This has appeared in a few places, and I know it has no real world racing equivalent, and that it sounds horrible, but, it could make for some very interesting races.
If you've ever been in a vehicle with a inertial clutch, or ridden a moped you'll be familier with the power delivery on one of these, very efficient, yet somehow awful! Mind you, from an engineering point formula1 traction control is awful too, but that doesn't mean it isn't useful.
anyway :
Continuously Variable Transmission.
The engine could technically be at it's most powerful RPM 100% of the time while on the gas, and while a bit mental, it is now appearing in a number of small hatches.
I think I'd probably hate driving one of these things, but, I don't know anything, so I'm putting it here anyway. Besides, the devs will do what they want first, and I think their own list and priorities are long enough already without having to look in this "fantasy" forum.
You will probably find almost all of the video's found here, drifting video's aside, are taken from league race replays, and recorded that way. Rather than people doing things and spectators recording it with fraps or whatever.
I've played it, bloody brilliant, really noisy though! Everyone turns and looks even in an arcade when you boot it. There's one in gatwick airport, love it
I think just before you crash you can hear him complain about the driver in front taking it out of fourth gear, at which point he enters the corner too fast to be using engine braking at too lower rpm, and the rear slides out.
The correct choice would've been third gear, and should the back still have come out, getting the power down (he would've had some power had he been in the right gear!) and correcting forcefully and immediately. He simply wasn't trying.
With regards to racing steering practices there are two schools of thought, one is for shuffle steering, which you saw there, done miserably, and that countersteer was pathetic, the other is the hand over hand you're refering to, where you keep your hands at either side of the wheel till you run out of twist and reach for another handful (as shown on the lfs animation).
There are merits to both, depends on the track as well, the bends there are pretty gentle, you can shuffle steer (properly, not like that guy), gives you more feedback and control, and correction is faster as you always have two hands on the wheel ready to yank the other way.
On the other hand, for faster wheel motion, and sever countersteer, you have to go hand over hand, you can't beat it for strength and speed. Useful for hairpins!
I was referencing one perticular section of road, one way, two lanes, I stay left, all the way till it becomes two way road again, and people always keep throwing their cars left at the last minute from the right hand lane, it's not really an "undertake", as I stay in my own lane the whole time, but I can't really describe it any other way.
Essentially it for fills all the requirements in the highway code for passing vehicles on the left hand side legally.
At speed, I meant the speed limit, 30mph, as opposed to 5mph. Although that's not because I don't drive fast on the road, I drive at a speed I choose, but it's no fun going fast in a straight line.
I don't mind what people do on the road, careless driving or not, just so long as no other vehicle or pedestrian has to change speed or direction.
Am I the only person who's read this and wished that perhaps we need a good turbo boost model (this is where someone magically comes in with a mathmatical formula for calculating boost, and the devs go "oh that was helpful, thanks") before we can start thinking about limiting it?
I like this section of the forum, I doubt the devs read it at all though, seeing as most of the suggestions are intuitive, and they have enough to be getting on with as it is. It's more somewhere where you can dream out loud, which I am, seeing as current patch test progress would indicate there are other issues taking precidence over turbo boost modelling right now.
Well excuse me for thinking speed limits and distances should be based on braking distances and reaction times, I've got a motorbike, it stops a lot quicker than whatever is in front.
As for the inferences that my intellect is below, well at least below yours, perhaps you should check out some vehicle dynamics books from your local library, in which you will find the maths for braking distances, inertia, drag etc. At which point you can re-evaluate my previous sig against this new found knowledge. Admittedly a lot of my forum sigs are rants about other motorists, but when you do 100 miles plus on a daily basis, and people can't even hold their own lane round a rounder-bout, nor make use of their new found GPS system without staring at it too much of the time, even while joining roads via an on ramp, you get pretty sick of it, and seeing as this is a driving forum, quite a few people agree, or at least, have something to say about it also.
You go ahead and stick to the distances and velocities set up by testing an 80s Cortina, or whatever it was they used if you want the added safety margin, that's your choice. If you would like to continue this discussion, feel free to pm me, or perhaps repost in the off topic section if you would like the rest of the forum to see.
On Topic:
Realism has to be the paramount concern, this is a simulator, you could have a GPS speedo if you want to be accurate ignoring wheel speed, this typically reads 2-10 mph slower than the car speedo... something to do with the curvature in the earth and the inaccuracies in speedo technology.
