The online racing simulator
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gu3st
S3 licensed
This topic is talking about the widely used open source app https://thecrewchief.org
gu3st
S3 licensed
Quote :I don’t understand why this is necessary when people interested in voice chat have programs like discord and teamspeak.

One of the best community features of iRacing is built in voice chat. It humanizes who you're racing with.
gu3st
S3 licensed
The discord is in the footer of the forums.
gu3st
S3 licensed
There's an official LFS discord that's relatively active. Like it or not but platforms like Teamspeak and Mumble have become incredibly niche.
gu3st
S3 licensed
Yes, I'm aware you're selling your data for it. But "money grubbing" is a weird way to describe free services.
gu3st
S3 licensed
I'm still wondering how Discord is money grubbing gone rampant considering you can use all of its features for free with paid options just extending them a bit.
gu3st
S3 licensed
There is no legitimate discount code for LFS. Most of those sites are complete garbage that exist just to get clicks for ad revenue.
gu3st
S3 licensed
Quote from Alexsandr_124rus :J.K. Rowling canceled, accused transphobia in the Harry Potter book

Oh it's not just accused. She's doubled down hard about being a TERF. It's not "accused transphobia" it's just "transphobia".

She also clearly hasn't been cancelled if people still have to hear her dangerous hateful shit takes. She's also not "ruined" as she can just go wipe her tears in her olympic sized pool full of money.

Full "freedom of speech" is part of the issues in the US, including free displays of hate.
gu3st
S3 licensed
Quote from klbbadd2002 :He would have helped deter any of this from happening had he been in a second term.

He'd have American soldiers invading Ukraine alongside his Russian allies.
gu3st
S3 licensed
I don't think the AI in LFS learn anymore. The original AI did, but like a decade ago Scawen did work on them to make them faster and now they don't learn from racing.
gu3st
S3 licensed
Quote from sinanju :Any reason for not just using the SteamVR Performance Test?

Admittedly, you can't change default resolution for test, but if it won't pass default, then no way will it go larger resolution.


Couldn't find this setting after opening the Debug Tool.

10th option down in the main set.
gu3st
S3 licensed
You may be able to install Oculus software and then in Oculus Debug Tool tehre's a "debug HMD type" option.
gu3st
S3 licensed
Git isn't magic though. If Scawen has completely rearchitected how physics works with everything, that merge is still hell.

It sounds like Scawen has _some_ method of archiving, as that's how he was able to rebuild the LX8 version of LFS and release it officially.
gu3st
S3 licensed
Quote from Unskipabble :Hi Fellow Racer!, i use a wheel and when i play for too long my legs hurt do you know how to fix this problem?

Remember that the pain is your body telling you that something's wrong. This may mean your sitting position isn't good enough or (if you're using something like load cell pedals) you need to strengthen your legs (outside of racing) to be comfortable to apply the brake during racing conditions.
gu3st
S3 licensed
Quote from Flayer :I had created a topic about this, hybrid systems would be very interesting, in addition to the CVT transmission, since many hybrid street cars use this type of transmission. :-D

I was thinking about the boost stuff too. I kept drafting amessage buit I couldn't figure out exactly how to say it. Back in the day there used to be a hack that used a negative handbrake value as a speedboost. I wonder if something like that could be abused. Replace handbrake with hybrid boost.
gu3st
S3 licensed
Might be broken only for Left Hand Drive or Right Hand Drive. Depends if you're mirroring the whole model on side change or just the interior subobject
gu3st
S3 licensed
Quote from BeNoM :CPUs don't have VRAM, they allocate some of the standard RAM for video/3D rendering.

He's not entirely wrong. The 4790k has a Intel HD Graphics 4600 which will only allocate up to 2GB of VRAM.

Newer Intel iGPUs will use up to 50% available system memory.

https://www.intel.com/content/www/us/en/support/articles/000020962/graphics.html
gu3st
S3 licensed
Time to see how fast it can lap the (Kyoto) Ring
gu3st
S3 licensed
Scawen, you should update the URL to be HTTPS in the first post. In some browsers, it won't allow a HTTP download from an HTTPS source, and just silently fails/does nothing.
gu3st
S3 licensed
Quote from Gunn :I'm using a G25 on W10 64-bit and don't have this issue. I'm using the two buttons on the wheel for the look functions.

