections to the devs.

It wasn't a rant really. I could do much better than that for a rant!
So how did i contradict myself? Please explain, I don't see how i did...
The following lines of my original posts explain the contradiction.

What? No I didn't say that. I questioned why it matters if long-time players leave. I wasn't stating that there would be no problem. FarCar & S14 Drift gave answers to that question & both good points by the way.

And how do you know who they care about? You're making that assumption based on 'the newcomers don't seem to bring them enough money'. How do you know that?! They're probably pretty cushty when it comes to money, which is why they're in no rush to put out more content. Yup, again, that's me being the optimist!
As you were making the assumption that old timers leaving did not matter. If you do some business, you have to known that old time customers maybe are the most important part of your earnings. If those guys sticked with you for 5 years, then left, you might ask yourself if you are not doing something wrong.

By the way, stop being optimistic, you'll be disappointed in a lot of fields in life, trust me
If they were pretty 'custhy' as you say, then why should they add the Scirocco, something that had been planned in the last minute, and is mostly leading to a high £££ contract? Beware, I am not complaining about the choice and I would be happy if they had more £££ and I think that every new content is positive content, pretty much like the vast majority of people here, even if they complain.


How do you know they were paid really well?
It is an assumption : a big brand of car makers goes to see a small team of the best simulation, asking for their car to be in the game. This is a marketing operation to associate VW to serious simracing, and probably the next step in the race game industry. It gives an image of seriousness and concern about the future. Plus, LFS is their customer shares : car enthusiasts. If they like how well the Scirocco behaves, then they will buy it. Lfs gets paid as an advertiser, in this case, with also the new content as a way to upgrade itself. And I bet paid really really well, because it is not quite the kind of car that was supposed to be in the plans for the development. So Ithink a big paycheck was there Which is cool tbh

It appears you believe you know how the devs operate. What makes you think they'd spend the license earnings on purchasing the rights to a new car?


Maybe. Or maybe it was too good of an offer to refuse. With VW wanting a car in their sim they'd probably drop everything to grab that opportunity, regardless of how much they were paid.


And personally I don't think the VW has anything to do with looking after the old or new players, i think the devs are doing what they want when they want with their sim.

You misunderstood me. I said that the devs were caring about old timers to include a new car, and upgrade the content, rather than working on physics (maybe the choice was financially suggested by their bank account). VW has nothing to do with privilegiating a payer type against another

Every thing is in bold in the quote
Last edited by Zen321, .
Zen321
S2 licensed
Quote from jbirdaspec :In a few lines, here is what happends when a programmer opens their mouths too much.....

$Goal1 = 'public announcement';

.$Goal1 = 'superduper great idea';
.$Goal1 = 'but i want more then you can offer right now';
.$Gaol1 = 'your not meeting your dead lines!!';

if $Goal1 (!= In_Control)

do {

if ($client != '')
{ echo 'Public Appology that will never be good enough';}
else
{ echo 'Nothing. There is no reason to start a fire in my own own back yard';}

while } $communitry == :worried:;

It just makes more work for them to do.

This is a wrong program code, because this is assuming someone already programmed the three answers to a public annoucement to be those. And as I don't beleive in god (that's why I write his name without capital letters, because he is a mere concept), I don't think such a code exists.

Of course it will make more work for them. But Live For Speed is not their hobby, it is the thing that make them eat, pay their rent, go to clubs etc. You need to have strictness in your work, they have it, that is not the point. More work = more rate of return concerning time/money spent in developping their game, so this is a win-win situation for both. Business is only about win-win situations.
Zen321
S2 licensed
Nope, it isn't possible yet

You can't create tracks, just add objects to existing ones !

Hope it answers
Zen321
S2 licensed
Quote from wheel4hummer :Is 0-60 in 4.5 seconds and a 155MPH top speed limiter "very good"? Uh-hu I mean, it's good for the price, I guess. But it probably handles horribly.

0-60 for a car that is quite cheap compared to other cars with the same acceleration is very good

it is limited at 155mph (250 kph) like every other roadable cars, but there is still a way to bypass the limiter (since it is electronic). I would not be surprised if it reached 185, with a 6 speed manual gearbox, because of its 500hp and 661Nm of torque Which is enough, isn't it ?

The only problem about the handling is the weight, around a bit less than 2 tons. The tires are quite large, so putting the power down seems not to be an issue. Without limiter, less weight, and ESP disconnected, meaning GT3 prepared, it can be a really astonishing car.

