If you will had script when we will need absolutely
a /bind command
for assigning the execution of a script (anyone, from fox.lfs to sayhello.lfs or rollingstart.lfs) to the pressure of a key
And maybe u can convert the F1-8 messages in F1-8 scripts where u can bind messages or another script.
Something with a sintax like
/bind key /execute this
/bind F6 /write hello
or
/bind F6 /execute hello.lfs
and in the hello.lfs file
<lfsscript>
/scriptname hello
//this is my first script!!! Woohoo!! Scawen is a noob! lol xD
/write Hi all
/write Ciao a tutti
//was joking, don't bann me lol!!! xD
<lfsscriptend>
(i mean with /write something like writeln in pascal, the cursor automatically go to the next like)
For me demo racers are welcome, i was a demo racer too 2 months ago so i can understand their "ignorance" about LFS, i had it too.
And however i dont think that crackers or wreckers will post here, probably they dont know that forum at all.
I have to add a thing about S2 racers:
in my first days i didnt notice it because however the phenomen is a lot less diffused then on demo servers, but there are wreckers on S2 too, especially on servers with a lot of people.
And there are people that are not wreckers but dont know THE BASIC RULES for fair racing (for example that u can change only 1 time trajectory when u are under an overtaking manouver), and a lot of people cut u the way and try to crash u on the side walls or getting u out by shooting your front wheel with their rear. Imho LFS not need only and official manual, but need a guide for fair racing too.
Lot of people that are racing bad ignore that they are in wrong, and think that that's the correct way for racing.
Before all the test drive in singleplayer there should be a theory section where are explained basic rules for fair racing.
- WRC car
- '60 (67 non winged or 68/69 winged... or both xD) F1 Car (Definately needed!!! But need some old style track, modern tracks with chicanes are not good for that car)
- Le Mans Prototype car
If i could add the fourth, i choose a Nascar Stock Car, but with more oval tracks.
After watching all the quarter of finals im really thinking that we are able to arrive at finals. Didn't thought it at the start of the Cup.
Imho final will be Italy - France (last one was Euro 2000, damn lucky Treseguet )
Germany slept against Argentina and imho Portugal is not at the level of that France. Italy seems to have found a good teamplay, and Buffon is able to do miracles xD .
Leaving FZR with a NON sequential gearbox and making FXR and XRR with sequential one (faster on changing gear then manual one) can be a good way for equilibrating the GTR class, that atm is dominated by FZR.
I mean real datas, like the one on the steering wheel, but locked on the cockpit and not on the wheel. Something like the FOX without the steering wheel.
I have never used virtual ones. I don't like it. :/
I dont know if this is possible mantaining the retrocompatibility with patch U, but it would be very usefull for all the people that like me have disabled the Steering wheel visualization in lfs if on Fv8 and Bf1 the incar Hud would be visualized without the wheel too (something like the AIM in netkarpro)
Atm each time i use fv8 and bf1 i have to reactivate steering wheel and pilot, losing time and playing not as i would like, because no steering wheel becamed an habit.
When will be released the new version of this that support bf1?
I have noticed that are not much the servers that support insim relay.
Why scawen does not force all the server hosts to automatically activate it?
(without a separate subscription i mean, something in the dedicated server)
I have seen that there are some websites that use an hotlap classification, where users add their hotlaps, and those appear in the page (probably sql based)( http://lfsfrance.servergamers.com/ for example )
Where i can find some scripts used for doing this (for s1 and or s2)?