I haven't tested all of the cars, but here's how I understand it. In paranthesises is for manual clutchers:
Normal cars:
Upshift: Lift gas pedal. (clutch)
Downshift: blip if you like. (clutch)
GTR cars:
XRR and FXR:
Upshift: no further action required
Downshift: actually you should blip, but it seems to work fine if you don't
FZR, UFR and XFR:
Upshift: lift throttle (clutch)
Downshift: blip if you like (clutch)
Formulas:
Upshift: FBM: lift throttle, others: no further action required
Downshift: again, blipping would be more true to rL, but apparantly it seems to work fine without it. BF1 would probably blip all by itself irl, but I'm not sure
I was actually not planning on chiming in here, but I can't help but getting really annoyed by this constant bickering about having to manually cut the throttle on upshifts. It is more realistic, frigging easy and almost impossible to misshift if done properly. I bet all formula bmw drivers do it in rL without feeling stupid at all. And no, I don't have a clutch pedal.
Also, since this has been brought up, on the big GTRs and on the FOX you don't need to cut, because those sequentials have ignition cut.
Geez, people get over it, just because you're used to use LFS in an unrealistic manner, doesn't mean that you shouldn't have to adjust now that it becomes more realistic. No matter what kind of lame excuses you think you've found.
And further more, we'll sooner or later get engine damage. Will you then still insist that LFS should do the driving for you, because you're too stubborn and lazy to use it properly?
Just to make this clear: I'm not at all asking for autoblip, I would quite happily do this myself. Problem is, when trying, quite frequently downshifts won't work. Whereas when not blipping, downshifting is really no problem at all. So, I am finding it quite hard to operate the sequential (at least on the FBM) accurately, especially as it's not penalized to operate it "wrong".
Also, if most sequentials require clutch use on downshift, shouldn't LFS autoclutch just like it does with h-shifters?
And to understand this further: What exactly happens when you downshift a sequential without blipping and clutch use in rL? Does it change gear at all? Does it shift but unsettle the car violently? Or what happens?
edit @Stigpt: not talking about upshift at all. as far as I can see, this works just like it is supposed to in rL. It's the downshifting that worries me, as it seems it's not very realistic right now.
Maybe you're not the only one who doesn't understand what I am asking, as hardly anybody replys.
I'll try again.
Here's what Johannes van Overbeek has to say about the 997 RSR he drives in ALMS:
"...smooth and reliable downshifts in the GT3 RSR require both a healthy throttle blip and use of the clutch pedal."
So they do in rL. By my expereinece in LFS smooth and reliable downshifts don't require a healthy throttle blip and use of the clutch pedal. Downshifting the FBM for me is much more reliable and smooth without blipping (or clutching which I don't do manually, but maybe the clutch should kick in automatically on down shifts?). Thus my question, do the sequentials in LFS work as they would in rL or are they easier to operate and thus not realistic?
I already asked this question in the test-patch thread, but it got repeatedly overlooked and there's so much other stuff going on there, that I decided to post here again, as I'd really be interested to find an answer to this:
I'm a little puzzled by how the sequential gear boxes work in LFS now. I thought many, if not most sequential gear boxes found in race cars needed clutch and throttle blip on downshift to get quick reliable and smooth gear changes. But apparantly they don't work like that in LFS. The way it is, you can easily down shift without blipping on the FBM or the GTRs and you don't need to clutch. Also, when auto clutching like I am doing, the clutch is not engaged on down shifting and it doesn't seem to cause any misadvantages to down shift clutch-less. In the FBM it's even easier to down shift without blipping, it seems, as it's very easy to get the timing wrong when trying to blip and as a result, you don't change gear.
Am I wrong in my (very limited) knowledge about sequentials? Do we only have types in LFS that don't need blipping and clutching on down shifting?
(sorry, if this a dumb question or if I have gotten something mixed up)
Not sure if I'm missing something here, but what were you doing before the patch if you, apparantly, don't have a clutch paddle, yet you chose to manual clutch?