For track purposes, on wide tracks, with long straights. Otherwise, the NSX would kill it Or simply a lamborghini AWD because it can put its power easier in exits. But yet, it is a car that should not be disregarded.
Zen321
S2 licensed
Quote from f4sttr@ck :Honestly I dont know much about the NSX either, It would most likely be close race. I know the GT-500 can beat the Elise. So can the Elise beat the NSX? If it can then we have our winner.

Well, every car gas it field of performances. The GT-500 would not beat the Elise on a narrow, twisty track, like hillclimb trials, or asphalt mountain rallies. The Honda/Acura NSX was Japan's 90's RWD track queen, built for speed around the track, handling abilities, etc.

So there's no absolute winner in each class, truly. Even the Bugatti Veyron, which is a monster car, would be kicked by an Amemiya RX-7 on the Nurburgring. However, no match for it on an oval track. Each sports car has its pluses and minuses, and while the GT-500 is a very good car in terms of acceleration/top speed, I fear that it's bulkyness and heavy weight would make it a serious competitor on a short track. It's as if you took a RAC (supped up Elise) versus a supped up FZ5.
Zen321
S2 licensed
Quote from evilpimp :Haven't tried the set but from your description, maybe set the brakes a little towards the back too? I'm no pro when it comes to karts but from what I heard most karts have brakes at the back only or have the brake balance set towards the back most of the time (maybe the brakes are bigger or something I have no clue)

Oops sorry for forgetting this write this, yeah, the brake bias is at maximum toward the rear, since those karts do not have front brakes.

Thanks for telling me
Help about a go-Kart setup.
Zen321
S2 licensed
Hi there everyone !

May I require your help about a go-kart setup for the MRT (obviously).

I made one that I find really close to what I remember driving it is like. But since it has been a lot of time, it might be really far from what it is IRL.
I need it to be as close to what real life could be, because in may 2010 I have a team competition with my university. A 24h race on a 1200m track with the best laps around 1:02:16 in the race (with not-pros racers).

As I won't be able to train before september 2009 and since my team will be mainly composed of enthusiasts, but who know very few about racing, racing techniques, pit strategy, (etc), I will use the time span I have left to prepare a training plan for them about the basics of race driving, advanced techniques, and also some training sessions on the track we will compete on.

However, since renting is quite expensive and the sponsors won't be able to pay for a training each week end (and since there are around 35 teams, it might be booked a lot), I have done a 1:1 replica of the layout on LFS, which I would like to couple with something as close to the kart we will race with, so that to give them a sens of the pace, the braking points, the inputs management, etc.

http://www.sodikart.com/fr/kar ... n/sodi-kart-rx7,3,97.html

This is the kart we will race on. It is not a proper race kart, it is more like a "high specced" rent kart with soft slicks.

So this is what I did so far on it :
- Decrease the MRT power down to two times the real power of the car (because the MRT is twice as heavy, so I still get a similar power/weight ratio). The kart is around 15hp
- Have stiff suspension coupled with maximum damping (rebound and compression), to simulate the fact that there is no suspension. It's the closest we can get to a real kart. I bet.
- I have put to ARB at front since the cars don't have any. I put 10 of rear ARB to simulate the fact that the rear end is usually stiffer than the front end. (chassis wise).
- Transmission : all gears to the same ratio, with a locked diff (can't remember exactly the Vmax of the kart, though).
- Tires : low pressure on both ends, not the lowest, but close. R1 in front, R2 in the rear to simulate the fact that you rear can break free if you are too hard on the inputs (steer and gas basically), which I didn't get with R1 tires (even with the maximum pressure). This also allows a more equal heat up between front and rear.
- Wheels : No camber since those karts do not have any. Reduced the caster to maximum (since a kart doesn't have a suspension system, the caster induced by the chassis flex should be less than 1°). No toe as well.
- Brakes : 95% brake bias toward the rear since these karts do not have front brakes.

You'll find attached the setup itself. Please try it and provide any comments that will help me to improve it and make it closer to a RL kart.
I would like to avoid the comments like : the MRT IS NOT A KART, because I know it is not.
I would prefer comments based on experience than on theory, as it would greatly help

I will also attach the two layouts of the track (track and rev) for testing purposes if you want, or simply if you wish to have a kart track for LFS Feel free to take and test

Thanks you everyone, you can't how how appreciated your help is.
Last edited by Zen321, .
Zen321
S2 licensed
Quote from TAYLOR-MANIA :
1. The lack of communication between the developers & the community.

