AA stands for anti-aliasign, and AF means anisotropic filtering. These are techniques that soften the jagged edges (AA) and sharpen the textures in distance from the camera (AF). You can adjust these from your graphics card's driver preferences (most likely right click on your desktop -> properties -> settings -> advanced).
You might also want to choose smaller screen resolution from the "screen" menu in LFS options, since your performance is so poor. Or at least I'd find under 30 FPS completely unplayable and would compromise graphical details as much as needed to get a smoother gameplay.
Spoori has most likely been stolen from Swedes (spår = track, groove) and means just the grooved racing line, aka rut. But of course correct me if I'm wrong.
Forgive me if it's a stupid question, but are you sure that it's lag and not lower fps because lfs has to render more cars when you spectate?
Because spectating shouldn't demand more bandwidth than driving itself...
My thoughts exactly! I was going to write some thoughts after playing yesterday, but now I have nothing to add.
Even though it's still pretty stupid looking in some conditions, it's also better than without it in some. Pretty even in overall I think.
The nixim brake mod completely took off my braking problems! Worth every penny. It feels just like the good ol' squashball. Improved the feel of the pedal, but also the improper longitudinal pedal spacing, making heel and toeing and brake force adjusting more natural and a piece of cake.
A gamepad may not be an ideal controller, but after watching the replay I think you have plenty of air in your laptime.
At first you need to focus on your basic driving lines. And general smoothness. XFG may be a better car for this kind of practise, but I can't see why FBM wouldn't do fine also.
You start to turn into turners from the middle of the track, when it should be done from the outest possible position. That makes your line much sharper than the ideal line and you end up turning too much. <-- What a tenous link to our next problem, smoothness. I know that it's hard to make small adjustments on your pad, but full steering lock is not the way to drive around corners. You should aim for only the smallest steering inputs. When I have to turn my 720 degree wheel over 90 degrees, usually something has gone wrong.
I think that this driving line and smoothness thing is easier to get a hang on if you start slower and gradually increase speed when you feel comfortable. And remember that when you think you go slow enough, slow down a little bit more
I'd like to vote option number 3, that would be "make more of them". The last chicane exit in green&black for example needs one to stop people to use the grass stuff as their advantage.
They are part of fern bay, and removing them would make the track more boring and not fern bay anymore. I really don't want that
When I first saw this subject discussed at the age of 18 (didn't even have S2 back then), I took my smelling and unserviced fwd Ford Escort with too wide tyres (on chrome wheels!) to a local roundabout at a rainy night and was surprised that there really was no sudden drop in steering resistance until I had rediculous amounts of steering in and rediculous amounts of gas archieving almost zero grip. (something you won't encounter in racing situations, even in the tightest aston hairpins.)