Im sorry, but why should we run a server with cars having just road tires, no downforce and not even the option for a asymmetric suspension on a oval? Of course its more complicated but its just not working on a public base and besides thats, its boring since there is not even a realistic draft engine.
Just imagine if you fly into turn 3 after catching a draft of 3 cars or so with a road car and you have most probably people around your that simple do not expect that you have to go wide through that turn, even if you have just passed them on the inside at the straight.
We had a few races with these cars and this is what i have noticed but just in case someone has a different opinion about that, because i have seen a couple of XRT or LX4 servers recently, please let me know. And dont get me wrong, its not that i completely dislike it but i prefer to race with these cars in events where you have only people around you that are aware of these facts. However, i think GTR cars as we have them on our Oval Starters server do have alot of grip but i dont think that (having the weight of these cars in mind) these cars are very easy to handle and everyone is able to race them. Almost the same goes for the BF1, its easy to drive around but ask yourself: Is it also easy to go fast around that track without draft? And is it easy to race with it? Like with a couple of cars around you and be still fast?
*cough*, please read my reply in this thread (link) and then you get quite an idea about whats going on at the oval, basically. I refuse to get any more into detail here because some people obviously spread just nonsense without even knowing it. This discussion will always be at the same poor level of quality since the "anti oval fraction" will never be able to create the amount of passion which is needed for a objectively judgement. Just in case they would eventually join a proper server, assumed they accept or understand this definition because the amount of "strange" rules that are beeing applied can be really annoying or illogically while ignoring the fact that they have been created for several important reasons, and give it go and not for just a couple of laps or races, which is actually the reason for the lack of knowledge. But that wont happen i guess since it would disprove almost 90% of their argumentation. I cant even imagine how the result would be without concrete rules on a oval server. Just in case you manage that on a public base with a better result then we have, please let me know. Im just happy that i have got the ability to make the best out of things even if they might not be 100% perfect or realistic. Positive ignorance so to speak
However, i had a good laugh while reading some of this stuff
You have obviously no clue what you are talking about and you can consider yourself to the kind of persons i have described in my other post in this thread.
cant agree more on that one. Oval would be even more challenging and i also think that curcuit racers, especially those who likes to drive the BF1 will definitely benefit from that.
Ok, let me tell you how it goes. I played nascar racing excessively a few years ago, so i know exactly why you're so confused. The slipstream technique in lfs (which is by the way still in a "early stage of development") compared to nascar racing is completely different as you might have noticed. You cant get behind another car, use the draft, recude the drag of the group and gain speed. That doesn't work right now so its absolutely useless to block/ defend your line at all time. You will slow down the group instead of getting an advantage over those who are not working together.
Get rid of your common strategies and get used to it, make the best out of it. We tried to do so and many people are willing to go by the rules we had to create and as far as i know, this provided alot of great races.
(please read this to get a better understanding of what im acutally talking about (just in case you do not already know and for everybody that actually dont know about it))
-> which brings me to my point: after a couple of years now playing this game and especially the oval it turned out that teamwork (drafting non-stop) (different kind of what one as a stock car driver would consider as teamwork), no matter if youre actually in a team/ clan whatever or not, is the best solution while logically most effective. So there is only one reason to block: block to keep the pattern stable. For example (group of three cars): If you got passed by someone at the end of a straight and the distance to this car turns out to be perfect for the next straight, block (narrowing your race line depending on the situation, try to avoid sudden movements) the car that is behind you to keep the distance and therefore the pattern.
So what is racing on the oval in LFS? Its hotlapping. Two, three four or five cars (+/-) in a group is usually the optimum capacity, at least for cars with slicks and downforce. You get to know each other after a while and pull the rest out of these vehicles, fight together for good lap times or against other groups.
Now there are basically two options to win a race if you desperately need to win.
Number 1 is luck, which basically means that you end up in a position (resulting out of the "draft pattern") on the start/ finish straight (last lap) where nobody else could catch you in time to pass you before the s/f line.
or
Number 2 (the so called "Quietscheente style" (/insider joke )), you are allowed to block in the last lap after turn 3 but only as much as it wont forces any crashes with the guys you are racing with. Think about it, you will win that way only once, maybe twice but next time youre on the list and you will most probably have to deal with simular strange/ dangerous manoeuver.
Well, ok, its not realistic but im convinced it will be one day. I mean hey, whats the oval for then? I think its purpose is to make this game even more perfect and im also sure that curcuit racers will benefit from this work. But i dont even want start imagine how big the effort must be to create and test all those calculations/ codes that are needed to make it "perfect" or close to realistic conditions. Afaik, papyrus/ sierra had a big team and also assistance from the nascar/ stockcar industry. LFS developers are "just" 3 men (afaik). Im patient, are you?