A long paragraph to say that we are insecure about the LFS future if we have no communication.

2. The lack of frequent LFS updates & the slowing development cycle.

A lot of "perhaps" which clearly states he has no answer for this question

3. To combat the prolonged lack of updates people suggest increasing the workforce.

An interesting thought about why they don't increase the labour force.
Then a big paragraph of rant toward the old timers.

------

Stating the obivous : LFS is alive and people play online with it. I bet it took long and painful observations to reach that conclusion.


1. No communication = risk of nothing going on.


And you can't tell me I'm wrong. Just check the www.lfs.net homepage. There are news every 6 monthes (except for the Scirocco). No communication can clearly indicated that : either there is nothing going on / either there are really bad news and people shouldn't be told about to preserve the LFS income. We do not ask for much. We do ask for a periodic information (could be every month, or every month and a half, I would not like to have the devs do a daily newsletter and it would turn their work into more of a reality show than a gaming development).

Plus, the communication could boost the developpers productivity ? How ? This is simple : tell everyone you're almost finished with the detachable parts model and you will receive more than 200 posts like "Keep up the good work !", "Go Scavier Go !" or "Scawen, please make love with me !" in less than an hour. Of course, some people will bitch about the fact that it isn't released yet, but it is better to have 90% of support than 90% of opposition. C'est bon pour le moral. (saying my home language words in italic like in the books is simply orgasmic). http://www.youtube.com/watch?v=twDhig0L97Q

2. Live For Speed's updates take long to come.


It is true, but we can't deny that they are well appreciated. As time goes by, Scavier will attack itself to feature that are harder to program. But what is feelable is that most of the time, the improvement in each patch are mostly coding improvement, and not really content (in sense of cars/tracks/etc). Which can lead us to think that Eric is barely working. Since this number two is the number of perhapses, I will risk one : Perhaps Eric is hardcore working to have the S3 content amazingly rich. If it is the case, that would go back to point 1 : a bit of teasing like "Hey community, I have done 75% of the S3 content, but I won't give you any information about it untill it is released in a couple of monthes or by fall 2009" would be greatly appreciated, create a positive stress among the community, more talking, more interest from potential S2 buyers --> More cash.

People are negatively stressed, because slower updates lead them to think that S2 is starting to stagnate.

3. We are right to suggest the increase in the labour force.


Because with the simple equation : Labour Force = X(Content) + Y(Physics) - Z(Individual Profit). If we double the labour force, we will have : 2(Labour Force) = 2X(Content) + 2Y(Physics) - 2Z (Individual Profit). I have to say that X, Y and Z are likely to be between 0 and 1 or an exponential number so that X = r(e^x), Y = t(e^y) and Z = u(e^z).
r and t are coefficient in the importance given to that field, and x and y are the productivity in each field. About Z, it isn't like this, but it was fun to write it like this.

The only thing in that model is that there are only 2 variables that affect the sales : Content and Physics.
So if Sales = A(Content) + B(Physics) + C(Content x Physics)
(A is the coefficient of people who buy LFS for the content, B for the physics and C for both of them, so basically A are long-time demoers that buy S1 or S2, B are demoers, and C are people who bought LFS after a small tryout in demo).

If the Labour Force increase, you will have more subscribers because of improved physics and diversified content (which will reach a broader market share). And Live For Speed would have better financial ressources. Of course, it won't if the labour costs more than it produces, but there is no model who can calculate this.
So either you think in term of costs, either you think in terms of future earnings. This will be the difference between a good ressource manager and a good development manager. Either you stabilize your earnings/expenditure ratio, either you invest more (time + money), to improve your earnings in the future.

Since Scawen, Eric and Viktor are development managers from day 1 (LFS was extremely risky and would cost a lot of time/money), they should not become ressource managers, which will lead to the great stagnation of LFS, but as opposed to that : invest more, like they did in day 1, to improve the quality of their baby.

-------------

Just to reply to the rant against old time players. You are wrong. You are wrong, because you are deeply wrong. You are deeply wrong because you are extremely wrong. And you are extremely wrong but you contradict yourself in your own post. I know it's hard to focus for posts that long, but if you manage well, you can pretend to beat me in the "long'arse posts" community year end award. (Which isn't yet running, but I hope people will recognize my dedication).
You say : why should they care about old timers, because they don't give any money in the present for the devs. They actually do care about old timers, because the newcomers do not seem to bring them enough money.
Why ? Simply look at the Scirocco, which is a clear example showing that they were paid really well by VW to include it in. If their subscription cash pool was sufficient enough, they would have chosen a car that reflected better the spirit of Live For Speed, such as the Race About : independent, performant, sexy, future-oriented.