What kind of USB port are you plugged in to? I recall the G25 having certain issues on a USB3 port, which could be resolved by using a USB2 port.

I have had some button issues when a cable was not securely plugged in (usually shifter issues) though that is probably not your problem here.

Off topic, but I'd like the ability to look behind by using both wheel buttons together as the G25 is sadly lacking in on-wheel options.

Doesn't LFS already do that for looking behind? It might not work if you only have 45° look, but I'm 99% sure that both used to look behind.
gu3st
S3 licensed
The "not good" is probably more down to other sims adding artifical forces which "feel good" but aren't particularly realistic. LFS, along with iRacing and recently RaceRoom, only use the true forces that would come through the steering wheel.

There are some settings to change that can more correctly match what a DD wheel is capable of, specifically with FF Steps and FF Rate under the Axes/FF menu in Control settings. Maxing those out on a DD should be ideal as the DD is capable of replicating those forces.
gu3st
S3 licensed
Quote from raikkosiris :I tried some weeks ago with Crossover but it doesn't work properly, I get 1fps, when I turn the sound off, it goes to 40-50fps (I'm not sure but I think sound in LFS uses a lot of CPU)

Now I'm using it in Parallels with trial account and Win 11, it works fine, I get 100fps and can play with not much issues, even I plugged by USB-C a DualSense controller and it works, I guess it would work on Bluetooth on a native installation.

My hardware is a M1 MacBook Pro with 8gb of Ram.

I might get curious later and see if I can't install my Thrustmaster drivers (even though they're x86) in ARM Windows. I don't think it'll work, but if it did that'd be pretty funny.
gu3st
S3 licensed
Quote from versiu :It's not mod system sugestion but each car mod is very different and when driving default cars one setting of FFB strenght is ok but mods requires changing it each time when changing car.
What about adding some sort of ffb multiplier slider in setup to change strenght per car or make main slider to work like that?

Except the way it works currently is realistic. Different suspension geometries will have varying forces through them.
gu3st
S3 licensed
Does PlayOnMac come with a 32bit=>64bit shim like Crossover has? As of 2 versions ago, macOS will not run 32 bit applications, which includes 32bit WINE. Crossover has solved for this, but is a paid application.

I tried running 0.7A in Crossover recently but it seems to randomly crash during initilization. Newer DirectX also isn't going to be a big deal, it'll probably just require the inclusion of https://github.com/doitsujin/dxvk into the bottling process (although that may not work on macOS and may also need MoltenVK to go dx => vulkan => metal which Crossover includes)

Booting into windows (natively) isn't an option on newer M1 Macs, however Parallels (paid, expensive-ish) does support running Windows 11 ARM which includes both a x86 and x64 emulator. VMWare Fusion (which is free for personal use) will eventually support ARM Windows 11 (it unofficially does in the Tech Preview for M1) which will also be a path to running LFS on virtualized Windows.

EDIT: I actually just tested both Crossover and Parallels. Crossover I was able to get working by using a Win10 bottle (instead of Win7) and enabling the DXVK support. However it was uselessly slow (<1 FPS with a single AI).

In Parallels, using ARM Win11 (which then does the x86 translation inside the VM) runs comfortably at >100 FPS on my 16" MBP (M1 Pro, 16 GPU Cores). Back of grid in a 32 car AI race at Westhill is about 30-40 FPS. VMWare, once the Windows support is more official, will likely run similarly to Parallels.
Last edited by gu3st, .
gu3st
S3 licensed
Quote from detail :Back in 2007 I ran LFS on Panasonic Toughbook with single-core 1.5 GHz CPU (which had passive cooling!) and integrated video. With the minimal possible settings it did run at 20 FPS, so no wonder it runs on Pi4 which is more powerful.

I'd have been shocked if it ran on Pi Zero. Smile

Pi Zero2 should be doable.
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