The online racing simulator
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geeman1
S3 licensed
geeman1
S3 licensed
Quote from doox00 :well then if most people are running mods then that is probably what most people want.. not to mention this is from lfs's webpage from the faq

What most people want is not what LFS needs. If it were we would be playing a NFS'ey arcade game right now.
Regarding the FAQ quote, yes it says there is a possibility of allowing modding at some point, but that point is still far far away and as I said earlier allowing mods at that later stage makes more sense too than allowing it now.
geeman1
S3 licensed
Controlling the mods will prove difficult. If you wanted to really control them they would need to be hardcoded in to the game, which would mean that they would be released with incompatible patches (not very often) and hardcoding mean that the devs have to pay licensing fees (unless of course the mods would be fantasy). Neither of these things are what the mod-lovers want, they want real cars/tracks more often.

If the mods are not hardcoded they could be easily distributed by anyone who wants to which would of course lead to poor quality mods. Besides people whose mods don't get in to the game would get furstrated and angry because they spend a lot of time on their mod and then it's just thrown away.

Besides, LFS is not finished yet. Constant new patches would create even more compatibility issues than just the mods themselves.

In conclusion mods are a big bag of trouble either way you look at it, especially at this stage of development. Also if you like mods, there are other games where you can try them out, namely rFactor.
geeman1
S3 licensed
Quote from doox00 :seems silly to not allow/want it, if you don't want to run any mods.. then don't and stick with the core game. let the people that want to download and install 10 versions of the same track.. just because you don't like to do that why stop everyone else from doing it. noone is forced to run a mod or addon.

Doesn't work like that. You are infact forced to run mods even if you don't want, because other people use them online. Offline you can do whatever you want, but online you have to do what other people are doing.
geeman1
S3 licensed
It's better than keyboard.
geeman1
S3 licensed
Quote from silent_wind :well, my 2 cents now.. i recall i saw a real video of a car such the LX6..i can remember exactly how the driver was acting since it was an onboard cam..i can tell ya he was really struggling to keep the car straight (dry condition), countersteering like hell almost on every corner..even smooth corner sometimes..

Which reminds me, we need one of those 250kW+ LXs in LFS
geeman1
S3 licensed
Quote from Jakg :TV's run at 24 FPS (PAL) and 29.97 FPS (NTSC), but they are inter-laced which i think means that each frame is blurred to make it look better

Interlaced means, that the images even and odd lines of the image are updated in a alternating manner. So the whole image is updated 24 or 29.97 times per second, but half of the image is updated twice as fast. So basically it doubles the framerate for the same bandwidth, but it does make the image worse.

A great image from Wikipedia:


On the subject: Human eye can process more FPS than 30. With more FPS the difference becomes less noticeable and you don't notice individual frames, but rather the smoothness on the image. And RiGun pointed out human eye can spot a different frame from a big FPS image too, if the difference is big enough that is.
You really shouldn't think about the eye in computer terms since it's quite different.
Last edited by geeman1, .
geeman1
S3 licensed
I just don't see why would the track rendering code need to be totally rewritten because of rain. Rain is only a layer on top of the tracks and the rest of the graphics. So it probably could be implemented by adding code to the original graphics engine.
geeman1
S3 licensed
Quote from danowat :You do if the current graphics engine won't support rain

Or you could just add the rain stuff on top of the old graphics engine
Throwing out old code is never a good idea.
geeman1
S3 licensed
Quote from Shotglass :thats on the list to get lfs rain ready anyway so its at least a possibility

You don't need to rewrite the whole graphics code just to add rain.

Anyway, I am not saying it couldn't happen. Just that it needs a quite a lot of changes and as it does not add much to racing I don't think it has a big priority.
geeman1
S3 licensed
Quote from Mike85 :A track can look like the real one and not use its name. That way a license doesnt have to be payed.

Not true. The likeness of the track is also trademarked and you do have to pay license fees then also.

The reason why track owners/car companies aren't after mods is that they don't sell the mods and mods are mostly free ads to the companies. On the other hand If you try to make money by using someone elses property, it's not a surprise they will ask for a license fee.
Last edited by geeman1, .
geeman1
S3 licensed
Quote from MINIz guy :95 FOV with a Samsung 205BW, 20" Widescreen.

Exactly same.

Anyway, you should try out what suits you the best instead of asking what others use.
geeman1
S3 licensed
Quote from Jakg :IMO it needs thinner tyres and to loose the intake restriction.

That should happen in patch Y.
geeman1
S3 licensed
XRT is probably the fastest on a absolute scale. But RB4 is not much slower and it's easier to drive, so imho RB4 is the best car. FXO is the slowest now for sure.
geeman1
S3 licensed
Dynamic weather is on Scawen's list, but as deggis said don't expect it any time soon.

The free roam thing would need a lot of recoding of the graphics engine, so don't expect that at all
geeman1
S3 licensed
I am actually considering buying rFactor now. Am I going insane?
geeman1
S3 licensed
Quote from Stone in Focus :why not just make the game open source and we can all stop complaing and make rx7's and nurburgrings!

Sure, then we can start complaining how those rx7s and nurburgrings are wrong.
geeman1
S3 licensed
Quote from Krammeh :isn't the DFP designed for PS2? so its a PS2 > PC conversion. Maybe the software can only use one DFP at once.

That PS2 thing doesn't matter.

The software can only probably handle only one DFP at the same time.
Normally every device has it's own driver, but now you are asking the DFP driver to handle two wheels at the same time and it's not designed for that so it fails.
geeman1
S3 licensed
Doesn't look THAT bad. It's probably a OKish wheel for a not so serious racer.
geeman1
S3 licensed
Just set the lock to 720 and set steering compensation to 1 or 0, can't remember which. That way you don't have to worry about the steering lock, it will always be the same as the car yo uare driving. There are no force stops that way though.
geeman1
S3 licensed
Quote from tristancliffe :Or just remove the damage display - then you won't know. If it drives fine it is fine, if it drives badly it's borked. Simple.

+1
geeman1
S3 licensed
I took a look at your faster lap and compared to the WR lap with LFS Replay Analyser. Actually it wasn't that bad. You lose some time doing bad lines through corners, you are turning in too tight. You need to steer less and use the whole width of the track, especially when accelerating out of the corners. Look at the attached images of T1, the bit after T1 and the last few corners (your line is red and the WR line is blue). Judging by your throttle inputs it seems you are using full manual gears and have not perfected using them yet, so I think you lose a bit of time there also.

Again: Overall you are not doing bad. All you need to do is practice more, besides you don't necessarily have to do WR times to win races. Cut about 2 seconds and you are already racing for the top positions on public servers.
geeman1
S3 licensed
Quote from Forbin :There was a pic floating around here somewhere of Scawen's setup which included three 21" CRTs. I'm not sure about the monitors.

IIRC he has a widescreen Dell (not sure about the size) now. It was in one of the baby pictures.

I have a Samsung 205BW myself. It works
Last edited by geeman1, .
geeman1
S3 licensed
If I would be you I would be concentrating on getting a better job and taking care of your family instead of playing LFS.
geeman1
S3 licensed
Must be around 3-4 hours non-stop. That's rare though. I rarely play for long, i race for 20-30 minutes then do something else and an hour later I am back playing for another 20-30 minutes, repeat.
So in total I sometimes play a lot, but rarely in one long go.
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