I am not ranting against the Scirocco, and I even think that having a 2000ish mass production turbo FWD with TC will be fun to test spin.

It just shows that they wanted big cash, and they also pleased people waiting for new content. It proves that they care at least as well about the old timers than about the new comers.

----------

I posted the link to the video for some specific reasons and not a random creol music video :

1) It is a very good illustration of my point : more communication = more support = more productivity. From 1:05 to 2:00, a guy cuts fruits. It seems really painfull. However, people come to support him because they know that he is doing it to please them. So, they come support him, and he cuts fruits faster. And someone even comes after to help him. Without communication, it would take more than a minute to cut enough fruits, he would be pissed, not enjoy the party and people would not be as impressed when he brings a whole tray of fruits, than they were when they were waiting for him to cut them, because they knew he was.

2) It is a sheer music that will reduce the tension here and increase the friendliness of the people !
Zen321
S2 licensed
Quote from jrs_4500 :cc means cubic centimers ci were a useless invention, and it is much more useful to convert cc in liters (it makes more sense as well since 1L = 1000cc or 1cd and since 1kilo of water = 1L, it is easy to convert between volume, mass, etc) <-- that was my 0.01€ troll

Well I've got a lot to answer for. I know what cc's are, it was a joke because us Americans are the only ones that use(d) ci's. What's wrong with me wanting American cars? I like foreign sports cars, but I'll admit I'm biased towards muscle. Would you have gotten angry if I was an italian wanting Ferraris? No. Because you're biased. Put any japanese car (excepting the new GTR! I like that and one or 2 others) against american V8 and it's not even a race. I know that japanese rice is what you want if you hate rwd vehicles like you apparently do... If I'm wrong then go ahead and correct me. (unless it's more 'I hate cars with over 4 cylinders crap') If there's factual information that shows fwd rice is better then go ahead. I'll listen but my opinion won't.

Hehe it was a bad troll for the cc, because it's just that I'm in Seattle for a year since september and I since don't understand a thing about your measurement system ci are better for you because you are used to them

I agree with the fact that we have two many quadripede engines (I4), and for people who say that american cars are worthless in 'european style' races, I would suggest they take some lessons about the results of the Ford GT-40 in the Le Mans races back in the 60's (4 consecutive victories : from 1966 to 1969).

I am not sure if an american car would instantly win against a japanese car. Let's have for example the new GT-500 against an NSX...

@ f4sttr@ck : you can't really compare a Viper SRT or a ZR1 to a Toyota Tacoma or a Ford F150 I won't dare to explain why, because I hope you can tell the difference, don't you ?
American cars were really awesome back in the 60's-70's, before they realized that a big engine and a blower was not fuel efficient, which was the time they stopped the muscles and started developping cow cars (big, slow, very squarish in design). After came the SUV craze, and I personally can't find a performance oriented SUV that would be interesting to race, produced in the US (let's say, racing with a 6k pounds V8 SUC isn't that a blast...). Maybe the Cayenne S Gemballa would be more appropriate
Zen321
S2 licensed
Quote from jrs_4500 :Excuse me? cc's... Don't you mean ci's? I think there's already too many fwd and sub 8 cylinder cars, like many here. Get better tire physics and some 8+ cylinder rwd vehicles and that would bring a few people back from the other games out there! As for me, I think superchargers would be a great addition. Just my $.02 worth though...

cc means cubic centimers ci were a useless invention, and it is much more useful to convert cc in liters (it makes more sense as well since 1L = 1000cc or 1cd and since 1kilo of water = 1L, it is easy to convert between volume, mass, etc) <-- that was my 0.01€ troll

I would love to see a supercharger in LFS, see how it handles

However, if trucks are "fun" to drive, they would be less fun for racing. I have never seen a track race with ram SRT-10, and these kind of trucks would be too big for the LFS tracks. They might be interesting for long endurance rallies like the Paris-dakar, but since it is too big to model France and northern Africa, I am afraid that they won't show up in LFS really soon...
Zen321
S2 licensed
Quote from f4sttr@ck :Yeah that is an excellent idea as well. It could even possibly be a completely different thing as well. Variety is a good thing I think so we should have alot of variety. Road cars, tuners, GTR, supercars, rally cars, trucks, F1, and possibly even concepts would be cool to have. And the tuner cars would be great for drifting and racing.

