It is also known as "K31". It is part of the attatchment in the opening post. Scrolling down a bit, you also find a trackmap. Since it is reversed, you need to be on KY3Y to load it properly.
Sign-ups for the OEC Two have opened. You need to enter your team by giving your Team Name, your Starting Number (between 11-99) and LFS User Name & Ingame Name for the team's drivers.
Starting Numbers 1 - 10 are reserved for last year's competitors: 01 eXtrem Racing 02 [TC] Racing 03 Heroes of Racing 04 World Class Lions 05 Heroes of Racing (II) 06 Fast And Crazy SimSports 07 World Class Lions (II) 08 The Cruising Street Racers 09 Team Ittium RS 10 Team Vires
The minimum number of drivers for a team is reduced to 1, the maximum number increased to 5. The class structure is changed to GT1 (FXR, FZR 20kg, XRR), GT2 (FXR 24%, FZR 21%, XRR 25%) and NGT (XFR, UFR 15kg).
The qualifying is a 9 day long session, where the fastest time for a team counts. Only teams with at least one scored laptime are allowed to participate. The deadline for changes is now 30minutes before the start of the race and the race is now started by a rolling start by the rules. The race distance is reduced to 3 hours.
Along the two cup clasifications for driver and teams overall, the class classification for teams willl also be released
let's risk a second season. The format will be modified (*cough* more mainstream *cough*) but details will be released soon. So lets first release the race dates in this second season.
6 Mar 2016 - 3 hours of Rockingham ISSC
3 Apr 2016 - 250 Miles of Blackwood Grand Prix reversed
1 May 2016 - 3 hours of South City Town Course reversed
29 May 2016 - 3 hours of Westhill International
26 Jun 2016 - 3 hours of Kyoto International reversed
All races will start at 17:00 UTC respectively 16:00 UTC. Qualifying will most likely see a week of open track from Saturday to Saturday prior to the race.
Apart from the question how a piece of software can be alive, yes there are events, mostly European based (Saturday there is an 8 hour race e.g. and events are kept track in the league calender or on Facebook (#LeagueUpdate)) and some public servers, but indeed activity has drastically decreased in comparison to five years ago.
Well Timo, I made some mistakes noone can deny. Plus blaming LFS on stuff wich actually have been known before is too easy. Anyways, I think I can take away some things from it and look into improving them for the future
And I can also agree with troy pretty easily.
Only four teams were represented by drivers at the end of the qualifying practice session. Together with the present drivers we agreed on a compromise: A reduction of the race length to 1 hour with half points scored and a lift on all limitations considering a minimum or maximum race distance are enforced.