Alright, this is just my homble opinion about it and maybe i missed something here and there. Other (lfs oval) drivers may see things different then me and im open for any improvements. I hope this was at least a bit helpful for you and if youre interested, just visit our site and we can talk about your case.
Well, biggest problem in europe or at least in germany is that there is no TV Channel except for payTV that is broadcasting nascar-, indy-, dirt-, mud-, whatever- racing. I think that the main reason for this circumstance is that there are too many of these people which are responsible for the program think the same way as you have just mentioned. I just dont get it and i cant imagine that, if broadcasted it wouldn't be watched at all. Thats absurd from my pov because i think most of the people that would watch european motorsports would also consider watching americans wouldn't they?
What i also do not understand is, and i did said that many times before in simular threads is why some of the people have got such a irrepressibly urge to spread their trash around here, most of them without any knowledge about it and start bashing around while they would have had the possibility to ignore the content just like they ignored the constructive opinions regarding this topic.
"The ring located in Nardò is used as a test track for high speeds. At 12.5 km (just under 7.8 miles) and perfectly round, it is banked at such a degree that a driver often need not turn the wheel while driving. In essence, the driver drives as if in a straight line. Some extremely fast cars do require the steering wheel to be turned for example the Koenigsegg CCR which set a speed record for a production car at the Nardò Ring with the wheel at 30°. This record has since been beaten by the Bugatti Veyron, however the CCR holds the speed record for the Ring. For safety reasons, motorcycles are not permitted. There has only been one fatality at the ring."
Besides, theres obviously enough space to add several test areas such as autocross, skidpad, dragstrip (you name it) and even curcuit (rally) tracks could been added. I remember that theres is something simular but much smaller in the nkpro demo.
i dont see the problem in here, they are looking for german racers or in this particular case, people from my hometown. Ergo, this thread would be even more useless for you if it would be written in english.
However, im from HRO as well but already in a team for a long time now. Wish you all good luck and cya on track i guess
just found a small bug. I was watching a replay and just before it ended the message: "a new player is connecting" appeared. The replay do not show him connecting anymore. After that i deleted an old player name, profil however its called and then i was about to exit the game but i couldn't. The message "please wait - a player is connecting" appeared and i could not exit using the "ok" button but esc worked as usual.
oh rly, would you be so kind and go a little more into detail?
I agree on that and i wasn't about to have a go on the hole forum which is in fact very well moderated, in gerneral. As you can see on my post count which is not very high but shows clearly that i like to read the threads, serious stuff or not and give an oppinion once in a while. So i just wanted to point that out in my first reply here because everything sounded a bit to shiny for me and its one of the things that really strikes me. Its most probably one of the less things we or some of us really have to sort out in future or maybe its just wearing out and people get bored moaning about the same things over and over again Either way, i think LFS is capable for so much more than we have right now and certain people should just start realize that. So in this respect, everyone should be respected for their choices and that all i demand.
Dont forget the people that mention/ start threads that contains something like oval or drifting. Its almost certain and you will be:
- punished by the :bananadea brigade &/ or
- be confronted with ignorant and ridicules "opinions".
So instead of following the motto: "live and let live" its more like "only racing on curcuit tracks is real racing, everything else is nonesense and should be banned permanently." One thing i have learned in this forum is: true intelligence reveals in a discussion about the matter of taste.
Feel free to use the Search function and correct me if im wrong.
Ever entered a track, did some laps and thought you're quick? Well that might be true in some way but dont tell me you never checked the WR to see how far away you are. I like to have the possibility to check what is actually achievable if you spend alot of time and effort into your setup and the track, inch by inch, step by step. I love the "aha effect" when i discover something where i thought that cant be possible or i can never do it this way if you get my point Hotlapping is a great feature where you can find (extend) your own limits or get close to the limits of your vehicle/ the track.
to pull a Kubica: hit another car just slightly, loose your car and go at almost topspeed into a wall. Destroy the car completely and walk away as if nothing happend
And you are? Oh i forgot, the one that made an absurd example by starting vote kick/bans against innocent people. In this respect, we only have to worry about the lowered number of votes if people like you are on the server who either do not care about what really happend or just to create and example for their personal enjoyment.
What you do not understand is that the way you argue is just poor nonsense. And before you do that you should at least check your sources more carefully. Look here: http://www.lfsforum.net/showthread.php?t=8930
Its been clearly said that there is an investigation before a punishment is justified.
thank for this video, quite interesting. About this rigofrogs example (sticks/ stones) i remember a game which had a simular if not the same game engine: 1nsane (Codemasters/Invictus) who also made CRC05 (Cross Racing Championchip).
which point? voting people for no reason just to make a thread about it here and moaning about the new system which is in fact the best option for everybody? I mean people will vote, no matter what happend you will always have guys which actually dont know at all what really happend and still hit their 1 key and therefore is doesn't matter how many votes a call needs.