Yes, why not have racing lawnmoyers like they have in UK and in the USA...

Variety is a good thing, but I am not sure that having a too eclectic choice of cars would help.

Quote from f4sttr@ck :Road cars, tuners, GTR, F1, possibly even concepts

We have those already (the XRR, FZR and FXR are road tuners if you put other tires on them, and the XRR and FZR and kinda the highest tuning here, since they managed to pull 2 times more power than the stock version, without any significant upgrade of the engine block (bigger turbo mainly))
The RAC is a concept car.

Quote from f4sttr@ck :rally cars

You are right we need those. Some 300hp, light and AWD versions of the road cars can't be bad (at least allow the hybrids/knobbleys on the baby-GTR and the GTR cars would be a great addition). We also need rally tracks with those... Sprint cars are something one should not let aside as well.

Quote from f4sttr@ck :supercars, trucks

Pardon my scepticism here, but I won't see the point of having trucks in LFS. It might be fun, but it won't, in my opinion, improve the quality of the game itself. Supercars MIGHT be a good addition, since it could also create a new GT class (GT3 or GT, can't remember which GT is the one where only a lil bit of upgrades is allowed to the car, I think it is GT3). Otherwise, it would be pointless, except maybe for cruising...
Zen321
S2 licensed
Quote from chavm481 :sooo.. why do some poeple relate ricers with race/drift cars? a ricer is a nice car turned into a hidious monster ready to show off... but a race/drift car was made to do something awsome that doesnt involve cuiseing and showing off your work-in-progress to others..

We don't, bradj234 does.
As you can see, he says that "Because We Are Anti 'Ricers' Means That We Can't Manage To Drift A Car In Real Life Or In Live For Speed"

Then, when nobody said that drift=rice, he, the clueless one, said it
Zen321
S2 licensed
Also because a MPR saves the position of the car and its characteristices (speed, and forces), while a SPR "plays the game" on its own (the SPR saves the inputs, and the physics engine make the car performs as if someone was driving).
And dependind on the packet's frequency, you can have some weird things happening in MPR, such as a car getting body damage before a collision, or your car sliding/drifting here while you did not do it online.
Zen321
S2 licensed
Quote from Forbin :You're probably trying to brake too much while turning in. If you can apply the brake smoothly and gradually, going from no brake to full brake in around 2 seconds, and have both the front and rear wheels lock at about the same time while going straight, then you're getting the most out of your brakes. If they don't lock at the same time, you're not getting the most out of them.

My teammates have known me to make some of the most quickly braking FO8 setups they've ever driven. IIRC, I used about 65-67% in that car. Even a 1% change in brake bias can have a huge effect on the balance under braking.

+1.

Less than 60% is dangerous in a RWD, not at the beginning of a race, but when you are in the last laps, your overheated tires could easily break traction if your balance is too much to the rear.
It is a fact that you will turn less when braking+steering instead of steering. It is a concept that is hard to understand at the beginning (you usually think that because you slow down your steering radius will decrease, resulting in a better turning capability, just like I did). However, after learning a bit more about the traction circle, you will see that it is more a question of which g-forces are applied to the tires.

Tires possesses what is called a "traction circle" (which is more like an oval). It is curve (not a function), on a X & Y graph (X symbolizes the longitudinal G-force and Y the lateral) which shows the critical amount of the combination of X & Y forces (one can be 0) that a tire can hold.



As you can see on this graph, the more you brake, the less lateral acceleration a tire is able to support. (if you brake and give -0.5g of X force, you can turn more to be at the traction circle / however if you give -0.75g, you see that you can turn less to stay within the traction circle). This explains why you will always have lower abilities to turn when you brake.

Trail braking does not require a constant brake power when cornering, but as the contrary, trail braking means gradually releasing the brakes while steering at the same time. This allows the tires to help turning, while also giving a slight oversteer, always beneficial in entries.
So I would suggest you keep a brake balance between 60(FWD) and 72 (RWD depending on the type of car, weight bias, power, etc) and improve your skills, because this will mean more stability and faster times around the track

Good luck !
Zen321
S2 licensed
Quote from March Hare :Fixed it for ya

Thank you very much for the fix, sometimes words escape my surveillance system
Zen321
S2 licensed
Quote from March Hare :And quess what kind of an idiot bumped up this P.O.S thread after it had been dead and forgotten for almost a year...