I went from around 480°-540° to 720° only recently on my DFP, and the greatest benefit I can see is a much more natural feel. Having to turn your wheel almost as far as you would have to in real life just makes the experience so much more convincing, that I'm not going to go back. Even though it's much harder to catch a slide. But than again, it's imho easier to avoid the slide in the first place, which should be the goal anyway in racing.
As for the single seaters, this of course does not make much of a difference, but somehow it still feels better, I think. So steering set to 720° and wheel turn compensation at 1.00 is imho the top choice.
I'm a little puzzled by the sequentials, though. I thought most?/many?/all?/some? sequential gear boxes needed clutch and throttle blip on downshift, but apparantly they don't work like that in LFS. All I tried you could easily down shift without blipping and the clutch doesn't kick in either (I'm auto clutching). Am I wrong in my (very limited) knowledge about sequentials? Or do we only have types in LFS that don't need blipping and clutching?
(sorry, if this a dumb question or if I have gotten something mixed up)
I hope you were not directing this part to me, because in that case you completely misunderstood the intention of my post.
Which I think is a good thing, but I noticed that you don't need to blip the throttle at all on downshifts -- haven't paid attention to the clutch temperature, though.
I noticed, but only after spectating another driver. It's just barely sufficient for me. I'm just glad I don't have a smaller display. And personally, I don't care if it's there IRL. I think it needs to stay, because there might be occasions when pitting is necessary in LFS.
Damn, downshifting in the FBM is hard. I already blipped the throttle even before the patch quite frequently, but now I realize that my timing must have been quite off most of the time.
Great patch!
btw: How do I know if I'm obeying the pit speed limit in the FBM? No proper tach, no speedo, no limiter...
I mainly tried the XFG (closest to my rL car) and, as opposed to your regular race setup, it's almost impossible to get the back stepping out. So quite like it should be in rL.
I tried Bob's road going setups last night and noticed that the dead-zone-like feel is almost entirely gone with those. So it obviously is a largely setup related issue. Although, I wonder if my rL steering wheel would feel the same if I ran an LFS race setup on my Clio.
I'm using a DFP and even though setting overall strength to 107% or something does make a little difference, there's still this limpish feel around centre. Nothing terrible, just not perfect and something I don't have with Niels' C6 in rfactor f.e.
I don't want any canned vibrating effects and such, but I do think that there are some areas where LFS' ffb could be improved -- which might just come naturally with physics updates, but I don't know much about the technical side.
For me there are basically two areas where the ffb is not as good as I'd like it to be.
1. Somehow the steering doesn't seem to get heavier under load, f.e. braking, which it should as far as my rL driving experience tells me. Or maybe it does get heavier, but I don't notice it as much as I do in a real car. Not really sure.
2. I can't seem to get rid of the rather limp feeling around the centre. Steering feels very light and unresponsive for a few degrees around the centre, almost as if there was a deadzone, which I don't have set.
Do those setups still work fine for S2X? (I think it says they're updated for U, but I don't remember whether we had any considerable changes since then).
Oh, man, are you saying you're using your own parts exclusively and they're all at 120%*? You've been wasting money :doh: Get rid of that MacLaren chassis altogether, you don't need it, and use only your own parts.
*) This also finally explains why you're so much faster than me.
Well, as far as I can tell, I should have everything that's relevant to race performance at a higher level than a non-contributor could have it. My chassis is at 87% all round (except for weight) and 100% stability. Tech dep. is 5*, manager is Pat Symmonds and staff is at 250, of course. Tech. dep. is also running at 150% by now. I've run a 200% all round engine for the last season and got the same this season. Both drivers are 5* all round. Car has been at 600kg for a while now. So I don't have a clue why I am so dreadfully slow. I mean, I could understand it if your chassis was at 120%, but since it's not, I was suspecting something wrong with my account or something. Especially since my pitting times had not improved for the last 3 or 4 seasons. They're just starting to come down since the beginning of this season. I already posted about this in the GPMP forum and even wrote Chris a personal message, but he's not replying. I'm really lost here.
Btw, this is not to belittle your performance, you're obviously doing a great job, it's just that my performance doesn't seem to be where it should be.