Perhaps only digital mode for that though, and it would probably be a small box placed on the windshield with a sucker or something, I don't think very many cars have them built in!
I understand ignoring any information presented to you could be a mistake... but if you're going as fast as the car can go, speed at which the wheels are spinning, is not how fast the car is moving, tyres ALWAYS give their maximum traction as they begin to slip, whether that's longitudinal or lateral, at which point they may even be providing more traction than the downward force applied to them, so the wheel speed, especially given the effects of the differential and each wheel possibly moving at a very different speed due to traction differences on the road surface, could easily be 15% in any given direction, and not consistently so as you modulate the brakes/gas to maximize the traction circle...
Usually all this is happening and I'm already focused on my next brake point/apex, by the time you get to the apex of any given corner, you've done the damage if you've chosen the wrong line, knowing how badly you've done doesn't help unless you're trying to refine your line by making changes, but for that you'd want to use analyze for speed anyway because it gives such a superior illustration.
I havn't bought anything unnecessary in months, due to the fact I'm trying to get through uni without a debt, and am currently saving for a new rediculous car. Sadly this means those additional channels are out of the question. Concequently I get all excited when something comes on crappy channels!
Although the STCC has kept me entertained once a month for a good while now, such a good watch.
Tonight is one of the few good nights for TV in the UK, even with not many channels :
ITV 12:05 - Motorsport UK (good touringcar/single seater/single car/make racing)
Five 1:00 - Nascar (ok I hate it but, it's on none the less!)
Five 4:45 - V8 Supercars (awesome, much like the FZ50GTR racing)
Five 5:35 - MotorSport Mundial (who knows, hopefully something good, supermotard or something)
It's not like anyone else is using them, these roads are utterly dead, I've never even caused a road kill (as in, animals, rabbits birds), and I've only ever seen another car once, needless to say when I saw the lights coming round the bend I brought the car down to slower than safe velocity.
Admittedly some of the city stuff is far more dangerous, but I commute on a motorbike, and the whole point is to be able to go between traffic, you have to pay a lot of attention and recognise the risks involved, but it's not like its illegal, and far more people cut me up than consider themselves cut up by me. Just because they can't hold their line between two lanes of slower moving traffic round a rounderbout, doesn't mean it's "impossible".
The last guy I got hassle from soon backed off when I got out a disposable camera and got him and his car, having just cut me up (and me make my views on not seeing other drivers known), on film, if he was so sure he was in the right, he'd have nothing to fear....
I'd feel bad for hijacking this thread but, to be honest, anyone who's really into racing, is busy either working on their car, working to afford their racing, or doing something other than posting on a forum, probably playing LFS for example, like I'll be doing the moment I get out of this stupid hotel.
Very sad , and thankfully, very rare. Atleast 30 seconds prior the the incident, he was probably having the time of his life.
Although the risks are greatly reduced with current technology, it is at times like this where we are painfully reminded that the risk is present, and the worst will happen periodically.
I guess it all depends on what you mean by racing.
I've driven back from mid-austria via Amsterdam in 22 hours,
I've done a bit of rental karting,
I've done some autotesting,
I've got the basic MSA license,
I've navigated one or two UK rallies,
A good percentage of my 25,000 miles a year is on racing on UK roads. Even if it's just getting from one side of crawley to another as fast as possible. A lot of the time it's 4am in the morning and I'm hurtling about backroads, there's some awesome hill climbs near where I live, the reduced braking distances of up hill driving, and the view and hot chocolate at the top makes it really worth while.
I would love to consider myself a race driver, I spend so long pouring over the theory, and then tuning the techniques in practice, and I've never been to an event where I havn't been competative.... but as a dictionary definition, I'm not a race driver, but it isn't for lack of trying.
Looking at the future : I've got a few grand sitting on my desk right now, awaiting the perfect car to come up, anything RWD and more than 160hp. That's as soon as I get my second years no claims, and my drivers license back, thank you very much UK police and the DVLA.
It is possible to get the video's off youtube and google video, you need something to take the .flv flash file out of webpage, and something to convert it from flash video format back to an AVI or something. There are a few website's about, just search for "ripping youtube video" in google or something.