A ricing drifter.
Way to go! You sure are making a very strong case in favour of drifters.

Word, and I would like to add :

Quote from Hankstar : Because they have no idea how to setup or drive the XRT or XRR, one presumes

I would also like to quote bradj*insert random numbers here*

Quote from bradj234 : Anyone Can Drive In A Straight Line, Just Some Faster Than Others.

I suggest you learn more about racing, since you seem to be confused by stating that track racing = drag racing.
It is more difficult to drive as fast as you can in a corner than to drift it 20 mph slower with a perfect angle.
Plus, as you said, anyone can drive in a straight line. I would like to add : some cars faster than others. There are no skills required in a straight line, just money (look at the wangan craze in Japan).

And ricing is nothing related to drifting. It is just for the show to have some huge bodykits and a spoiler, but it doesn't do anything for the car. I saw my dad drift a Mercedes 190E W124 (old one) around a roundabout. May I have to say that with its mere 120 hp (yet with a high torque), softerish suspension, heavy weight and big length, and stock everything (not alloy wheels nor the factory sport spoiler), it has nothing to do with rice and yet it can hold a drift...

I suggest you stop playing NFS. Because one day I might come with my miata in NFSU2, with a stock bodykit, stock rims, stock everything except some engine and the suspension/tires (tuned after learning the tuning in LFS), beat the crap out of your fully tuned Nismo JDM Yoko Bilstein Brembo Evostar Lexus IS300
Zen321
S2 licensed
This thread is the most bumped thread ever :
2005-2006-2007-2008
Zen321
S2 licensed
Quote from zeugnimod :Could you please don't misquote me? I never said the text in your quote.

I said the fact that the devs don't publish regular progress reports will probably never change.

My bad zeugnimod, I think I have mistaken you for another guy. I will edit my previous post right away
Zen321
S2 licensed
Quote from samforey12345 :How can you say that when you are obviously clueless? It's actually quite rediculous, and amusing. If i'm telling you that there's other stuff to do, and you quite blatently aren't a cruiser (or whatever you're blabbling on about) how can you say that there's only THIS or THAT to do?

Funny stuff,
Sam

Don't expect an answer from S14 as you seem to keep RANDOMLY putting words in capital letters.

I did not find the list of things you could do. You seem to have no clue, and been brainwashed by the cruise authorities (maybe they promised to allow you drive the FOX if you were defending them ? ).

Speaking of things to do, where are the acheivements you speak about ? Cruising slowly with the UF1 at 40mph though a track to get bonus, for 12.000.000 laps, to gather enough money to buy the dreaded FZR? And then pop up in joy. (Pretty much like this video : http://www.kamazutra.be/video-106.wow.html Nothing sexual here, just a guy reaching level 60 in WoW). Then asking ourself : what's next ? The guy can't drive the FZR, as he is used to the UF1, and be passed by a guy in the XRG... lame.

Meanwhile, for the same amount of time spent on a cruise server, you could have started hotlapping with the FZR for no time investment, and with the same amount of time, you might have gotten a WR by now...
Zen321
S2 licensed
Quote from gezmoor : Part about graphics.

As I said before, the graphics-addicted are not the market LFS aims for. Live For Speed aims for racing enthusiasts. That is why if Live For Speed improved drastically its graphics engine, it would not change much the increase in subscribers nor would it make the racers happy, because it is a "formal" upgrade, not a "fondamental" upgrade.

It is true that when you change the packaging of a product, it creates some enthusiams, but when people realize that they are not that happier with the package (everywhere in the world but the US ), they come back in the same state they were in.

The fondamental upgrades Live For Speed needs are physics and content. The physics are pretty decent now, but adding new content would definetely buy the devs some more time to work on the physics. For instance, an original venue (narrow, twisty track/kart track/etc), with the car that is the best for it (LMP or WRC or go-kart), would make racers focus on it, and not on the lack of development.

Quote from some guy in the previous page :LFs is not gonna change because it has never changed

Maybe it has never changed, but why shouldn't it ? If you read carefully my post about the lifespan of a firm/product, you'll see that change isn't only beneficial, it is mandatory for the healthy life of a firm/product. LFS gets changes pretty often and this results with a boost of subscriptions that day. However, if the change was made about the team (like an increase in number), this would work as an investment : Scavier might sacrifice a bit of its quality of work environment, but on the other hand, LFS would develop faster and Scavier will acheive faster their goals and their dream to make LFS the best racing simulator ever.
Last edited by Zen321, .
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