I basically get on "I want to die" mode after a few months of working on a single feature. A week or 2 of something else to recharge is extremely helpful.
Hybrid liekly not as Scawen indicated that the electric motor support is somewhat simple. E-4WD is hard to tell as I think the info on https://www.lfs.net/files/vehmods/FA2989 and https://www.lfs.net/files/vehmods/B7B8DC isn't being correctly parsed, but I think you _should_ be able to set them to 4WD as it'd be weird to have a electric car with a gasoline engine differential.
GTA manages to get away with having real-seeming cars by mostly mixing and matching shapes between cars. So they kinda look like real cars while not infracting on any copyrights
Steam DRM is easily bypassed at this point, hence most AAA titles using Denuvo on top of it. NASCAR 21 was cracked mere minutes after the preorder early access was opened up.
Steamworks doesn't provide you with servers, it just provides you with a bunch of tools that are useful for multiplayer (like Voice chat and matchmaking and stuff). It does provide infrastructure for P2P lobbies, but that doesn't help either.
Just need Insim hosting as well. Point to a docker container, PORT+HOST get injected as env vars (or the pods are networked together appropriately) and boom.
Of course there'd need to be more work around CPU quota limits and stuff.
It's not like those who are pirating are using legitimate LFS usernames/passwords. By distributing those binaries, you're making whatever protection circumventable. At one point, a group had created their own re-implementation of the Master Server
At least the recent activity is people excited about the game, rather than more irrelevant conspiracy theory nonsense in Off Topic that goes unmoderated until I report it.
It's already quite a lot cheaper in Turkey compared to the rest of the world. LFS licences are already rather inexpensive, and Turkey already gets it for 50% the cost.