I have to agree with JB here, it was totally your fault as the guy was already next to you.
Nice T-bone in T1 too, I hope it doesn't become your signature move.
I agree, that was 1 bad review tbh. All that I saw was g25 bashing and fanatac praising for useless features like wireless pedals and an attached gearshifter.
And did he really say the g25 pedals were too close to eachother?
Apparently you cant open a project in VS, so a readme is a good idea. Also, if you expect someone to hold you hand every step of the way, ask a parent.
btw, spamming in someone else's topic is a bad idea
And if you really wanna program, using the search from time to time is a good idea (especially if there's a thread called "learning to program" in this forum)
of course it had a clutch, do you actually know how engines work?
And if i'm correct in 1991 McLaren still had H-shifters (which I think someone said in the onboard video thread here on this forum) and paddle shifters were invented by ferrari in 1989.
First of all, learn what insim actually is, and secondly, how do you plan to check the integrity of every WR? Are you volunteering to watch and judge every replay?
It's funny nobody mentions the extra registers that 64 bit cpu's have, because reducing the amount of load's and store's between the registers and ram is what imo gives it it's boost (or i've been taught wrong at school).
I would actually like to see a 64 bit version for lfs because the game is pretty cpu dependant, but I don't know if it would be a simple recompile or that some code needs to be rewritten for that.